Well my campaign is not going to be composed entirely of just big maps but there are some missions (5 I believe) that will require medium or big maps cause it's part of the plot and there are going to be several bases and side quests that a small map just isn't gonna cut it...in other words, I really need big maps...Usually my process is make terrain, hills, cliffs, sea portions etc, then fill them with doodads and the rest of the stuff...the problem is I'm working alone on this campaign and if I only had to do just the terrain then it wouldn't be that much of a problem but I have to do the quests, cinematics, triggers, spells, everything myself. I'm looking for a way to speed up the big stuff. I found a tool, Terrain it's named I believe that allows me to make terrain based on a height map but that just creates cliffs and that's not really what I need.