- Joined
- Jan 18, 2010
- Messages
- 1,122
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Features
Modular Kingdom
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Modular Kingdom
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Modular Shire
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Colortree Pack + (Modular Shire)
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Features
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Currently not Available
Downloads
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Might & Honor
Currently not Available
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Stone & Sword
Download Modular Manor* Legacy
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Download Modular Kingdom* Legacy
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Download Modular Shire* Legacy
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* - By downloading this file you agree to the Terms of Use that you have read below.
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Texture Packs
Sample Screenshots
Might & Honor: Version History
- Version 0.1.0 - Trapper's Camp theme Pack, Not Currently Available. [ETA]
- Version 0.1.0 - Village Smithy theme Pack, Not Currently Available. [ETA]
Stone & Sword: Version History
- Version 1.0.6 - Doorways and Balistraria render in fog correctly, HFTGradient.blp is now their required texture. [9/06/2013]
- Version 1.0.5 - Hotfix, Stand Alone model of window arc wood fixed. Rough parapet stock and corner added. [7/31/2013]
- Version 1.0.4 - Activated Stand alone variants added for all windows. [7/31/2013]
- Version 1.0.3 - Metal Tile and Bolt tile textures changed. [7/24/2013]
- Version 1.0.2 - Sample Map added. Rough foundation added, Mid foundation for all foundation types added. [7/24/2013]
- Version 1.0.1 - Hotfix, removed work in progress assets. [7/22/2013]
- Version 1.0.0 - First release build, contains 81 Unique models and their 58 Stand Alone + Low Poly variants. [7/21/2013]
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Kingdom- Version 1.1.1 - Added Fire Spits, fishing and cargo doodads. [7/09/2015]
- Version 1.1.0 - Animated doodads added, Light doodads (chandelier, sconce, light posts) added. [10/07/2013]
- Version 1.0.0 - First release build, contains 25 unique doodads. No animated doodads added as of yet. [10/07/2013]
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Shire- Version 0.9.1 - Added a sample map compiled by Naze.[10/2/2016]
- Version 0.9.0 - Beta release, contains over 80 unique models, 30 standalone variations and 12 Grayscale variations.[3/12/2015]
Known Issues
- Might & Honor - None
- Stone & Sword - None
- What is this ?
- A model pack designed for terraining, with extra emphasis on playable terraining.
Contains modular models rather than entire doodads.
- What are the texture paths... ?
- The texture file names by themselves. Eg:
HFTBolt_tile.blp- How are the textures so small yet not really blurry ?
- They are tiled very heavily, don't let the simple, clean art style fool you. The resources are extremely high poly
and the textures often end up being as texel heavy as 512x512p textures.
- Why not use in-game textures ?
- Because majority of Warcraft 3 textures are merged into texture atlases, this would make it impossible to
wrap the models the way they are now.
- Why upload this here ?
- Because uploading single models on THW has enough bureaucracy behind it,
how long it would take for about 130 resources to go through that process you think ?- Uh, why are there lots of tiny models that either make no sense or are transparent on the other side ?
- The resources are modular, they are intended to be put together with each other in order to craft terrain
or in-game level design.
If you want to use the one sided resources by themselves or use them for interiors, place a copy
of the doodad with inverted rotation.- How to use dynamic snow, interactive models or models with multiple variations ?
- You need to play the corresponding animation using "Animation - Play Animation For Doodads"- Does that mean I cannot use those special features in just the editor ?
- Dynamic snow, windows and multiple variant doodads have stand-alone models. Interactive doors DO NOT
have stand-alone variants at the moment.
If you want to use interactive doors for only terraining purposes you will have to rename their animations.
Terms of Use
I reserve the right to deny usage of my assets to anybody, with or without a reason.
You Can
- Use - Use this resource in noncommercial or commercial work, in OR outside of Warcraft 3.
This right is only valid as long as you credit the creator (me).- Adapt - Adapt this resource in your work and edit it in order to meet your needs.
This includes but is not limited to: Removing and Editing Geosets, Editing Materials,
Renaming, Editing and Deleting animations, Replacing and modifying Textures and editing Texture paths.
This modification can NOT make the resource indistinguishable, you are only allowed modifications to an extent where
it is still easy to distinguish that said resource originates from this pack.
This right is limited only to personal use. You are not allowed to redistribute resources modified like this.- Extend - You can create Textures or Icons for this resource.
This right is only valid as long as you distribute those resources within this thread.
Shall you do so, your resource shall be added to this post for people to use.
You shall only share custom texture packs in their entirety, a texture pack that does not contain all the required textures
made by you will be rejected. (the texture HFTGlow.blp is an exception, it can be left as it is)You Can NOT
- Redistribute - Publicly redistribute this resource in any way shape or form, in parts or otherwise. When sharing this resource with friends
or acquaintances you will link to this thread.- Create Derivative Work - Under no circumstances you are to use parts of this resource in your work.
This applies to Models, Textures and all content found within this pack.
Whoa what ? Why donate ?
I spend my time modeling non-profit because I like doing that.
Donating to me won't save the kids from Uganda neither it will help cover the "production costs" as they are already none apart from my time.
You are however free to donate if you value my work and the effort spent doing that.
NotesPlease report if you run into any bugs.
I tried my best to test out as many models as possible but some may have slipped through.
Pay attention to faulty normals (shadows at where they shouldn't be) missing properties
(such as omni lights not appearing in the stand alternate of windows animations) or models flatout not working
(most likely because some of the non-blp textures were left inside) and report these together with the model name if possible.
If you end up using this resource in your mod or a terrain piece feel free to share the screens in here.
They will be added to this post for others to see and make it easier to demonstrate the resource and its usage.
Likewise, if you are an artist yourself and want to edit the resource with your own skins, go for it !
(read the Terms of Use for more specific info)
You can place requests for doodads directly in this thread. Please request only ones of the following:
Architectural doodads, Exterior and Interior props, Environmental doodads.
Provide detailed description or reference images where possible, unique requests are more likely to be added.
Not ordered by relevancy
- Hunting, trapping equipment and props.
- Medieval houses, clay houses, hay huts.
- Blacksmith equipment and props.
Attachments
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Stone and Sword Texture Pack - PEZ.rar1.2 MB · Views: 2,497
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Stone and Sword Texture Pack - Pragmatic.rar1.2 MB · Views: 2,227
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Modular Manor v1.0.6.rar3.8 MB · Views: 3,942
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Modular Kingdom v1.1.0.rar973 KB · Views: 1,651
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Stone and Sword Texture Pack - Skyrim.rar1.8 MB · Views: 2,248
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Modular Kingdom v1.1.1.rar1.2 MB · Views: 2,653
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Modular Shire v0.9.1.rar5.4 MB · Views: 2,979
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