• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Help with display text

Status
Not open for further replies.
Level 4
Joined
Feb 25, 2010
Messages
73
Hello, i dont know if this is the right place for it, so sry for anything.

So... I am with a little problem: i want display in the screen a message and the character X portrait talking the text displayed (if you played the campaign extra with the frozen throne, about thrall and the sea witch, should know about what i am talking).

Basically i do a trigger that read:

  • Events
  • Unit - A unit enter a region
  • Conditions
  • Unit - Unit equal to X
  • Actions
  • Sound - Set sound volume to speech
  • Sound - Display message: "..."
  • Wait - Wait 13 seconds
  • Sound - Reset all volume channels to 100%
I tried to do like in the extra campaign mentioned before... But for some motive the message don't appear in the screen (however, the character 'talks' normally). Someone can tell me what i am doing wrong?
 
Status
Not open for further replies.
Top