- Joined
- Jun 5, 2009
- Messages
- 121
I dont know why, but i cant hear any sounds in my map after i createt this trigger, where is the damn bug? can anyone help pls?
- Intro
-
Events
- Time - Elapsed game time is 0.10 seconds
- Conditions
-
Actions
- Cinematic - Turn cinematic mode On for (All Players)
- Cinematic - Turn on letterbox mode (hide interface) for (All Players)
- Cinematic - Disable user control for (All Players
- Cinematic - Clear the screen of text messages for (All Players)
- Cinematic - Turn subtitle display override On
- Cinematic Start
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Events
- Time - Elapsed game time is 0.20 seconds
- Conditions
-
Actions
- Camera - Lock camera target for Player 1 (Red) to Ship 0039 <gen>, offes by (0.00, 0.00) using Target-Rotation
- Cinematic 2
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Events
- Unit - A unit Enters Area01 <gen>
- Conditions
-
Actions
- Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
- Wait 0.50 seconds
- Camera - Transfer Camera 002 <gen> for Player 1 (Red) over 0.00 seconds
- Wait 2.50 seconds
- Sound - set volume of BanishCaster <gen> to 100.00%
- Wait 0.10 seconds
- Sound - Play BanishCaster <gen>
- Camera - Shake the camera for Player 1 (Red) with magnitude 3.00
- Wait 1.00 seconds
- Camera - Stop swaying/shaking the camera for Player 1 (Red)
- Wait 1.50 Seconds
- Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
- Cinematic - Enable user control for (All players)
- Cinematic - Turn subtitle displa override Off
- Sound - Set volume of FootmanYesAttack3 <gen> to 100.00%
- Sound - Play FootmanYesAttack3 <gen>
- Unit - Kill Ship 0039 <gen>