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Help with display text

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Feb 25, 2010
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Hello, i dont know if this is the right place for it, so sry for anything.

So... I am with a little problem: i want display in the screen a message and the character X portrait talking the text displayed (if you played the campaign extra with the frozen throne, about thrall and the sea witch, should know about what i am talking).

Basically i do a trigger that read:

  • Events
  • Unit - A unit enter a region
  • Conditions
  • Unit - Unit equal to X
  • Actions
  • Sound - Set sound volume to speech
  • Sound - Display message: "..."
  • Wait - Wait 13 seconds
  • Sound - Reset all volume channels to 100%
I tried to do like in the extra campaign mentioned before... But for some motive the message don't appear in the screen (however, the character 'talks' normally). Someone can tell me what i am doing wrong?
 
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