- Joined
- Jun 5, 2008
- Messages
- 2,573
Here is my trigger:
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captain quest 1
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Events
- Unit - A unit comes within 165.00 of Captain Steelheart 0322 <gen>
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Conditions
- ((Triggering unit) is A Hero) Equal to True
- ((Owner of (Triggering unit)) slot status) Equal to Is playing
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Actions
- Set quester = (Triggering unit)
- Trigger - Turn off iseedeadpeople <gen>
- Cinematic - Fade out and back in over 3.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
- Wait 1.50 seconds
- Unit - Make Captain Steelheart 0322 <gen> face quester over 0.00 seconds
- Unit - Make quester face Captain Steelheart 0322 <gen> over 0.00 seconds
- Cinematic - Turn cinematic mode On for (All players)
- Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
- Cinematic - Send transmission to (All players) from Captain Steelheart 0322 <gen> named Captain Steelheart:: Play No sound and display Finaly a Hero!. Modify duration: Add 5.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Captain Steelheart 0322 <gen> named Captain Steelheart:: Play No sound and display Hero,we are in a ne.... Modify duration: Add 19.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Captain Steelheart 0322 <gen> named Captain Steelheart:: Play No sound and display All of us would be .... Modify duration: Add 10.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Captain Steelheart 0322 <gen> named Captain Steelheart:: Play No sound and display Demon is located no.... Modify duration: Add 15.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Captain Steelheart 0322 <gen> named Captain Steelheart:: Play No sound and display For each demon part.... Modify duration: Add 10.00 seconds and Wait
- Cinematic - Send transmission to (All players) from quester named Hero:: Play No sound and display Where can i obtain .... Modify duration: Add 10.00 seconds and Wait
- Cinematic - Send transmission to (All players) from Captain Steelheart 0322 <gen> named Captain Steelheart:: Play No sound and display Demon parts are obt.... Modify duration: Add 10.00 seconds and Wait
- Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2.00 seconds
- Cinematic - Turn cinematic mode Off for (All players)
- Special Effect - Destroy special_effect_quest4
- Special Effect - Create a special effect attached to the overhead of Captain Steelheart 0322 <gen> using Objects\RandomObject\RandomObject.mdl
- Set special_effect_quest4 = (Last created special effect)
- Cinematic - Enable user control for (Player group((Owner of (Triggering unit))))
- Quest - Create a Required quest titled Demon Lord with the description Bring as many demon..., using icon path ReplaceableTextures\CommandButtons\BTNPhilosophersStone.blp
- Quest - Create a quest requirement for (Last created quest) with the description Kill the demon lord
- Quest - Create a quest requirement for (Last created quest) with the description Return to Captain S...
- Trigger - Turn on captain quest 1 mini rewards <gen>
- Trigger - Turn on iseedeadpeople <gen>
- Trigger - Turn off (This trigger)
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Events