- Joined
- Jan 20, 2011
- Messages
- 492
Hey guys, I'm trying to make a Hero Defence game and I want to make a creep wave system where, the creeps get stronger every 5 waves, and it comes up with a timer (Leaderboard) telling you when it is going to get harder (Like it X Hero Siege).
I have some triggering for a wave system, but I cannot figure out how to make the waves get stronger;
Help would be much appreciated
I have some triggering for a wave system, but I cannot figure out how to make the waves get stronger;
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First Wave Time
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Events
- Time - Every 15.00 seconds of game time
- Conditions
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Actions
- Trigger - Turn on (This trigger)
- Unit - Create 3 Spider for Player 3 (Teal) at (Center of Left Corner Spawner <gen>) facing 315.00 degrees
- Unit - Create 3 Spider for Player 3 (Teal) at (Center of Left Corner Spawner 2 <gen>) facing 45.00 degrees
- Unit - Create 3 Spider for Player 3 (Teal) at (Center of Right Corner Spawner 2 <gen>) facing 315.00 degrees
- Unit - Create 3 Spider for Player 3 (Teal) at (Center of Right Corner Spawner <gen>) facing 135.00 degrees
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Events
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Walk First
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Events
- Unit - A unit enters Left Corner Spawner <gen>
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Conditions
- (Owner of (Triggering unit)) Equal to Player 3 (Teal)
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Actions
- Unit - Order (Triggering unit) to Attack-Move To (Center of Starting Region <gen>)
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Events
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Walk Second
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Events
- Unit - A unit enters Left Corner Spawner 2 <gen>
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Conditions
- (Owner of (Triggering unit)) Equal to Player 3 (Teal)
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Actions
- Unit - Order (Triggering unit) to Attack-Move To (Center of Starting Region <gen>)
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Events
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Walk Third
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Events
- Unit - A unit enters Right Corner Spawner 2 <gen>
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Conditions
- (Owner of (Triggering unit)) Equal to Player 3 (Teal)
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Actions
- Unit - Order (Triggering unit) to Attack-Move To (Center of Starting Region <gen>)
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Events
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Walk Fourth
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Events
- Unit - A unit enters Right Corner Spawner <gen>
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Conditions
- (Owner of (Triggering unit)) Equal to Player 3 (Teal)
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Actions
- Unit - Order (Triggering unit) to Attack-Move To (Center of Starting Region <gen>)
-
Events
Help would be much appreciated