Some love for the GUI users please Temporary heath triggers: * Not adding max health or using mana shield, something akin to anti magic shield but more options! * - Add x Temporary health to (triggering unit) for Physical type damage for x seconds. - Modify existing Temporary heath for (triggering unit) to x - Add X seconds to existing Temporary heath for (triggering unit) to x - show/hide Temporary health bar under heath bar Modify unit Ability Data values - Change (triggering unit) inner fire level 1/X - data - Regeneration Rate/Armor/Duration/STRING to X Add Dummy triggers - Cast X spell at Location/Target x with (Triggering unit) as Source - (This would remove the need for dummy unit's) - Add Buff to (Triggering Unit) and Enable/Disable effect X (I.e. Stun/Poison/Curse/ Using X Ability without need of physical cast, just simply the effect) for X seconds Multiple copy selection of units/abilities/buffs for transferring over to another map! or an option to inject multiple items into a map without overwriting other ones. @WeirdEditor I concur!