You god sir. Seems to have missed some important points: First of: You don't need to equip then unequip. You can equip whatever you want just by clicking it and it happens very fast and the game is paused while your equiping stuff.. so where is the problem?
magic in right hand
cannot be un-equipped
even if you do a barell roll backflip and eat spaghetti at the same time you simply cannot un-equip a spell from your right hand
only way to do this is to equip one handed weapon in your right hand then remove it (so your right hand is free)
if you don't have a one handed weapon with you
there is no way you can get rid of your right hand spell
that is not the only quirk magic has, it also doesn't scale with your level at all while melee/ranged weapons do in other words:
lvl 5 with sparks does 8 dmg (12 if 2/2 in perks iirc)
lvl 50 with sparks does 8 dmg (12 if 2/2 in perks)
you would think hah it's not that bad right ? yeah except later in the game when you are around lvl 40 and especially on master difficulty even master spells are a total joke
(I tend to conjure bound weapons so I got my one-handed/two-handed to as high as 90 pts)
then I realized I actually do more damage with enchanted two hander than I do with my master destruction spells (even though blizzard and lighting storm are ok)
now I got some points in conjuration and two handers (some in one hand)
speaking of conjuration dremora lord is gamebreaking
another annoying bug is that chain lightning
always hits your companion/conjured monster (making them turn against you)
making the skill completely useless
as for AI... I don't think I ever saw a game with good AI but skyrim is far from the best of those
pathing is abysmal enemies can't usually climb/walk past even foot high boulders or even the slightest elevations make them just helplessly walk around
especially applies on companions as they usually get stuck/can't pass a mountain even if there are no real obstructions (a steep hill is enough)
your companions as well disregard traps (will stand in fire) run into slicing axes over and over and over and over again
another not very pleasant thing not related to AI that much is friendly fire, this is very annoying if you are a mage as most skills have big AOE
and you can easily blast your companions/quest followers to death or turn them against you, same goes for conjured monsters of your companions a single hit makes them turn against you
and some tips for quick skill leveling
restoration: use equilibrium on yourself, you can keep healing yourself while not running out of mp at all
(for some reason you don't get points in alteration with the skill though)
conjuration: bound weapons, the skill actually raises even if you aren't using them (just have them out while in combat)
alteration: just keep casting stoneflesh when next to an enemy that can't reach you
illusion: just keep casting courage on your follower over and over
@Tleno
first off, Minecraft is at it's maximum limit graphic-wise, it's a java game that is processing unbelievable amount of data real time (and it tends to jerk around even on high-end computers)
not to mention it's visual style is perfectly in blend with it's gameplay
I do still play gba games on my 23'' lcd monitor and I don't complain and I like them
Skyrim is a game whose developers bragged about how awesome engine and graphics they made with budget through the roof
yet the final result falls flat, that's what I complained about
I've seen indie developers with no budget to pull of much better visuals and artistic styles
as for your blizzard argument, yeah this was talked about before.
you think they are ok I think they are one of the laziest developers in industry and ironically I'd say their most original title was vanilla wow
and "All the ideas are recycled" in other games ? please, I laughed. start naming original ideas in diablo 3 and sc2
even their new "famed" online auction features are just copied from chinese online games