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Dreamvale 2.0i

Submitted by Kino
This bundle is marked as approved. It works and satisfies the submission rules.
DREAMVALE - Download
Date: 2010
Genre(s): Tactics CRPG
Players: 1-4

Time passes for all, but for those who dream, time is eternal.
And so within the walls of an ancient city, the brave and the insane descend into a sea of dreams.
Where men never wake and time stands still.


Overview
Build a team of heroes and battle through 7 levels of arcade-y mayhem to escape the land of your nightmares.


Author's Notes
If you like tactical combat, but dislike everything else about RPG's, you may like this.
Just maybe.
It's not very good.

Changelogs

- As there will unlikely be anymore updates, Ive rolled-back the map to the last fully working version.




Keywords:
Dreamvale, Dream, Warchasers, Jungle, Green, Dungeon, Ruins, Dungeon Crawler
Contents

Dreamvale 2.0i (Map)

  1. Kino

    Kino

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    Lol, Ill ask you when I truly am stuck :p
     
  2. Kino

    Kino

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    Blargh 1.3 is here
     
  3. Raging Ent

    Raging Ent

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    *checks changelog*

    Tree of life nerf yaaay!
     
  4. Kino

    Kino

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    That skill was literally gamebreaking....

    Tree of Life alone is easily the best ability in the whole game by far and it alone makes Eldiamos the best hero in any team situation. Its still prolly damn good even after nerf.
     
  5. SaRDaNaPaLoS_QQ

    SaRDaNaPaLoS_QQ

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    Love the uniqnuess.

    Every stage is something ive never seen before, and epiclly edited.

    The description is good too. (too descri-haters :p)


    Looking forward to seeing new levels (bonus? maybe) or new maps from you.

    Rep and 5/5!
     
  6. I tried out the map. Its really fun to scour the dungeon like that. I am very pleased (like you care lol) of how dungeons start and how it returns you to an area and allows you spare time before you move into the next level.

    Here is my personal experience from it:


    Like[+]

    -Its PvE (people versus enviroment) and its not only hack n slash. You need some running, especially since I was playing alone... hard enough to kill the 1st boss on your own with druid (Conservator?)
    -Its minimalistic (items don't give +555 damage and 200% chance to crit the enemy for 45666 damage) part of which I very much like
    -Its got fun spells (druid's overgrowth is terribly useful, because the creepies focus it instead of me) very very useful... would of died at boss 1 if it wasn't for that
    -Terrain is great. Systems look great. The talents are awesome addon, I really like that
    -many more small things that I like but dont remember right now



    Dislike[-]

    -Theres an acolyte left from Mirana at the beginning of the map... he revived like 5 times and I just gave up on killing him. Is that intentional?
    -Theres no AI and I know it would be a great bother to make AI for this kind of map but still... playing alone is hard enough
    -Theres no revive, if you die once your gone... I'd liked if you had atleast 1 life, because I died at 2nd stage, at the boss who creates illusions of itself (after killing everything else)
    -At the start of the map, I didn't knew how to select a unit. A little game message at the start telling you how heroes are chosen would be useful



    Overall, I give this 5/5 doesn't matter that I dislike things about it. Its a great map and once I find some wc3 company I'll try to beat the dungeons with friends. Awesome map mix. +rep


    Druid Review[*]

    I really don't remember the class name. Conservator keeps popping in my mind but its the healer if I messed up the name

    1-Chain Lightning + Heal rules :)
    2-Tree of Life is something I didn't use that much. Sure, when Boss would catch onto me, I would blow all cooldowns to stay alive, but I think the healing is great when playing with team. Alone though, the 1st spell healed me more
    3-Passive rules! It saved me from using potions many times
    4-The Summoning rules although it sucks that its healing isn't set on autocast. On few particular fights I could of died because I had to select it, Tab to find the skill and [Q] on the Druid so I would get heal
    5-The Sleep spell was something I used like once barely. Its not really useful for me. Then again I only made it to level 2, maybe at greater levels its useful
    6-Overgrowth was something I SPAMMED! To me it seemed like the monsties dislike roots, because everything was taunted to attack them. Extremely useful skill

     
  7. Kino

    Kino

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    Hes sort of a test target dummy, most players never notice it so Ive never bothered to remove him.

    Not really, I painstakingly balanced Dreamvale to be balanced at all player counts. Monsters do alot of AOE attacks which makes 4 players not always better than 1.

    As for AI, its practically impossible. Lots of monster attacks like meteors and fireballs need human players in control to be avoided, its exceedingly difficult to make an AI smart enough to do that.

    Revive does kick in Multiplayer, since you need the whole team to be dead in order to count as a lose. I have experimented with a solo life system but it seems to be fine right now.

    Will Do.
     
  8. Woah. I was still editing my color flashy things and you replied. :D

    Hm, I would urge you to add an Ankh of Reincarnation for single player mode. Or atleast, the bag of acorns that I received early on? Add the effect to it, so when I die (and I will eventually) I will have a second shot at getting further into the dungeons.

    Oh yeah and bag of acorns cant be sold. How come? If it was ankh I get it, but it only gives +2 Int.


    About the AI, nothing is impossible. With the right idea it would be outright silly. A few if/elses to check where the boss is and where the ability target is would do the trick. I think implementing the AI to follow the player and not lure monsters is harder.
     
  9. Kino

    Kino

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    Well alot of the Boss abilties for example to fireball barrage on the first boss is random, you cannot predict when and where the fireballs will explode. Most of such abilties really needs player awareness to be countered

    Bag of Acorns is a hero specific relic, in future versions you will be able to upgrade it in some way. In the mean time just drop it when its useless.
     


  10. I've played the map for an hour now. I'm still amazed at the complex simplicity at it. I love the spells, they aren't getting leveled which is great in my view and talents are amazing. For singleplayer here is my second review:



    I will disregard the hero names or class names hence I didn't remember them all. So I will just name them how I remember



    Stone Sentinel - Powerful, and possibly the only tank in the game. I think. I died at level 2 from over-damage at Steamroller difficulty. Am I that bad of a player or just inexperienced at it. Or the demon hunter's copies he leaves behind deal too fast of a damage to be healed...

    Naga Caster - Complex to play, yet most versatile so far. She is the only one I managed to kill the level 2 boss, but again... I died from the clones that shoot with too much speed to be healed at. Plus her healing ability is self-target cast and at that time, panic ensured that I die before I get healed... Even though I killed the boss because of her poison and dot spells. Treants also didn't heal me not even once, cuz they are often killed before they make their 5 attacks

    Ranger - High damage, no doubt. Squishy? I died at first boss. He two shot me with his spells, even though I had a potion. Maybe this class isn't for me :D

    Mage - Very high damage, but has more complexity in delivery. Once again Sikhar showed me his club and "Your flesh ignites... that the best you got?" you know what that means :(

    Demon Hunter - Didn't try him. If I can't beat the first boss with two high dps-ers, how would I do it with a melee one? Maybe I should of checked, does he have the ability to stun > stun > stun until you die and once you die, stun again? If so, then I'm gonna go back and play him :D

    Shaman - Complex self healer. I liked him. However I didn't play him that well. I noticed a bug though... Swipe? None of his spells are named Swipe? The last spell that doubles the next spell's effects said "Swipe - stuns double" or something. Check it out... Anyway I made it to level 2 with him and received a meteor on my head and died...

    Druid - the best so far. Too much healing... but still I died at level 2 because of them clones the demon hunter boss leaves behind, they shoot too fast.



    With enough practice one can beat level 2. But I just hate to restart all the time, especially since I have to start all over again... with a chance of dying at level 1 Sikhar. The bastard has fire even though it rains xD

    If you can modify singleplayer revival, that would be the ultimate fix for singleplayer. Because I can only handle 4-5 restarts, then rage pummels and I stop being polite and duress your map with very colorful language. It sucks to die all the time, even when I know its practice so I get good at it.

    Fix singleplayer revival. Please... for the sake of Sikhar's unborn revenant bastard children from the grave I urinated on.... o_O

     
  11. Kino

    Kino

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    Anzo appears to be the only tank hero ingame since he has the highest health, this is not true and so far all the strength heroes seem to be viable tank classes.

    I admit Dalia is alittle flawed in her design at the moment, she is very strong on level events but is rather weak in boss battles. However she is the easiest hero the solo the game with IMO.

    Windwalker is THE kiting hero, Samara is the only hero that can attack and run almost simultaneously. She is really squishy if you let them get into melee range, the trick however is the stay moving and out of range all the time.

    Keryl is the hardest hero the play right now and I intend to leave him so, every one of his spells is manual aim and can miss if you dont aim well. As to what Sikhar says...
    Your Flesh Ignites! - When he hits you with Conflagrate.
    Is that your best? - When he kill someone.

    Blindscythe is a hit and run hero and currently hes probabbly not very good at soloing, he has the highest burst damage ingame and is very good in teamplay for chain nuking monsters to death.

    Swipe actually refers to Maul his first ability, anyway typo noted and Ill fix that.


    Anyway, THE one thing I noticed you are doing wrong is you are ignoring Rhayme's Dancing Shadows. In the boss intro it is explicitly stated Dancing Shadows will become stronger if you do not kill them quickly.

    When dancing shadows spawn the start at half health and slowly regenerate to full. Once at full they cast metamorphosis and become alot stronger. as long as they stay below full health the shadows will not transform and thus not dangerous in any way.

    This battle is where Dalia is very usefull as her AOE dot kills off the shadows very easil.y
     
  12. Not a problem, I'm sure I am missing something as always, I only played each single time, druid multiple.. Fail is expected, in order to win.

    If you fix revival, it might be possible to solo the game... might be. I read comments about 3rd level being impossible, but I cannot confirm cuz I didn't made it so far.
     
  13. Kino

    Kino

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    I can solo the game as it is with Dalia/Keryl/Samara it takes abit of practice but its doable as it is.
     
  14. I made it to level 3 and died :D
    Now I have to do it all over again...

    But srly, good map makes me wanna flipper it until the end. How many levels does it have?
     
  15. Kino

    Kino

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    5 at the moment, 1 bonus boss at the end
     
  16. Sajang

    Sajang

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    excuse me ......

    I play this map , so happy , it's a good map , but .... in chapter 3 ,

    "Poison Control" , I killed the big scorpion , and take the "Venom Gland" ,

    throw into Karoma's cauldron , then the big scorpion attack me again , I

    kill him , but nothing happen ........ where is the gate way to chapter 4 ??
     
  17. Kino

    Kino

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    The quest tells you to collect the key from Gamon. Do that.
     
  18. oovsaviour

    oovsaviour

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    hi Kino,

    My friends and i love your map and i want to say good job! all of the heroes are fun to use. most of the items are extremely meh though, although I think the hero abilities and talents more than compensate. Also, your terrains are really nicely done.

    We're stuck though, after we kill the Scorpion queen and drink the elixir, buy our stuff and go to the next stage, we end up in a creepy looking hall with the gravekeeper and he does not say anything. The door on the other side has sparkling purple lights near it, but it won't take us anywhere. Did we break the game and if so, how can we avoid doing so later?

    Also, are you planning on re-using these heroes in another project? They are really fun.

    Thanks,
    saviour
     
  19. Kino

    Kino

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    Check around the Gravekeeper, one of the flowers on the floor is interactive.
    Picking it up will start the fourth level.

    Nope :p
     
  20. oovsaviour

    oovsaviour

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    can you put in a tooltip or something for that in future versions?