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Captain, Footman, and Derivatives

Submitted by Ujimasa Hojo
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Ujimasa Hojo Presents

Captain, Footman, and Derivatives
Edited by Ujimasa Hojo

Footman (Optimized) Info:
  • Combined the Portrait with the model.
  • Fixed some wrapping of the texture.

Resource Info


Model Version 2.00

  • Uploaded.


Model Version 2.02

  • Added back the scabbard.




Captain (Optimized) Info:
  • Combined the Portrait with the model.
  • Fixed some wrapping of the texture.

Resource Info


Model Version 2.00

  • Uploaded.


Model Version 2.02

  • Added back the scabbard.




Captain (Gilneas) Info:
  • Created a Gilnean version of the Captain.

Resource Info


Model Version 1.02

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.03

  • Added back the scabbard.




Captain (Kul Tiras) Info:
  • Created a Kul Tiras version of the Captain.

Resource Info


Model Version 1.01

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.02

  • Added back the scabbard.




Captain (Risen) Info:
  • Created an Undead version of the Captain.

Resource Info


Model Version 1.03

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.04

  • Fixed the Death sound.




Death Guard Info:
  • Created a Forsaken version of the Footman.

Resource Info


Model Version 1.02

  • Added a Helper.


Model Version 1.03

  • Resaved using Retera's model editor to avoid a bug.




Footman (Stromgarde) Info:
Resource Info


Model Version 1.03

  • Added back the scabbard.


Model Version 1.04





Footman (Stromgarde, Undead) Info:
  • Created an Undead version of the Stromgardian Footman.
  • Uses CloudWolf's texture for his Galen Trollbane model.
Resource Info


Model Version 1.02

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.03

  • Fixed the Death sound.




Footman (Risen) Info:
  • Created an Undead version of the Footman.

Resource Info


Model Version 1.08

  • Resaved using Retera's model editor to avoid a bug.


Model Version 1.09

  • Fixed the Death sound.






Keywords:
Defias Brotherhood, Syndicate

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, or DTube Channels as well and hopefully subscribe.
  • Follow me on Twitter, Gab, Minds, or Steemit.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
    • My Bitcoin wallet addresses are at 36ngyoNso9kvvugEa4YjZA1qkbSRZXpN6k or 3JpY33ppR72VxdxaU5GaFogyMHoboMeSij
    • My Ethereum wallter address is at 0xff8baa64e79eede8e38117234cd1f1d8584946ab
Contents

Captain (Gilneas) (Model)

Footman (Optimized) (Model)

Captain (Optimized) (Model)

Captain (Kul Tiras) (Model)

Footman (Risen) (Model)

Captain (Risen) (Model)

Death Guard (Model)

Footman (Stromgarde) (Model)

Footman (Stromgarde, Undead) (Model)

Reviews
General Frank
Edits are small but people might find some use for it.
  1. Zephyrius2412

    Zephyrius2412

    Joined:
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    The Bandit (Optimized) is still eating his shield :p
     
  2. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
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    Edits are small but people might find some use for it.
     
  3. arieladolfo21

    arieladolfo21

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  4. paladinjst

    paladinjst

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    The stromgarde's helm has a little problem , the plate in front of the mouth , is obviously use from a cloth , not a metal . That looks a little wired . Plz fix it , the armor from pelvis or the knees are better choices I think .
    I really love your packs all the time , very useful for RPG style .
     
  5. The_Legion

    The_Legion

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    Maybe a regular footman wrapped with the Bandit's skin, @Ujimasa Hojo? As a sort of a higher tier of Bandits, like more martial looking Bandits?
     
  6. Tuwnew

    Tuwnew

    Joined:
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    Hey Ujimasa, could you make a Footman (Gilneas) and a Captain (Stromgarde) ?
    Thank you very much.
     
  7. jj84

    jj84

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    Cool.5/5
     
  8. Yoga WP

    Yoga WP

    Joined:
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    Hello, Do you want to make the Highborne Footman using the Huntress skin, Night Elf Watcher skin, with Shandris skin ?
     
  9. Kacpa2

    Kacpa2

    Joined:
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    @Ujimasa Hojo Ello, nice bundle, tho i noticed one problem, Scabard is missing. It's on original footman, Could you readd it to every variant? it was just 1 sided simple mesh so it was sometimes invisible, but it is there and its animated, it looks weird when optimized models of them just make their swords disappear. Portal Scabards xD?
    [​IMG]
    Originally its invisible(well techincly visible but from below pretty much) Because material has two faced mode disabled, with it enabled it works perfectly fine. Please readd it xD
     
  10. Ujimasa Hojo

    Ujimasa Hojo

    Joined:
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  11. The_Legion

    The_Legion

    Joined:
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    Just a small request/suggestion about the Forsaken Death Guard, @Ujimasa Hojo. Is it possible to replace its current animations with the regular Footman animations? To add back the defend animations, sir?

    Since from a progression stand point it would make sense that after they had been reanimated they would be all shambly, but since they are an elite class of Forsaken soldiers surely they would then retain their old martial prowess. And from an aesthetic stand point it looks a tad bit odd that he looks rather imposing but drags and shambles around when he moves and attacks.
     
  12. Ujimasa Hojo

    Ujimasa Hojo

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    The walking in shambles is a thematic theme for all of my Risen/Forsaken units though.
     
  13. The_Legion

    The_Legion

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    Hmmm that is true, then could the attack and defend animations at least be imcorporated in then? It just seemed a bit odd that he couldn't lift up his shield to defend at least, the Death Guard I mean. I could understand why the Risen Captain and Footman wouldn't lift up their shields to defend but I don't see why the Death Guard couldn't.

    Or would it be possible to have the regular Footman anims incorporated as a Alternate set of Anims instead? Like lets say it could be after an upgrade wherein they get better control of their reanimated limbs thus allowing them to function as they did before?
     
  14. Elbadruhel

    Elbadruhel

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    @Ujimasa Hojo Could you create a spearman version of your Footman (Risen) Please? Would be really useful for my project and im sure you can have it done quite fast :)

    Here you have a great model of @Wandering Soul as inspiration.

    Spearman

    Or an archer one like:

    FootArcher

    Your base model is great and im sure it would look awesome with different weapons to create "undead factions".

    Greetings!
     
  15. 3dris

    3dris

    Joined:
    Jan 9, 2019
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    This is the Most useful model than I founded for my map!
     
  16. master Gul'dan

    master Gul'dan

    Joined:
    Dec 11, 2017
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  17. ABronzeCross

    ABronzeCross

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    Might I ask why the Death Guard has bone legs, bone arms, but a flesh face?
     
  18. stein123

    stein123

    Joined:
    Sep 17, 2010
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    Because he's a forsaken :v
     
  19. ABronzeCross

    ABronzeCross

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    At very least, his skin would be a bit blueish, wouldn't it?
     
  20. map designer

    map designer

    Joined:
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    I guess this is nice alliance sheild

    the footman looks like a zombie to me xd