(13 ratings)
The custom animations are too rigid. You should work on those.
.. shouldn't his wings be leaning little more to the back? it kinda doesn't look that nice from the usual warcraft camera angle, he's like fearful something would drop on his head
the wrap kinda feels messy as well, not too sure what can be done about it tho..
and anims.. well you got other people commenting about them, i'm just gonna say arms are sometimes wonky
This is very good. Looks like your planning to make a dominating return! Ill use this for sure
Looks awesome, but you really should've used praticles (atleast the viewer doesn't show them...?) and animated textures. Also, there a places from the lavacracks texture with brown patches of dirt, so I suggest trying other lava cracks texture.
The mesh and wrapping is kickass though
The hive viewer does not show particles.
@Sellenisko: Nice model. I'm sorry i never got around to texture it, though i feel like you have done a well enough work with the wrap to make the ingame texture work as it is. I hope you keep making lotr models, it is perhaps the biggest genre in wc3 mapmaking, and all models made for it are guaranteed to be used by a lot of people.
The hive viewer does not show particles.
@Sellenisko: Nice model. I'm sorry i never got around to texture it, though i feel like you have done a well enough work with the wrap to make the ingame texture work as it is. I hope you keep making lotr models, it is perhaps the biggest genre in wc3 mapmaking, and all models made for it are guaranteed to be used by a lot of people.
@Sellenisko holy shit dude that's awesome! When can we expect an update with this awesome texture <3
Also great use of in game textures!
Well, it definitely would have been even more amazing if you did that with actual ingame textures Regardless! It's still pretty damn awesome! Good job both of you! @GhostThruster @Selleniskowith inagem textures
So. this was my Balrog with inagem textures. Now its time to move the scale - here is preparing balrog with extra textures - meet the Balrog 2.0