End cinematic is being reworked to give space for custom abilities. It will be much shorter but still have the key parts. I found it funny you typed in a cheat haha. And the transport from the keep out to the deeping wall gets disabled after the deeping wall gets blown. It was causing problems trying to defend the keep after the front gate was down. Unwanted units would get transported. Also trying to work on a kick down ladder function that essentially works by chance, 25% chance to kick down ladder temporarily for a min or two.