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- Jan 11, 2009
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I don't think it seems reasonable that an arrow would have any armor reducing effects.. i thought geting any spear in your shield would be disrupting, but perhaps the slickness of the pila was a necessity for this function. In any case, i think the benefits of any ranged unit should be high mobility and range. The peltasts were very valuable as support, so i don't think them being a debuffing unit would make them either more or less used than they should be. If you compensate by lowering their damage, i think it would give them a solid role. An alternative feature would be for their attacks to ignore armor, but this might be harder to implement.
By the way, Alexanders "low-cost" victories could rather be attributed to the fact that he only used his pikemen to lock the enemy in position, the decisive blow was always dealt by cavalry. The times when they were attacked by missile troops, the dense pikes were actually great at deflecting them, as you said.
By the way, Alexanders "low-cost" victories could rather be attributed to the fact that he only used his pikemen to lock the enemy in position, the decisive blow was always dealt by cavalry. The times when they were attacked by missile troops, the dense pikes were actually great at deflecting them, as you said.