Basically I think that any map that proves people something, brings people together in a certain way or makes them feel something unique deserves a director's cut.
For me a map is above any other, it's Gaias Retaliation ORPG that caught my eyes a long time ago. I hadn't been in any Warcraft III forum before nor had I made any maps public ever.
That map got me and my friends playing Warcraft for a while even though we had pretty much forgotten the entire game for year(s). After we played the map with a group of 4 people I decided to make an account on Hive and contact the creators and ask if they were still continuing with the map.
This map proved me that playing with friends is always fun and that there is dimensions and possibilities in Warcraft I had never imagined. (The atmosphere and gameplay of the map was completely unique to me and my friends.) It also presented some really cool community resources that I was keen to track down. I was also determined to find out as much as as possible, music, textures, creators...
Gaias Retaliation also brought me closer to my friends, especially one friend, who had started to play more and more single player games. It also brought me to the Hive Workshop, and since the moment I joined I have made some really cool, amazing friends, learned indescribable much, used and commented other people's amazing work and the things they have created, whether it was a terrain screenshot, huge project, map, model, skin icon... what ever. And also returned the favour by making maps to the other people around there in hope that some one might value them as much as I valued Gaias. Thinking that one of them might prove something and make them come to Hive Workshop.
That ORPG map also felt unique and later on proved to be pretty unique to me and couple of other people as well. It had amazing atmosphere and me with my friend enjoyed it a lot. We had to figure out really well what to do and so on. That map has prolonged my time with Warcraft for at least 4 years now.
That map was also one key thing that got me in contact with -Kobas- (you might know him). And that contact (actually made thanks to the models and textures used in Gaias) got me into conversation with him. Later I found out that he was working on his own progress Shadows of the Past. Even though cancelled after years of progress that progress taught me a lot. Not only me. But for a lot of people. That single project got me many new friends in Hive, opened a whole new world of terraining, modelling, 2D art, writing, planning, progressing, leading a project, interacting with people, learning new things, scripting, triggering, creating a fantasy world and story lines and so on.
So after all this writing I can tell you. In my honest opinion if a map can bring people to each other, create feelings and teach and prove things as Gaias Retaliation ORPG did to me, that map surely earns a Director's Cut 6/5. In my opinion Director's Cut is not about having fancy correct english or some super complicated systems and such or spending years in front of your desk. Director's Cut is about being important to community in many ways and it should be given as reward for your great work, as a thank you.
As a last word, I wish to thank the creators of Gaias Retaliation ORPG from my pure heart. I wish the best for you guys.