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Hey there!
I seem to be having a bit of a difficult time finding unique looking npc/ villager models....In the game i'm working on I was kinda hoping to have a world filled with characters you meet along the way that don't all look all the same :p It's not a big deal I guess...
Anyhow, What i'm...
So I tried to import and fuse a head from one WoW model to another with little success. I need the imported head to act somewhat in tandem with the original one like how the two headed ogres act.
The issue is it looks weird and the head acts as if it weren't attached because of its animations...
Hello there, I was searching for it but it seems I could not find it
I am needing a simple SLOTMACHINE model for map
which has a minigame where when get eliminated you are given the option to bet on who one thinks will win
The model does not need any animation, it just works as a "shop"...
Heps! I am in need of an hero which has following requirements:-
1) Must be a female Warden.
2) Must be a Human. I repeat, by human I also mean, non-dwarven and non-eleven, human only. At least, those pointy ears must be "hidden".
3) For reference,
Hero...
I'm looking for working models/animations/bones/etc of Whitemane and Yrel from Heroes Of The Storm and Malzahar his W ability minions from League of Legends for my map.
Thanks!
I just need dwarf based on footman that would not look weird in reforged.
I mean:
wearing shield (preferably round, found on moutain kings back, but any shield will do)
same animations as footman
armed with axe or hammer
looking like dwarf (short, bearded, whatever)
If you chop parts of...
Hello. I need help. I have no idea how to make unit walk like for example Arthas or Uther on cutscenes from W3 Reforged even using Arthas model. Even footman can move like that. I try with unit move speed and with walk animation but nothing helps and that walk on cinematics is very nice. You can...
Hey there, I'm on the hunt for some models for my upcoming Rpg "Good & Evil III"
What I'm looking for is a Wolf model very similar to Feral Bearwolf where it has the ability to walk on its hind legs and *Morph* to walk on all fours... But with better textures if at all possible, and with no...
Hi. I am looking for some design ideas for my project.
I'm working on a map where 2 teams will battle in a town/small city. The idea is to have interconnecting lanes, but also make the buildings destructible for players to open new paths. Team bases will be on either side of the map, with the...
Helllooo, I am just having issues with the last real thing I'll hopefully have to pester you guys for but I would appreciate more than I can put into words assistance with setting this inventory system - MUI Multiboard Inventory/Equipment System v.6.0
Which has been modified thanks to you...
Hello Hivers, it's been a while since I look at the forum, and today I came to ask if there is any tutorial in Hive to make an active skill into a passive skill
as the title says is the Mana Shield
I found a tutorial for put CD in passive skills but not to do what i want it
it work like the...
Howdy there! I hope I'm posting this in the right spot...
Basically, I'm just looking to get my RPG Map "Good & Evil II" Reviewed, it had a really rough launch due to the patch 1.31.1 breaking a lot of triggers, and causing many bugs...
This is very important, my map Good an Evil 2 only works...
Hi,
I've tried to use Grid Model but this model have an issue rendering in-game:
Certain camera angles will cause the model to cut off in strange ways.
It's possible there's an easy solution for this?
If not, I'd like to request a new custom model of a white squared grid, preferably in a...
This seems like a simple request, but I don't think I've ever seen it done. I'd like to see someone take the vanilla bandit models (Bandit, Assassin, Apprentice Wizard, Bandit Lord) and put team-colored bandanas on their faces, akin to what undead acolytes wear.
I think it would look really...
Hey.
I need this aura model to have a death animation. Right now, it stays visible even after it dies/destroyed.
Help will be greatly appreciated.
( The model creator, Daelin, has not been online for over a year. )
I tried myself and I somehow just ended up changing the model to the other tree as well?
o.O
This tree is breathtaking and I think everyone on Hive could benefit from this as well!
Not sure if you need and MDL or MDX so here's both lol!
Im looking for help regarding rotating units from one area to an other where they need to keep their position but be able to rotate how they are positioned.
I've looked around on the internet and haven't found a solution and I've also experimented around for a long time now and cant figure it...
Please add the sharp side on both sides of the pickaxe.
More explanation: remove other side and take a clone from the sharp side and add it on other side.
Model link: Pickaxe Item or Pickaxe | HIVE
Also, I can use this as a attachment for any model.
Thanks and rep for help.
Hello, I'm working on a map and to fit the theme of it I need a recolor of the sunken temple "Large Bricks" tile and the same recolor for the corresponding clif texture called "Ruind Walls".
As of the new update of Wc3 I dont have the MPQ files anymore, so if any1 still have access to those...
Would anyone please make the Melee Tentacle import properly like any other in the editor?
Maw of Oblivion
Or, if too complicated, then skin the normal game tentacle with the texture of the one in the link (Melee Tentacle)?
Thanks.
My original thread -
Add item/carry weight restriction to The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0?
The system I'd like to build off of -
The_Witcher's MUI Multiboard Inventory/Equipment System v.6.0
The information and steps to complete the system given to me by Dr Super...
I made a map WarChaser style.
3 hero's to control
I found it fun but there were many problems
Map vision being retained after moving next zone
No way to add text from boss or limit spawners
So i decided to share it for everyone so that we can make it an awsome community map.
I dont take...
I'm new to this so I apologise in advance if I'm meant to pay for requests but I am working on this project with a few friends and I need an Agility Based Naga Hero is a trollish God of Storms and is wielding either a trident or a type of harpoon please if possible
If you do carry out my request...
Please, I want just a Megaphone icon for my map. (Item)
Preferably not red, black, gray or maroon and without a wire.
Most preferably orange with white stripe in the middle.
(Reference image: just an example)...
I've searched, quite a bit, and have yet to find this:
I'm looking for a replacement to the hero abilities system which looks like the regular ability system, but allows more abilities.
I want, as with any normal hero, to have the button used to choose the skill to level up, with the number...
Hiya, Winter here! I'm just here to request someone to edit this model.
WCIITempleOfDamned
What I want is for somebody to replace the red demonic base foundation thing under it with the standard WC3 Orc one. Should be simple enough, though I'm not really good at model editing so I wouldn't...
I'd greatly appreciate if anyone could help me make some tiles for my map/campaign.
While the Skins section has several nice grass/dirt tiles, I haven't been able to find anything in the red/orange scope of grass, to go with autum/fall terrain.
(And the basic ones in Warcraft 3 aren't too...
Good this is my request I need you to replace the axe of the grunt model by the thrall hammer and change the animations of the death knight model by those of the archmage and add the animation of decay bone and decay flesh
I need icons for these units. They can be edited screenshots with minor edits or whatever, the only requirement is that they fit the ingame aesthetic. I tried making them myself, but results were less the optimal. Maybe someone can make them look decent.
Footman, Captain, Spearman (for...
Well as the Title says: I would like for you to create two Icons for this Model made by @Mike. A Icon that shows the Drawbridge opening and another showing the Drawbridge closing.
Optional: Take a special perspective of the Model. Not a sideview, that would be boring.
Off-Topic Optional: I...
For a playable race that I am designing for a series of upcoming custom maps (and possibly campaign), I am designing a faction that is more a Human centered type, with the theme of 'revolutionary' concepts being the whole cliche of the faction. So for the worker unit - which right now is a...
I know that the title is rare. Anyways, my request is : a Fire Panda without the hat in back, instead in the head. But making no use of storm spirit portrait in the world model ( unit ).
I am currently looking for a Doodad model.
What i need is a statue that could be either put next to a wall or look as though it was hanging from the wall.
The statue should have some sort of gaping monster head. it can be a dragon but it doesnt have to.
Anything will work as long as it will look...
Hey Hive, who has time and is passionate about maps which don't have a proper description and wants to write informative ones, please do and I'll replace the lacking with yours.
Here's the Campaign list (you can write a description for whatever map you like, not just campaigns):
Maps | HIVE...
Here we go. I'm making a AoE like map and i would like some specific models. If not specified, i would like team-color and proper death animation (by proper i mean at least existing) using if possible Vanilla textures.
I don't want very realistic nor from-scratch animations (i precise sometime...
With World of Warcraft's new(ish) golden, purified Val'kyr, I think it's time someone helped translate this awesome concept into Warcraft 3. They would be fantastic for some kind of Norse Myth themed map and they'd be a great contrast to the undead Valkyr made the excellent Sellinkso.
Hi, working on something I discovered that my hero was more on the arcane side of things and thought that the Archmage's fiery projectile fit, but looked that it belonged to a pyromancer rather than a master of the arcane.
So I'd like a blue variant of the Archmage's projectile for my hero...
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