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480 x 480 Veryyy well (non-melee, RPG style) terrained map?

Discussion in 'Requests' started by blanabasjim, Apr 26, 2019.

  1. blanabasjim

    blanabasjim

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    Would anyone be willing to do this, or direct me to one by any chance? I know that it's a large request so feel free to kindly tell me to %$^& off :p
     
  2. blanabasjim

    blanabasjim

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    You miss all the shots you don't take, so I figured xd



    I'm really not picky I'd be happy with a desert, snowy environment, forest, (would prefer not like, a firey one, just your run of the mill rpg environment, but maybe add sort of, tactical combat points, high grounds, choke points, etc.)
     
  3. Edy

    Edy

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    Template | HIVE
    You can search here, nobody can do a terrain on a whim. You need to specify regions, create a part of them map and say i need a bridge here trees here etc...
    Look in the template section maybe you'll find something you like :)
     
  4. blanabasjim

    blanabasjim

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    Gotcha :) thank you for the advice, I actually stumbled on a 480x480 map I might just tweak and brush up and it'll save me a lot of time so I think I'm all set :eek:
     
  5. Lord_Marrowgrath

    Lord_Marrowgrath

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  6. blanabasjim

    blanabasjim

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    Oh damn, thank you man!! This is pretty snazzy!

    And of course if I make use of this I'll be sure to give you credit!
     
  7. blanabasjim

    blanabasjim

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    Damn, I really took the time to look at this, and it's a piece of art, it exceeds the maximum doodad count though D:, but I was really into the idea of a large desert with an oasis, and I was hoping to work some crafting/harvesting into the map so I might be able to chip away at some of the doodads and replace them with units with models as things like rocks, grass, etc. but do you think that would cause serious lag?

    Also is there anyway around the doodad limit?


    But damn dude, this is beautiful.
     
  8. Lord_Marrowgrath

    Lord_Marrowgrath

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    Map was built on 1.27 patch. Blizzard removed some limitations for object editor. I dont think adding more doodad will cause delay. 3-4 members of hiveworkshop used and edited that map and nobody said any delay/lag problem. I used minimum optional doodads for every zone. Only grass objects thing may cause lag.