• Check out the results of the Techtree Contest #19!
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  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
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model

  1. Retera

    Retera Model Studio Reforged Hack

    Hi guys. I've been going around the internet toting the potential of a Retera Model Studio Reforged hacked version and the kinds of things that it could make. Everyone who saw it wanted access to the technology so that they could begin making their own Reforged models in the same way that I was...
  2. Dord96

    Blood knight model and icon

    hello i requset\need male blood elf blood knight sword & shield based on the blood elf lieutenant model that is not a hero but T3 unit pleand role is healer\tank pleass help thank you .p.s he dosnt have to have a helamt and on foot thank you
  3. Yours Truly

    Warcraft can't load a model I made.

    Hello. So I recently attempted to participate in an sfx contest, despite my mediocre modelling skills. I made this model with a bunch of particle emitters and geoset merges: It performs well in Magos. However, when I import the model to a map, Warcraft is unable to load the model. I'd...
  4. cleavinghammer

    Uploading an orphaned model

    There's a Starcraft Starport model (.mdx) that doesn't appear in the Models section, but could be useful to mapmakers. I don't know the author (and the maker of the map I got it from says he got it from a map pack), but there's a strong chance it's a Hive member who hasn't been seen in years...
  5. dell

    Model Request

    Hello i have one request to you @SonsOfSami you can give to the first four models the decay bone animation and repair the modelo of crossbowman
  6. Ujimasa Hojo

    Ujimasa Hojo's Tutorials

    Table of Contents AI: Melee AI - Orc Map: Using Custom Models Model: Minor Edits Creating Custom Model - Texture Rewrapping Creating Custom Model - Texture Swapping Tool: Magos Model Editor Author's Notes and Trivia: You can download stuff useful to the Magos Model Editor and...
  7. Tapos

    Removed fat knight model from Monty Python

    Hello everyone, on March 2018 I saw here model of a knight from Monty Python, but now this model is removed. Does anyone have this model? Here's the picture of this model
  8. deepstrasz

    (SOLVED) Frozen Throne and Lich King models minor edit

    Hey, if anyone could please do these two-three requests, I'd really appreciate it: - remove the dome from the Frozen Throne doodad/model because it blocks the sky/vision in general ->1 model; - remove the Lich King/Ner'zhul from both the Lich King and the Frozen Throne (above edited one) models...
  9. Yours Truly

    [Solved] How do you edit a texture's filename in Magos?

    The filename of every texture seems to be locked and can't be edited under any circumstances. How can you make it so that it can be changed?
  10. master Gul'dan

    Edit model

    Please remove Sea Witch shoulder pads and tail ornaments in the model.
  11. CeyhunRyZ

    I can't solve that problem

    Hi ,first sorry for my bad english. I made a model called High Elven Swordsman. Everything is well in model editor but when i test that model in game original non-edited parts are in model, my new parts are stuck in center of map. My model's head, shield and helmet is stuck in center of map...
  12. The_Silent

    Modeling Contest #31 - Spawners and Spawned [Optionally Paired]

    SPAWNERS AND SPAWNED [Optionally Paired] Contestants are to create two models. A spawner and a spawned unit. The combination can be a summoner and its summoned unit, a structure and the minions it spawns/trains, a master and its servant(s), or similar combination of 'creator' and 'created' unit...
  13. Gatheinnnnnnnnnnnn

    Importing Models Glitch

    Hey again wonderful people of the Hive. So I'm back again because I can't figure things out on my own. Basically I had a bunch of models in a map setting so I could do an altered melee for personal use. It worked fine on one map but then I got bored of it so I decided to export all the model...
  14. Pyrogasm

    Part of ImpaleTargetDust.mdl not scaling

    ImpaleTargetDust.mdl is made up of two 'floofs' of dust separated by a brief delay. When scaling this model with BlzSetSpecialEffectScale() the first floof scales properly, but the second one does not scale at all! I found the same behavior when giving a unit this model and scaling the unit in...
  15. deepstrasz

    StarCraft Brood War cliffs

    Hey, so Strydhaizer did this wonderful tileset pack with Brood War textures. However, issues have got in the way with cliffs on some tilesets. If anyone could make proper cliffs or doodad cliffs with the following, it would be very much appreciated.
  16. Gilded

    Need an Orc Building Model

    I can Imagine an Orc Center of Learning like a university. Where Orcs can Research Ancient Advanced Technology. I know there are buildings with a Sort of description like this but They all appear to have a generic staircase and the Layout of a Barrack. Of course I want something different...
  17. deepstrasz

    (SOLVED) Rising Water edit - please

    Hey, so, if anyone could and would want to edit the cinematic doodad called Rising Water (Icecrown Glacier tileset) to only have the waves and no water. That'd be great. Or, if the water removal is problematic, at least make it not rise. I need it for the map I'm working on: Please :D (file...
  18. stein123

    Harraxe / Forest Troll Chieftain model edit (SOLVED)

    Hi people, i wanna ask if anyone can help me with this request, i have this model, from the GTW mod, and it lacks a proper portrait, hero glow, and the right shoulderpad (wich dissapears in the model editor and WE), thanks in advance if you can help me!
  19. jj84

    Pickaxe

    Please add the sharp side on both sides of the pickaxe. More explanation: remove other side and take a clone from the sharp side and add it on other side. Model link: Pickaxe Item or Pickaxe | HIVE Also, I can use this as a attachment for any model. Thanks and rep for help.
  20. "Base" for the model.

    "Base" for the model.

  21. Jaccouille

    Edited this missile model, it doesn't render in Game/World editor

    So I edited the batTrollMissile to add some particule on the death animation, wanted a bigger explosion, I added 3 particle emitter : ShockWave, Smoke and SmokeBlack, Added 1 texture for each of those emitter, maybe the number are too high, I don't have much experience in particle, anyway I...
  22. BloodKnight.mdx (Wip_4)

    BloodKnight.mdx (Wip_4)

  23. Imperial Guard (Wip_3)

    Imperial Guard (Wip_3)

    This media for the album will be seen only by those who are members of the site.
  24. Imperial Guard (Wip_3)

    Imperial Guard (Wip_3)

  25. HeroGuardForest.mdx (Wip_2.1)

    HeroGuardForest.mdx (Wip_2.1)

  26. New Shakral foot_WIP #3 - Final?

    New Shakral foot_WIP #3 - Final?

  27. New Shakral foot_WIP #2.1

    New Shakral foot_WIP #2.1

    What I did last time, I did not like... I decided to completely redo her!
  28. New Shakral foot_WIP #2

    New Shakral foot_WIP #2

  29. New Shakral foot_WIP #1

    New Shakral foot_WIP #1

  30. New Shakral foot_WIP #0

    New Shakral foot_WIP #0

  31. Preparation for work

    Preparation for work

  32. New Shakral head_WIP #6 - Final!!!

    New Shakral head_WIP #6 - Final!!!

  33. jj84

    Model Edit

    Please add the sharp side on both sides of the pickaxe. Model link: Pickaxe Item Thanks.
  34. New Shakral head_WIP #5 - Final!

    New Shakral head_WIP #5 - Final!

  35. New Shakral head_WIP #4 - Final?

    New Shakral head_WIP #4 - Final?

  36. New Shakral head_WIP #3

    New Shakral head_WIP #3

  37. New Shakral head_WIP #2

    New Shakral head_WIP #2

  38. New Shakral head_WIP #1

    New Shakral head_WIP #1

  39. deepstrasz

    (SOLVED) Model texture repathing please

    Would anyone please make the Melee Tentacle import properly like any other in the editor? Maw of Oblivion Or, if too complicated, then skin the normal game tentacle with the texture of the one in the link (Melee Tentacle)? Thanks.
  40. The Grey

    Need A SImple Model

    I'm working on a RPG style map with item attachment and i need a hero model It needs to be a high elf wearing only pants with the animations of a footman, Id prefer him to be blond cus its simple to spot hes an elf by that as well as elven ears ofc :D
  41. New Shakral head_WIP #0

    New Shakral head_WIP #0

    Reach achieve any result? I want to change the standard "Green Dragon" head. But if I can? Help please advice. I will show the sketches with in first comment.
  42. jj84

    Gold bag

    Someone can add peon gold bag for original wc3 blood elf and high elf worker. More explanation: 1.remove blood elf and high elf worker gold bags. 2.add peon gold bag to blood elf and high elf worker.
  43. Jaccouille

    Items model overlapping each other, how does it work?

    Recently I made a model from scratch, it's an ingot, simple rectangle, I believe I didn't forget stuff as collision node or re-calculating extents, so I am wondering, why does those ingot overlap each other in game and do not get dropped side by side? Maybe it's due to the way they're oriented...
  44. jj84

    Dota Allstars effect

    Someone can find this effect for me, Lucent Beam effect model on the dota allstars.
  45. loktar

    [vJASS] Check if file (model) exists, or has failed to load (as SFX)?

    Is it possible to check if a file (specifically a model) exists (or can be read), or if it has failed to load as a SFX? A SFX with an invalid model path still returns a valid handle id.
  46. _Guhun_

    (Solved) Model portrait does not work

    Even if I import this model's portrait to the correct path, it refuses to show up in-game. I've tried a few different things, but none of them work. This is the model in question: GoddessElune Can anyone tell me what's wrong with it? Thank you!
  47. Jaccouille

    Edited a texture, it mess up ingame (Solved)

    Ingame : https://i.gyazo.com/8b2523f188eef93037776dc35584440d.png Magos : https://i.gyazo.com/b96cc75aa7249da30be69b43818fc399.png I edited the Troll HeadHunter texture, this what it look like ingame, works fine when I preview it with magos, would like to know why. Thank you.
  48. _Guhun_

    Fix (or tell me how to fix) this model

    This is a common problem I find in models, where parts of them attach to other units. However, it occurs a lot more when the model plays its death animation. For this particular model, his spear attaches to nearby units. His hat also attaches to other units when he dies. I have no idea what...
  49. MSTVD

    a custom model broken?

    Hey, trying to play around with this model from someone else's map called Dalaran v.2.5.2 by Wa666r of a Dalaran footman The problem is this: every time I reload the test map, the model breaks. Anybody have any idea on what is going on here? Is it somehow just protected?
  50. Jaccouille

    Need help with those particleEmitter (Solved)

    I am trying to edit the cloufOfFog.mdx file to get a result like this : However, the shockwave on the ground, which is the second particle emitter, doesn't appear ingame, and I don't know why. So if some one could just fix/reproduce the shockwave, go on and make me happy. Currently look like...
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