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Items model overlapping each other, how does it work?

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Recently I made a model from scratch, it's an ingot, simple rectangle, I believe I didn't forget stuff as collision node or re-calculating extents, so I am wondering, why does those ingot overlap each other in game and do not get dropped side by side? Maybe it's due to the way they're oriented? On the horizontal?

Here's a picture depicting the issue, you can see the ingots in the middle : https://i.gyazo.com/69cdb80e4b738f0633012b0c41f97652.png

I tried scaling up/down the model itself and through GUI, didn't see much of a difference.

Also uploaded the model with its texture in just case you want to check it out.

Thank by advance.
 

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  • BTNIronIngot.blp
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Level 20
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Apr 12, 2018
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494
The model has nothing to do with it; it's an in-game value that's allowing that (most items can be dropped on top of each other like you described, for instance).
 
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