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Need help with those particleEmitter (Solved)

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I am trying to edit the cloufOfFog.mdx file to get a result like this :
53adb4b60a30a5ef948c7b513882c0d3.gif

However, the shockwave on the ground, which is the second particle emitter, doesn't appear ingame, and I don't know why. So if some one could just fix/reproduce the shockwave, go on and make me happy.
Currently look like this ingame :
https://i.gyazo.com/f4e051552822ac3070e122f135f1fee7.gif
(Can't post 2 gif?)
 

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I unchecked the "XY Quad" flag, now the shockwave appears.
I don't exactly know what is that flag supposed to do, but all I know is that it makes particles disappear in-game.
XY Quad makes the particles orient to the XY grid (if the emitter is not rotated). It basically makes particles flat and not billboarded.

Particles with this flag don't work until a certain speed and latitude threshold is exceeded. Those 2 values can't be set to 0 (I think 0.1 and above works).
 
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  • BloodBoilFixed2.mdx
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