🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Dude, it looks great. I think that using this face, clothes and hood you can also make swordsmens and archers. These details are very suitable for such units.
I really like this, though I'd suggest you add some long hair, have it hang out from the sides of the opening in the hood. Fill space, so that this unit can be used in more cinematic camera angles, without revealing the 'mask' face.
Also, try to make him more expressive in his portrait.
Amazing dude, in-game textures and low filesize. I especially like the face it looks natural & very unique, that face also looks like in some kind of a medieval movie.
Great model, but he really doesn't look like a hero and seems to be more suited as unit but without a decay animation he isn't a unit :/ Can you add a decay animation >.< ?
First of, Idl to say this model make sense in all point of view, the design was done perfectly along with it animations, I'm glad to see someone making such models in that way.
5/5
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