🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Dude, it looks great. I think that using this face, clothes and hood you can also make swordsmens and archers. These details are very suitable for such units.
I really like this, though I'd suggest you add some long hair, have it hang out from the sides of the opening in the hood. Fill space, so that this unit can be used in more cinematic camera angles, without revealing the 'mask' face.
Also, try to make him more expressive in his portrait.
Amazing dude, in-game textures and low filesize. I especially like the face it looks natural & very unique, that face also looks like in some kind of a medieval movie.
Great model, but he really doesn't look like a hero and seems to be more suited as unit but without a decay animation he isn't a unit :/ Can you add a decay animation >.< ?
First of, Idl to say this model make sense in all point of view, the design was done perfectly along with it animations, I'm glad to see someone making such models in that way.
5/5
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