🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Reputation (+3): (Bundle) this is great man! but the death animation is cutted, the original DK death animation will be fine but meh its still ok. now i can make her on or out off of her mount. hope the 3 other horsemen come too
Reputation (+4): (Bundle) You're not too happy with this? I personally think it's one of your best, up there with the Eredar guy! (Although, the portrait IS a little bit flirty for an Orc...)
Hey Proxy. Did you finished that Lor'themar model of yours? Animations I mean. I'm curious to see what have you done with the animations for him. I could use some edited two-handed animations set for my newly made Anduin model. So I thought if you guys JH and you tried something with blademaster's animations so I can burrow them if it's okay.
I updated the model btw, it should have an extruded door and a black background inside to hide the wall when opened. Think you could review it now? (the site viewer looks weirder though, so I wouldn't recommend it here)
Hey PROXY, I was wondering if you could do an alternate version of Gul'dan that uses the staff with the skull on the end. I'm preparing a campaign I wanna start building and Gul'dan is going to play a part in it.
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