Cool!
Another small detail: Replacing the circle of powers with some other circular model (anything really) will help differentiate it more. the circle of power is such a defined and very common model thats everybody immediatley knows, that its a bit off putting (and in this case maybe even too...
Looks great, although the lightning is very bleak. The last few shots in the cellar are better, but in the other ones its very dull. Perhaps you can try to make it a bit darker in general and counter it with a few light sources to make it more dynamic?
Also, small thing: Perhaps fading the...
Looks great, but everything is terribly still. Animated doodads add incredibly much to make the terrain stand out. You should look into animating some things like grass, bushes and trees.
You should get to it then, definetly before creating any more models using the same base. In their current state the kilt looks horrible and breaks the models and they will very likely be not approved.
Not trying to discourage you, but want to safe you time later on :)
Cool stuff, but the clipping of the kilt/belt armor with the legs and the bouncing stomach is a gamebreaker. Try to fix it with rigging the kilt/beltarmor with the legs.
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