- Joined
- Mar 15, 2012
- Messages
- 2,885
Watch out for the triggers and functions that execute periodically. If they are meant to be executed indefinitely, increase the efficiency of such triggers/functions, and i'm not even talking about leaks, for instance: don't create and destroy a group each 2 seconds, and try to refreshing it instead. Also avoid GUI in such trigg's/func's.
You may also want to try and test the fps while playing your map.
I hope this may help you.
Creating and destroying groups are fine and won't lead to lag since they're cleaned up, refreshing meaning what? No need to avoid GUI. . .