1. It's annoying that the camera moves as the unit turns. Makes you dizzy after playing this a while. Because of this, you have no idea where the hell you are orientationwise. It gets unbearable when trying to attack somebody with the Killer. It's turns into a series of twists in various directions. It's also hard to attack anything. Patrol doesn't make the Killer actually attack. He just runs past the survivors. The W spells is the only thing that actually does something if cast on the victims (selecting a unit with it). I see the survivors don't have the camera roll issue. I guess, then the Killer has it to be harder to murder the victims.
2. Sometimes it's hard to see where the trap can be placed due to everything being based on the same colour.
3. You've used boundary or what that tile is called in places and it looks bad. Why not place some pathing blockers instead?
4. When I wanted to read up on the survivor's abilities, I've received a defeat message for "falling asleep on my keyboard". Really!? I don't think it was even one minute.
5. When clicking something like the generator, you get a black screen for a few seconds...
6. Wave has no DISBTN, looks like a green square on pause/F10. You could make one if there isn't any:
Button Manager v1.8.2
BLP Lab v0.5.0
Complete Icon Tutorial - All About Icons
How to Make an Icon
7. So, if the Killer gets track of you, even with Run you can't outrun him in the end as you lose all your energy.
It might be a fun map for the fans of the genre.
And it doesn't look like an alpha but more like a beta stage to be frank.
It's not nice to force people to go on another site to see the changelog.
Approved.
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