Well here is my idea for the spell i am currently making:
[spell name]
Summons several phoenixes in the target area, the phoenixs will jump around the target area, sunking in the ground and uprising on a difrent location.
Levels affect the damage they deal, they can be killed, but that triggers a small AoE blast, each time a phoenix sunks in the ground he creates a small fire blast dealing damage, which a little % of it's is pure depending on the lvl.
[Might also add a armor decreasing effect in the spell]
Now i am confused by something, i am gonna use phoenixes in only 2 ways, they are gonna be moved via triggers, but they can be killed, targeted and they got a passive ability or 2, does that qualify enough for the summoning theme?
A quick response from a judge or a knowing person would be apriciated
EDIT:
AoE summons in WC3 that don't have an primary effect:
Tornado(the unit is only used to control the damage/slow effect, you can control it but the summon isn't it's primary function if you ask me, the dmg/slow it deals is)
Locust(imo the unit is only used for damage dealing, you can't control it so i think it is a secondary aspect)
At least i think so

If there are summons(AoE ones) which don't in primary WC3 don't have their existence as primary focus then neither should spell makers limit themselves in creativity
