1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Lead your forces to battle in the 15th Techtree Contest. The call is yours, commander!
    Dismiss Notice
  5. The reforging of the races is complete. Come see the 14th Techtree Contest Results.
    Dismiss Notice
  6. It's time to choose your horse in the race - the 32nd Modeling Contest Poll is up!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

WW3: Nuclear Sunrise v1.34

Submitted by Ham Ham
This bundle is marked as approved. It works and satisfies the submission rules.
Wellcome to World War 3 Nuclear Sunrise, the most well-succeded attemp to bring a real-life war simulator into Warcraft 3. With over 26.000 downloads over the world*, this map brings to you all the tension of a global-scaled conflict in a possible reality not far from ours.
*The Hive and Epic War downloads.

Game Features:

- Over 110 real tanks, aircraft, and naval units with realistic models. Each tank/aircraft has a real fully detailed information about it. On every game version, new units are avaliable.
- Over 100 countries avaliable to be captured/destroyed.
- Epic battles.
- Reallistic Air Combat.
- Nuke your enemies!
- or build Anti-Missile shields towards your nation to prevent it.
- Average AI for computer players that allows begginers to get learn how to play.


Thanks for playing.

Check our hosted forum and discuss, report bugs, give suggestions about this map:
http://www.hiveworkshop.com/forums/f601/
Thanks the Hive Workshop staff for hosting the forum.

OPEN SOURCE
I'm not a selfish person. Since Blizzard extended the max filesize limit to 8mb, map is no longer protected. You can modify this map as you wish, or use the systems included on this map on a map of yours, but dont forget to give me credits for all systems, and read the comment file explaining the rules of how to edit/republish this map. As long you follow these rules, you don't need to ask me authorization.


Screenshoots

Fuck imageshack! They have deleted my pics! I will upload new ones soon.



Important Note about AI

If you want to play with AI, dont use more than 2 computer players or game will lag like hell (Blame wc3 engine!). That happens because this map has epic battles with hundreds of units on each side, and when an AI orders too many units to advance/move/retreat, game lags, and theres no way to fix it. But I can assure you: If you play on solo against 2 computer players, the game is still funny and can last very long.


Keywords:
World War, Modern Warfare, Nuclear, War
Contents

WW3: Nuclear Sunrise v1.34 (Map)

Reviews
Moderator
Gilles: No bugs found. The models are very nice, and you did an excellent job on the map of the world!
  1. Discohydra

    Discohydra

    Joined:
    Dec 16, 2007
    Messages:
    161
    Resources:
    0
    Resources:
    0
    Hmmm, Take a little time, give us a nice little finished product.

    Theres no rush. .25 is good.
     
  2. Captain Disaster

    Captain Disaster

    Joined:
    Feb 4, 2009
    Messages:
    8
    Resources:
    0
    Resources:
    0
    awesome modern war map! but it have some lag online.
     
  3. Tleno

    Tleno

    Joined:
    Jul 6, 2008
    Messages:
    4,782
    Resources:
    2
    StarCraft II Resources:
    2
    Resources:
    2
    I have an idea: separate oil and money. Oil is being used for your economy, units. Cash is used for everything and you can get it from taxes. You can sell or buy oil. Some countries dont have oil, but they have lots of tax income, and others are poor, but have oil. If one country gets oil and lots of tax income, it will become very poverfull.
     
  4. brayden430

    brayden430

    Joined:
    May 12, 2008
    Messages:
    64
    Resources:
    0
    Resources:
    0
    you should add a nuclear winter effect to add more of threat to nuclear weapons
     
  5. Tleno

    Tleno

    Joined:
    Jul 6, 2008
    Messages:
    4,782
    Resources:
    2
    StarCraft II Resources:
    2
    Resources:
    2
    Yeah, nukes might cause ecologic problems. Or atleast wrath of hippies.
     
  6. Tau Empire

    Tau Empire

    Joined:
    May 11, 2008
    Messages:
    854
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Hmm ya adding nuclear winter would be nice. With a Ion Cannon and imaging satellites to lol.
     
  7. Ham Ham

    Ham Ham

    Joined:
    Oct 2, 2006
    Messages:
    1,159
    Resources:
    12
    Models:
    9
    Maps:
    3
    Resources:
    12
    People already suggested me to add nuclear winter. Maybe i will be added on next version.


    PS: Sorry for taking all this time long.
     
  8. Tau Empire

    Tau Empire

    Joined:
    May 11, 2008
    Messages:
    854
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I'm just wondering why it's taking you so long to finish 1.26?
     
  9. sgtnoobkilla

    sgtnoobkilla

    Joined:
    Mar 23, 2008
    Messages:
    45
    Resources:
    0
    Resources:
    0
    a minor fix would be to shorten the tooltips for units to make them more noob-friendly like this:
    e.g
    M1A2 Abrams - Hotkey [#]
    Category: Main Battle Tank
    Effective against: # and #
    Vulnerable against: # and #
    Description: blah blah blah blah...(make it short so that the tooltip doesnt reach all the way to the top lol; cause i doubt anyone has the time to read an entire paragraph. just summarise the descriptions)
    Avaliable Targets: Ground

    and for abilites add "Cooldown: # seconds." at the bottom?

    tbh i dont care how long it takes for 1.26 to come out. the longer the wait, the better the end result (well...who knows? ^^)
     
    Last edited: Apr 10, 2009
  10. Ham Ham

    Ham Ham

    Joined:
    Oct 2, 2006
    Messages:
    1,159
    Resources:
    12
    Models:
    9
    Maps:
    3
    Resources:
    12
    Thats a Nice sugestion, sgtnoobkilla.

    Well, I can tell you guys the new things that are about to come on the next version:

    UNIQUE INFANTRY
    Like tanks and aircraft, every player has his own infant techtree. This will be the concept of the infantry:

    - Soldiers: They are the main infantry units. They uses assault rifles, and can be equiped with items to make them more eficiently:
    :Machineguns: - Increases damage by 5.
    :Grenade Launchers: - Allows them to throw grenades over a long range.
    :Flamethrowers: - Allows them to burn enemy buildings.
    :Land Mines: - No need to explain.
    :Snipers: - Gives them increased damage, and allow them to become invisible.
    :Rocket Launchers: - Enables a secondary attack very effective against tanks.
    :Mortar Launchers: - Allows the soldier to develop a mortar launcher, making it a medium ranged artillery unit.
    The point of doing this is to give more utility to grunt soldiers. Like, on older versions, if your rocket soldiers got killed in combat, you would have to train newer rocket soldiers in the barracks, and send them to battlefield. Doing by this way, you have just to order an other soldier to grab the rocket launcher from the dead soldier.
    There will be also some secret weapons, like:
    :Chaingun: Increases damage by 40
    :Biological Grenade Launcher: Replaces the Chemical Howitzers
    And some quest weapons, like BFG9000, Ion Cannon, etc. (read the last paragraph)
    Every regular soldier will be diferenced by country: they will have diferent uniforms and stetical diferences.

    - Scouts: A light infantry, with light weapons. Almost no combat use, but has a 2x larger sight of view than regular soldiers.

    - Engineers: Special soldiers. They dont have guns, but can repair damaged vehicles, build bunkers, tank barriers, plant explosives, and detect land mines.

    - Special Units: Every country will have one diferent special unit. USMC, Commandos, Terrorists, etc...

    UNIQUE NAVY
    As I promissed before, every player will have his own unique ships.

    REALISTIC VEHICLES.
    A turret system similiar with the one used in Gulf War will be added, but that doesnt means that tanks will fire while moving. That just means they will be more realistic when moving/attacking. Like, when a tank starts firing on targets, his base will not face the enemy unit, just his turret.

    FUN QUESTS
    An alternative mod will be added. This mod will have lots of mini-quests arround the world, that comes since geting into the egiptian piramids to find a great treasure, to stoping a mad cientist to melt the south pole with a big Ion Cannon, or stop an ex-russian general in his attemp to release the T-Virus on the world. lol
    But as I said, these things will be optional. The host will able to choose if he wants to let these quests on (and having a funny different game), or off (and having a serious war game).
     
  11. Tau Empire

    Tau Empire

    Joined:
    May 11, 2008
    Messages:
    854
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Well this sounds like a nice update you've put there Ham, can't wait for it to be released.
     
  12. Tleno

    Tleno

    Joined:
    Jul 6, 2008
    Messages:
    4,782
    Resources:
    2
    StarCraft II Resources:
    2
    Resources:
    2
    Yay! Fun quests! But I think there will be one problem with infantry: First you need to train, then equip... maybe you should make few quick picks that would be just like ordinary infantry, but already would have those weapons? Like: demolitionist (rocket launcher and land mines) or commando (sniper and grenade launcher), just so it wouldn't take too much time for players too train army. Oh, and maybe you should also add: repair kit, medicines, satchel charges, radio, supplies and GPS...
    And for fun stuff: Maybe you should add lots of things that you could invent or build by yourself? Like in that "Fun mode", you will have a mad scientist's lab or something...
    And crazy guns: T-virus drop (Drop on enemy city and make it spawn infected zombies), tesla coil, teleport, toilet bazooka (joke :D), energy katana, gravity gun and... king's Arthur's sword! :D
     
  13. pomelito123

    pomelito123

    Joined:
    Jun 14, 2008
    Messages:
    178
    Resources:
    0
    Resources:
    0
    uhhmm........ my suggestion is in the air force could you create a cargo plane that can be loaded by bombs ex. A C-130 cargo plane maybe that can tank drop in a area or that can drop a MOAB(mother of all bombs) and that what tleno said and uhhmmm...... i notice that there are wrong spelled country names like "philipins" that must be "philippines" and "hawai" that must "hawaii". ok that's all my suggestion..... if you see any wrong in my english i am a filipino so i am not that good in english........... and another we are waiting the 1.26 i am hosting this map on LAN with my friends here......... i dont have a Garena yet but i think it will be a hit here like DotA if i host this game here in phil. I'll just waiting the 1.26 before i host it here to make sure it will spread here.
     
  14. Tau Empire

    Tau Empire

    Joined:
    May 11, 2008
    Messages:
    854
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Well pomelito your right about the way Hawaii and Philipines are spelled, so your english ain't that bad. I never notice the spelling errors lol, but ya a cargo plane droping a tank sorda like World in Conflict would be nice.
     
  15. sgtnoobkilla

    sgtnoobkilla

    Joined:
    Mar 23, 2008
    Messages:
    45
    Resources:
    0
    Resources:
    0
    true dat. the cargo plane idea would be a nice inclusion (would save the hassle of having to manually transport units all the time)

    would it be possible to include the following:
    - Mana-based ammo system for units (doesnt apply for infantry but for tanks/artillery)
    - A supply convoy-like situation (as an additional game mode)? for example, allied nations in europe have a supply counter that gradually depletes over time as their units expend ammo. the allies possess superior technology and units but in turn, their units expend ammunition more quickly. therefore they rely on the US to transport ammunition to them, whereas the communist nations have slightly inferior forces (and no supply counter) but in turn have more reserves of supplies/units that can be obtained more quickly?

    in this way, the communist nations could use submarines/carriers to delay or stop the ship-based convoys from arriving in europe. allied nations would then have to try and defend the convoys from communist navies.

    although this mode would take away the focus from other nations (columbia, japan, etc), it would be nice if u could instead focus on ONE singular theatre of operations as an option in future versions (not 1.26 of course!).
     
  16. Tleno

    Tleno

    Joined:
    Jul 6, 2008
    Messages:
    4,782
    Resources:
    2
    StarCraft II Resources:
    2
    Resources:
    2
    And there is my convoy idea: You can build Warehouses or something. They will restore ammo/give powerful aura. But they have their own mana (They won't work without it), that can be restored only by sending convoys from country Capitals.
     
  17. pomelito123

    pomelito123

    Joined:
    Jun 14, 2008
    Messages:
    178
    Resources:
    0
    Resources:
    0
    and i suggest that T-Virus is the most dangerous weapon it drop zombies with AI?....... and it is hostile so it will attack and infect enemy or allied unit and the AI? it spreads its virus in the whole world....... after they infect a city they will research water traveling so they can infect america if the virus i dropped in europe or asia........ 1 hit of its claw infects a unit and turn it into a zombie if the unit dies......... sounds like Wolrd War Z Delta, right?........ i have too many strategy games here so i can suggest too many things in a strategy game......
     
  18. Tau Empire

    Tau Empire

    Joined:
    May 11, 2008
    Messages:
    854
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I wouldn't add the T-Virus just yet cause it could cause a major lag issue if there's more than 300 zombies... plus a lot of people create memory leaks when they do a T-virus thing...
     
  19. Ham Ham

    Ham Ham

    Joined:
    Oct 2, 2006
    Messages:
    1,159
    Resources:
    12
    Models:
    9
    Maps:
    3
    Resources:
    12
    I personaly dont think it will take time, because you have just to train lots of infantry (just one type), and use a building attached to the barracks called Weapons Deppot, and "train" the weapons. (like, you "train" a Grenade Launcher, after 1 sec, the weapon will be droped on the ground, and you have just to collect it with your soldier. But if people want to discuss about it...


    Nice weapon suggestions! hehehe...


    As DiscoHydra said in a few posts before, the russians will have a MOAB-like bomb called Tzar Bomba (yep, this bomb really exists. Its the most powerfull Nuclear Weapon ever made.) that will be droped by modified Tu-95s.

    thanks for reporting! it will be fixed.

    Thanks a lot dude! =D

    An ammo system similliar to the one I added to Gulf War - Desert Storm? Best not. People went crazy with that.("OMFG!!! WhY mY uNiTs ArE nOT AttACKing?!?!? StUPiDI M@P!!")
    And about the supply convoy mode, I would have to add that ammo system, and since most people are ignorant, and dont want to try to understand the game, or head the quest menu, It will be a bad idea...

    That was exactly what I was thinking about! hehehehe...

    Nope, it wont lag because:
    1) it will be as pomelito said. People woundnt control the zombies, they will be neultral hostile, and there will be no reason for people using it more than once, or twice.
    2) They will not be massed. Like, instead spawning at the same time 3 zombies with 50 hp each and 3 damage, it will spawn 1 zombie with 150hp and 9 damage.


    ___________________________________________________________________________

    CURRENT UPDATE PROGRESS:

    Infantry: 80% done
    Progress: Models finished, now, i have just to make the weapons.

    Vehicles: 100% done
    Progress: All models now fits with the turret turning system.

    Ships: 40% done
    Progress: Proper icons and models added, now, I need to make the ballancing.

    Fun Quests: 0% done
    Progress: Dont started yet, I'm still thinking about wich quests will be added.



    LIST OF FUN QUESTS TO BE ADDED (more can come):

    Soviet Aliens
    During the 80s, a secret soviet base was built in antartida to research alien weapons and study a crashed UFO. A soviet general called Tuthenco Skavuska guards the base. You must enter the base (only with infantry), kill the soviet soldiers, the aliens, the general, capture the UFO and the alien weapon BFG 9000.

    Arthur's sword.
    In this time of crisis and world war, a new king must arise to lead the people of Great Britain to the victory. He who claims the sword, will become the new king. But the stupid sword is stranded in a fucking stone, and you need the BFG 9000 to destroy the stone and get the sword.

    Cuban Hideout
    Osama Bin Laden was found in Fidel Castro's palace at Havana, Cuba. You must enter the palace, kill the guards and kill Osama before he launch a nuke in the US.

    The God of Sun
    An ancient relique was found in Togo, middle of Africa. It is a gold statue called God of Sun. You must find the secret temple, kill the guardians and find the relique in a indiana jones style. Prize: 5000 credits.

    Ion Doom
    A mad cientist is building an Ion Cannon inside the Hawaii's volcano to melt antartida. Stop him, and steal the cannon.

    T-Virus quest
    Still thinking about it. I'm open to suggestions. After you finish the quest, you can choose if you want to destroy the weapon, or use it, but remembers how deadly it is, and the zombies can kill even yourself.





    Just thinking, shouldnt I ask to host this project so we could discuss it better with our own forums?
     
  20. Tleno

    Tleno

    Joined:
    Jul 6, 2008
    Messages:
    4,782
    Resources:
    2
    StarCraft II Resources:
    2
    Resources:
    2
    T-virus quest: The last nazi weapon, Hitler didn't suicided, really he was infected and killed by his soldiers, so the infection wouldn't spread. How cool is this?

    New weapons/stuff: Flying saucer technology, transformer robots, power armor from fallout (Or maybe "Fat man" bazooka?), brainmelter cannons, mechas, Lincoln's hat, and... an Alien egg! The same one from Alien vs. Predator movie!

    Oh, and maybe sometimes it will need a teamwork of all to stop incoming apocalipse?