• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

G.O.T.A.S v1.34

http://www.hiveworkshop.com/forums/groups/gotas/

-This map is a Defense hero map.
-your main objective is to destroy your enemies base.
-pick between 46 hero.
-may have imbalanced heroes and items for 1v1, but when there are more players teamwork and having fun is essential.
-still beta so may contain bugs.
-map Protected.

v1.34 Change log:
*Heroes:

Dyess:
-Telecharge damage (60 120 180 240) (140 200 260 320)
-Telecharge Description
-increased Deyess Stats/per level

Skeletal Brothers:
-Fixed a huge bug with skeletal brothers ulti
-fixed a bug that cause the skeletal brothers to lose 3 times more money when they die
-Fixed a Bug with skeletal brothers that make them lose 3 times more money. now when they are killed the bounty is

shared on the 3 (1/3 each) and player lose as if the three are one hero
-Reduced Collision size of Skeletal Brothers
-Added Base Damage to Skeleton King after it was 1-1 (lvl1 50/50, lvl2 75/75, lvl3 100/100)

Smog:
-Remade blink strike and incresed it damage

Ancient Prophet:
-added birth animation to trees in the sprout spell

Lumpa:
-Remade the lumpa warrior ulti, and incresed the number of unit victims to give the effect

Gnoll:
-increased the chance of short circuit for the gnoll hero (7.5% 10% 12.5% 15%) (8% 12% 16% 20%)

Mud Golem:
-Remade mud bolder form and added damage/sec to it

Gargoyle
-Fixed Gargoyle Stone Form description Bug
-Fixed Gargoyle Ulti Buff

Witch Doctor:
-Fxed witch doctor class name

Fairy Dragon:
-Remade Fairy Dragon's Mind Blaze
-remade toto's ulti

Mana Seer:
-Remade Mana Seer's Chain lightning

IceLord
-Increased Frozer ulti cooldown

FireLord
-increased the lava spawn units hp (lvl1 1000 HP) (lvl2 1200 Hp)

Bloodelf:
-Decreased The Blood elf hero Stats/per level

Demonic Tauren:
-ability (demonic metamorphosis, bury) description and buff

Oak Tree
-thorn shield buff

Holy Golem
-Changed Holy infernal model, changed from black infernal into Holy Golem, and changed his name and abilities

descripyion and story.
-Increased "Holy Body" ability defence/lvl

Moknathal:
-Decreased the Moknathal Ulti (3/6/9 -> 1.5/3/4.5)

Murloc:
-Remade Leap ability for the murloc hero and removed all the bugs that cause the unit to get stuck or go off the

map boundries

Dream Clown:
-Fixed a bug in the Dream Clown sleep critical attack at level 3

Brood Mother:
-Reduced the brood mother size

Von Drake:
-Increased "Soul Drain" ability hitpoint and manapoint per level
-Fixed "After Life" position

Speed Demon:
-Fixed a bug with the speed demon that in some cases wont allow a player to pick him
-Removed Leap Strike and added new ability Sonic Strike

Blood Nerubian Lord:
-Changed "Blood Run" ability for the blood nerubian lord and replaced it with a new ability named "Arial Strike"
-Changed the blood locust model

Mad Alchemist:
-Reduced Cooldown/level for the booby trap ulti and it dont cost mana now
-Increased all creatures base damage by 20

Shadow:
-shadow icon

*Items:

-Remade the Mud man (stone token item) now its summons a cloakwerk goblin and reduced the item cost from 200 to 75
-jar (description)
-Harpy (word)
-Dart shooter(increase damage plus chance plus damage)
-Added Melee description to Splash damage in items
-Shield recipe cost

*Game:

-Fixed The word Ancient in the Title
-NO MORE REVIVING BY PAYING MONEY!! (taverns are removed after 200 second)
-Remade -AP mode in better and more effective triggers
-New Mode -AR (all random)
-New Command -Random if a player want to choose a random hero alone
-New Command -Repick to repick a hero
-New Command -Ms (to know movement speed)
-Made a trigger for leaving players that allow allies to control and share gold
-Removed -test mode temporarly
-Changed all heroes description, added gender and gameplay, and fixed spelling mistakes
-Remade credits

Official Group: http://www.hiveworkshop.com/forums/groups/gotas/
Join to report bugs and to fix Imbalances and to meet other players here on the hive.

Next Versions:-new item
-new Hero (bombardier)

Keywords:
Defense, Hero Defense, Holy, Damned, Heroes, Hero, Not Dota, some AOS
Contents

G.O.T.A.S v1.34 (Map)

Reviews
VGsatomi: Approved. Top-notch terrain, wide selection of heroes, an AoS map with a very "Dota" feel to it in that this map is almost a hero arena rather then an AoS map. The spawned mobs are nothing more then weak fodder.

Moderator

M

Moderator

VGsatomi: Approved. Top-notch terrain, wide selection of heroes, an AoS map with a very "Dota" feel to it in that this map is almost a hero arena rather then an AoS map. The spawned mobs are nothing more then weak fodder.
 

Ash

Ash

Level 22
Joined
Aug 27, 2005
Messages
1,684
I've seen this map a fair bit, but in all honesty I've never downloaded it. I guess you could say the name slightly put me off, I figured it'd be somewhat like the 'I R PRO GOTH LOL I SUMMON SATAN T OEAT YOUR SOUL' sorta thing, but I'm glad to say it's not like that.

However, what I did get was about 10 minutes of "WTF? NO SRSLY WTF". The game tells you nothing about what it is, I only know it's a AoS by the Resource Mod saying 'Yeah, its a AoS', and it was a pretty appalling example of one at that.

The items were placed with no order and the Level 2 shop is hidden by a 'Flame Thrower'. Oh, and while we're on the issue of 'annoying things', I feel the need to state that the balance is extremely retarded. A perfect example is when my level 2 'Wind Assassin' beaten a level 8 Fel Orc Blademaster thing.

I'd also would've liked to know that the map is nowhere near completion, yet with the description you've given me I'm surprised I know anything.

However, both sides creeps are balanced, and the map really scores points on the terrain, although I did blink into inescapable spots quite a few times.

The map isn't that bad, judging by the fact it's only beta, if that. However, the main issue is the various items and the hero balance which, I'm sure, will be picked up in later versions. But as the map stands, it is somewhat lacking.

2/5
 
Level 25
Joined
Apr 27, 2008
Messages
2,512
1-this is my first map, and english is my 3d language, i ddnt now what goths mean, now that i now i changed the map name into gotas.
2-i fixed the lvl2 shop position
3-a lvl 2 wind assassin killing a lvl 8 blademaster ... your playing with a NOOB!!
4-i added pathing blokers like Drazharln requested (thanks for your help)
5-2/5 that is just mean you cant judge a map from a 10min play with a noob
but thank you ASH for every ting but the 2/5
 

Ash

Ash

Level 22
Joined
Aug 27, 2005
Messages
1,684
Author, you don't need to answer a critic :p

But seriously though, the 2/5 stands for 'lacking'. I usually give maps 3, I've never given a 5, and I've given around 4 1's.

Your map wasn't far off from a 3, it just needed touch ups.
 
Level 13
Joined
Mar 14, 2008
Messages
848
I've seen this map a fair bit, but in all honesty I've never downloaded it. I guess you could say the name slightly put me off, I figured it'd be somewhat like the 'I R PRO GOTH LOL I SUMMON SATAN T OEAT YOUR SOUL' sorta thing, but I'm glad to say it's not like that.

However, what I did get was about 10 minutes of "WTF? NO SRSLY WTF". The game tells you nothing about what it is, I only know it's a AoS by the Resource Mod saying 'Yeah, its a AoS', and it was a pretty appalling example of one at that.

The items were placed with no order and the Level 2 shop is hidden by a 'Flame Thrower'. Oh, and while we're on the issue of 'annoying things', I feel the need to state that the balance is extremely retarded. A perfect example is when my level 2 'Wind Assassin' beaten a level 8 Fel Orc Blademaster thing.

I'd also would've liked to know that the map is nowhere near completion, yet with the description you've given me I'm surprised I know anything.

However, both sides creeps are balanced, and the map really scores points on the terrain, although I did blink into inescapable spots quite a few times.

The map isn't that bad, judging by the fact it's only beta, if that. However, the main issue is the various items and the hero balance which, I'm sure, will be picked up in later versions. But as the map stands, it is somewhat lacking.

2/5

Don't you just hate being annoying ?
 
Level 1
Joined
Apr 8, 2008
Messages
5
I actually really liked this map I think it has great potential 4/5 it needs some work still but its great for a beta, by the way I have some heroes a made for a custom dota map but I haven't used them so they're just laying around collecting dust if u wont to check them out and see if u like them just ask (I already balanced them to fit a dota style game)
 
Level 25
Joined
Apr 27, 2008
Messages
2,512
I actually really liked this map I think it has great potential 4/5 it needs some work still but its great for a beta, by the way I have some heroes a made for a custom dota map but I haven't used them so they're just laying around collecting dust if u wont to check them out and see if u like them just ask (I already balanced them to fit a dota style game)

:grin: Any Hero or item sugtion are welcomed in this map, so i be glade to check your heros and maybe they will join this map in later versions.
 
Last edited:
Level 25
Joined
Apr 27, 2008
Messages
2,512
Guys ive been working on this version (1.30) for some time (2 month) and i have created a unique hero (three in one) called the skeletal brothers, if any of you guys find that this hero is imbalanced or have problemes please tell me, i have worked very hard to create this new hero, thank you... and good luck
 
Level 25
Joined
Apr 27, 2008
Messages
2,512
1. Don't like the terrain(I mean shrubs on SNOW?!).
2. Heroes are overall generic, beside a few too crazy ones.
3. Very weird heroes which are nearly unplayable. (holy infernal, SELF DESTRUCTION!? lol)

So i give you no rating at this moment.

1-the terrain is perfect, and you are right about the shrubs im making a few changes in the next patch :thumbs_up:
2-<overal generic> sorry i dont know what this word mean:confused:
3-you must hate hero defence maps because you hate dota a lot
sorry cant change one hero because one person hate it, some other may love the hero and others hate him more than you:sad:
4-thanks for posting and good luck hope you like other versions of the map
 
Level 8
Joined
Apr 26, 2008
Messages
361
FOUND A BUG!
I played your map for a while, and I used these modes: -ap and -test, when ap is on you can select from both side hero taverns and -test for select of all heroes, 1000000gold and all heroes instant lvl 25 (I bet you knew already but I just told.), I selected the Shadow hero, it died for a boss ( =( ) and the reviving timer started at the top right of the screen. But when I selected the same tavern where I picked Shadow hero, there was "Revive Shadow" Button and it costed 250gold, I bet this wasn't meant to be isn't it? You could revive hero alot time earlier than it should!
 
Level 25
Joined
Apr 27, 2008
Messages
2,512
FOUND A BUG!
I played your map for a while, and I used these modes: -ap and -test, when ap is on you can select from both side hero taverns and -test for select of all heroes, 1000000gold and all heroes instant lvl 25 (I bet you knew already but I just told.), I selected the Shadow hero, it died for a boss ( =( ) and the reviving timer started at the top right of the screen. But when I selected the same tavern where I picked Shadow hero, there was "Revive Shadow" Button and it costed 250gold, I bet this wasn't meant to be isn't it? You could revive hero alot time earlier than it should!

well for the modes i know it and it does not matter, cause its a test
and when a hero dies you can revive him, the more the level, the more the reviving cost, i think its 1400 not 250 but ill check it thx for reporting +rep
 
Level 15
Joined
Aug 14, 2007
Messages
936
GOTAS stands for Guadians of the Ancient Status. it is a mod map of warcraft 3 the frozen throne that literally a alike map of the famous Defense of the Ancients map created by IceFrog, this project was seemingly done by Joe-black-5. Good work creating so many heroes and placing the base structure nicely, many suggestions

- Firstly, change all your items into "special" items, add interesting income system...
- Make your heroes' spells do something spell(Not just simply damage and summoning), do something much special
- Imagine, this map is a copy of dota, and people prefer playing dota, that will motivate you
Lastly, all the stuff you have done to this map is totally cool (4/5) that 1/5 should be on this topic, "How Are You Going To Make It Different From The Famous Defense Of The Ancients?" (HAYGTMTDFTFDOTA? question)
 
Level 8
Joined
Mar 22, 2008
Messages
422
GOTAS stands for Guadians of the Ancient Status. it is a mod map of warcraft 3 the frozen throne that literally a alike map of the famous Defense of the Ancients map created by IceFrog, this project was seemingly done by Joe-black-5. Good work creating so many heroes and placing the base structure nicely, many suggestions

- Firstly, change all your items into "special" items, add interesting income system...
- Make your heroes' spells do something spell(Not just simply damage and summoning), do something much special
- Imagine, this map is a copy of dota, and people prefer playing dota, that will motivate you
Lastly, all the stuff you have done to this map is totally cool (4/5) that 1/5 should be on this topic, "How Are You Going To Make It Different From The Famous Defense Of The Ancients?" (HAYGTMTDFTFDOTA? question)

I have to say that is folse info dota aka defense of the anchents was made by some one else before iceFrog. IceFrog made it popular thats all
 
Level 5
Joined
Sep 26, 2008
Messages
174
joe you can add all ideas on one new version if you want :) but Good job man keep the good work
 
Top