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World in Conflict

Discussion in 'Map Development' started by Kofi_Banan, Dec 1, 2007.

  1. Kofi_Banan

    Kofi_Banan

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    I)eath2u4me lol they are in model section if not , tell me which.

    I made Armored recovry vehicle for soviets it supposed to look like BREM-1.
    Now i need M88 Hercules and i can put them to next version :p

    Feanor were there any stationary SAMs in soviet use?
     

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  2. Feanor_

    Feanor_

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    No there weren't (at least not in '89). Use the S-300 and give it a long pack/unpack time. The two sides don't have to mirror each other. And make the Vulcan-M113 a ZSU-Shilka counterpart. Then make the Avenger system more powerful and more expensive, with no unpack time but much less range and damage then the S-300. So you would get a SPAAG for each side (Vulcan and Shilka) and a tac-SAM for the U.S. (high rate of fire, low damage low range, no unpack time) and a strat-SAM for Soviets (low rate of fire high range and high damage).

    EDIT: And I mean you don't have to go by what I post. I'm just throwing out how they would work like in real life.

    Oh and one more thing. Your F-16 isn't an F-16. You probably used the wrong model from that site I gave you. Yuor F-16 is a MiG-21 model.

    Look this is a MiG-21

    [​IMG]

    This is an F-16

    [​IMG]

    I hope that helps. I can send you a nice F-16 model done for me by a friend of mine. He probably wouldn't mind you using it.
     
  3. I)eath2u4me

    I)eath2u4me

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    theres so many great maps coming out...
    Warcraft & Conquer Firestorm (Illidan(Evil)X, and team)
    World in Conflict (Kofi_Banan)
    Modern Warfare (Illidan(Evil)X)
    World War 3 / World in Crisis (I)eath2u4me, and team)
     
  4. Chaos Overlord

    Chaos Overlord

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    Take WC&C off this list and throw it up on the whatever list has WC WoW on it. They probably share due dates -.-
     
  5. Kofi_Banan

    Kofi_Banan

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    [​IMG]
    In my opinon this looks like F-16 =o.

    If its not a problem you could show me your model.
     
  6. Feanor_

    Feanor_

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    Hmm. As a close up it does look more like an F-16. In-game the wings look too short (in terms of wingspan) and too long (in terms of running along the hull). The tail fin is also almost unnoticeable mainly because of angle. Here's the one that jekyll from PR Forums made for me.

    Ok found it.

    [​IMG]
     
  7. Kofi_Banan

    Kofi_Banan

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    Ill try to edit my model ,thx.

    M88 is made , will be added soon with BREM as ARVs. Finnaly there will be way to repair vehicles with no mana cost. Repair cost will be half cost of ordering new unit, i hope this will make the game more interesting.
     

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  8. Kil1er

    Kil1er

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    I)eath2u4me all of your maps are extremely boring! Kofi_Banan I hope you add Grad mlrs for Russia and Paladin for USA!!!!!
     
  9. I)eath2u4me

    I)eath2u4me

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    Off-Topic: WHY is it so boring? If you would tell me, I could make it better. People never say why they dont like my map, OR why they DO like my map. So I really don't care about those people because they shouldn't have even said anyhting in the first place. If they did tell me why, I would have respect for them.

    On-Topic: Yea, the paladin is a pretty sweet unit, i've seen it in action on TV lolz. It not hot, its "hawt".
     
  10. Feanor_

    Feanor_

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    That simply means that it's worth it to repair if the unit is under half HP and not worth it if it's not. Then again that does kind of make sense.
     
  11. Kofi_Banan

    Kofi_Banan

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    Its based on peasants ability of repair xd you dont pay instaly half of ordering new unit cost. it goes like 15 hp = 1gold or something. not instaly 500 hp for 40 gold.
     
  12. TheDivineBoss

    TheDivineBoss

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    Make a list what you got and want you need please, so we can add it.
     
  13. Feanor_

    Feanor_

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    I see. So have you decided on the idea for SAMs? And also are we going to see the ARVs released publicly?

    EDIT: Oh and another question. Are we going to see a T-72 or M60A3 any time soon?
     
    Last edited: Jan 22, 2008
  14. Kofi_Banan

    Kofi_Banan

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    BREM looks like shit lol , i dunno if its worth of uploading. Texture for american units is not ready , it will be used also for M113 vulcan mount , M60a3 and other US vehicles that will come , so M-88 will be released when ill finish the texture. If someone need them now PM me.

    Anti air units will probably be , SA-13 Gopher and ZSU-23-4 Shilka for
    USSR and M163 VADS ,M730A2 for USA. Need some time to make those models. Im not sure about the S-300.

    T-72 and M60a3 should come soon( about a week).

    Edit:
    I decied to add Ah-64 Apache and Mi-28 Havoc.

    I attach wip of Ah-64.
     

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    Last edited: Jan 22, 2008
  15. TheDivineBoss

    TheDivineBoss

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  16. MoCo

    MoCo

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    It's definitely cool!
    But as someone mentioned before, the houses doesn't work very well with the tileset.

    I would consider to change the overall setting to jungle instead of urban.

    Though urban might fit better, it may spoil the overall impression of the map because of a raw and unpolished terrain. If you choose a jungle setting, you'll be able to use a real large pool of existing and custom doodads to create a real nice scenario that'll push a high potential map like this to the level it's meant to be.

    If you are sceptic, you may send me the source and I'll make some screenshots with a jungle setting just to show the difference...

    Anyway, keep up the good work.
     
  17. Kofi_Banan

    Kofi_Banan

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    Hmm , i changed the tileset thought its better now , dunno which version did you play.
    One of the main points of this map is urban terrain, i wont change it :p.


    AH-64 is finished. Now comes time for Mi28 havoc :p
    Mdx takes 50kb , texture 100kb but i use it for all new Us units.
    File size was the main reason i made Ah-64. If somone wants it PM me :p
     

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  18. Chaos Overlord

    Chaos Overlord

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    Looks sweet, like normal. Keep up the good work!
     
  19. TheDivineBoss

    TheDivineBoss

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    It looks great, but I can't give rep :(
     
  20. MoCo

    MoCo

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    Yeah I see, actually makes sense ^^. Though you could change to jungle with keeping all the roads, houses etc. I've just played a bit around and I really like your map. But the terrain is definitely not on the level it could be. I'm thinking of shrubs, plants, bushes, palms etc. instead of some trees only.
    Beside that, shrubs would also add a certain tactical value so you can hide soldiers in them.