The line of kings who have ruled the land of Glacialis has been broken; murdered in a military revolution led by the traitor Grand Marshall Caius. After taking power Caius proclaimed himself Emperor of all the land and demanded the surrounding villages to swear an oath to him. They refused and were oblierated. Trust has been lost and alliances are obsolete. Now as the smoke rises over the frozen coasts of Glacialis the survivors march to war prepared to defeat all who remain in this land. They can only hope they will be Wiser In Battle.
Factions of Glacialis
The Villagers of Spera The only settlement to have gone untouched from Caius' wrath.
Heroes:
Special Unit: Spera Chaplain (Can Heal)
Sailors of Prodigium
The once sprawling port of the capital, now reduced to a refuge center.
Heroes:?
Special Unit: Prodigium Cannoner (Mobile Cannon Team)
Horsemen of Montis
Breeders of the kingdoms finest cavalry. Driven to the brink of destruction.
Heroes:?
Special Unit: Veteran Lancer (Powerful Cavalry)
Betrayed of Ager
Humble farmers who swore to Caius but were sacked shortly after.
Heroes:?
Special Unit: Ager Assassin (Can Windwalk)
Basic
Man at Arms (Sword Infantry)
Spearman (Spear Infantry)
Crossbowman (Ranged Infantry)
Cavalry (Mounted Unit)
Special
Banner Carrier (Various Auras Available)
Man at Arms (Sword Infantry)
Spearman (Spear Infantry)
Crossbowman (Ranged Infantry)
Cavalry (Mounted Unit)
Special
Banner Carrier (Various Auras Available)
Gameplay
Overview The game will consist of four teams and eight possible players, only four are required to play. Players will compete to destroy all opposing team bases while defending their own. Control points on the map will allow the construction of various obelisks that can provide support.
Control Points
Players will be able to build supportive obelisks in a limited amount of areas on the map. They will be able to choose from Offensive (Attack Bonus), Defensive (Armor Bonus), and Wealth (Gold Income).
Combat
All factions will have the choice from five of the same units plus an additional special unit. This will result in a rock, paper, scissors type combat with a well balanced army having the upper hand. Food limitation will be low. Training new units from your only barracks takes longer then usual. Gold income for units comes from obelisks. Units will suffer from the cold and will have drained mana when not near the base fire. If the mana reaches zero they will rapidly begin to lose health points and die.
Base
The base will consist of one barracks, the fire, and a hero revive alter.
Screenshots
All previews are still a WIP
All previews are still a WIP
Temporarily removed until final map is pieced together.
Suggestions/Help/Critiques are Welcome
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