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World in Conflict

Discussion in 'Map Development' started by Kofi_Banan, Dec 1, 2007.

  1. Kofi_Banan

    Kofi_Banan

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    World in Conflict

    General info
    Map is mix of ideas from C&C and World in conflict. There are two teams US army and Soviet army. Game takes place in a Town and area around it. Teams objective is to capture 8 of 10 control points and hold them for two minutes. Map is like 60% made.

    Economy
    Each captured control point generates income for whole team.
    Control points
    There are few types of control points with diffrent bonuses for owning team.To capture control point you have to decrease its HP to 50%.

    Radio Tower- increases attack points of all units of thr owning team. (aura)
    Gas Station- increases speed of mechanical units.(aura)
    Hospital-greatly increases health regeneration of infantry units.(aura)
    Mall-more income than other CP's.
    Airport-Ability of paradrop for Generals of Owning team.

    More to come.

    Generals
    Each players chooses a general at start of the game with diffrent skills. General is not a unit , can only use skills and gather XP.

    Units
    You cant train/build any units. You order them in special menu. Orderd units are deliverd to team base with next income. Each army have diffrent units.
    Curent units of Soviet army: Mi-24 , BTR-80 , Infantry , Medic , T-80 , ZSU-Shilka.
    Curent units of US army: Cobra Gunship , M2-Bradley , Stinger Infantry , Medic , Infantry, Abrams Tank , MRLS.

    credits
    Models/Textures were made (and are still being made) by:
    -Kofi_Banan
    -Illidan(Evil)X
    -JEDI_knight
    -PunisherX
    -Mechanical_Man
    -WILLTHEALLMIGHTY
    -Skarb
    Testers:
    -RDZ
    -Noruberator
    -Kwoxer
    -Jacek
    -Addur
    Research:
    -Feanor(TheRussianLord)




    Current BETA
    DOWNLOAD
     

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    Last edited: Jan 17, 2008
  2. HeretoDLstuff

    HeretoDLstuff

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    [​IMG]
    Are the icons there by photo editing, or else, how did you make the icons be there ingame? o_O
     
  3. James7

    James7

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    Maybe he's edited the Interface? Like you know how humans have like a wooden interface and NE has a forest look to it. Maybe he's edited it. Looks reeeeaaaallly good though.

    Though I think you should change the name of the map. If it's based in a single town...I mean...Kinda Ironic to call it WORLD in Conflict if it's only in a single town...
     
  4. Mechanical Man

    Mechanical Man

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    Looks sweet :D, but shadows would be fine.
     
  5. Serbianbeast

    Serbianbeast

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    imba looking map
     
  6. ragingspeedhorn

    ragingspeedhorn

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    The houses doesn't fit with the tiles well but besides from that it looks good.
     
  7. Mechanical Man

    Mechanical Man

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    Yeah, custom tileset would be really cool
     
  8. valkemiere

    valkemiere

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    nice, like red alert, keep a good work, when the beta release?
    i see the building is to small than the tank?
     
  9. Kofi_Banan

    Kofi_Banan

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    Its just paint made XD
    Well i resigned of world-map as it would just not work with urban fight that i want to have here. Terrain would suck then.
    Im still workin on the terrain.
    its just matter of my Warcraft graph setings :p

    Im bad skiner i cant create my own tiles :/
     
  10. Mechanical Man

    Mechanical Man

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    Well, I already saw cases when mapmakers (zt2211!) manually removed shadows in object editor. The argument of improving performance is bad as you can always toggle the shadows on/off in graph settings. So I really hope that is just your settings.

    Your T-80 seems without team color. Adding it to your model would look better overall.
     
  11. Kofi_Banan

    Kofi_Banan

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    Would you rather see the parachutes white or with camo like here ;d?
     

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  12. WILL THE ALMIGHTY

    WILL THE ALMIGHTY

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    Show nuke please. That was the most interesting thing about World in Conflict anyway.

    Very very nice though.
     
  13. valkemiere

    valkemiere

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    lol, i know the parasut logo, that from red alert zero hour, is that right?
    how about the commando?
    btw nice parasut ^^b
     
  14. Gausslander

    Gausslander

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    This looks incredible. I can't wait to play it... +rep for screens .
     
  15. ragingspeedhorn

    ragingspeedhorn

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    With camo would be prefered, but the camo looks bad atm, improve!
     
  16. The_wand_mirror

    The_wand_mirror

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    Game looks nice, where you get those flat models and such? i've looked for them but cant find them?
     
  17. Kofi_Banan

    Kofi_Banan

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    Models were made by me using ingame textures :p 2 of them are in the non approved section.
     
  18. Serbianbeast

    Serbianbeast

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    aproved or not, they suit your map well...
    i think i already gave rep to you. but that was the old me.
    new christmas gives you some more rep ^^
     
  19. Kofi_Banan

    Kofi_Banan

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    Fresh screen of Tomahawk missiles attack - ability of American general.
     

    Attached Files:

    Last edited: Dec 4, 2007
  20. valkemiere

    valkemiere

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    wow, nice tomahawk, looks real! good work!