- Joined
- May 26, 2006
- Messages
- 653
World in Conflict
General info
Map is mix of ideas from C&C and World in conflict. There are two teams US army and Soviet army. Game takes place in a Town and area around it. Teams objective is to capture 8 of 10 control points and hold them for two minutes. Map is like 60% made.
Economy
Each captured control point generates income for whole team.
Control points
There are few types of control points with diffrent bonuses for owning team.To capture control point you have to decrease its HP to 50%.
Radio Tower- increases attack points of all units of thr owning team. (aura)
Gas Station- increases speed of mechanical units.(aura)
Hospital-greatly increases health regeneration of infantry units.(aura)
Mall-more income than other CP's.
Airport-Ability of paradrop for Generals of Owning team.
More to come.
Generals
Each players chooses a general at start of the game with diffrent skills. General is not a unit , can only use skills and gather XP.
Units
You cant train/build any units. You order them in special menu. Orderd units are deliverd to team base with next income. Each army have diffrent units.
Curent units of Soviet army: Mi-24 , BTR-80 , Infantry , Medic , T-80 , ZSU-Shilka.
Curent units of US army: Cobra Gunship , M2-Bradley , Stinger Infantry , Medic , Infantry, Abrams Tank , MRLS.
credits
Models/Textures were made (and are still being made) by:
-Kofi_Banan
-Illidan(Evil)X
-JEDI_knight
-PunisherX
-Mechanical_Man
-WILLTHEALLMIGHTY
-Skarb
Testers:
-RDZ
-Noruberator
-Kwoxer
-Jacek
-Addur
Research:
-Feanor(TheRussianLord)
General info
Map is mix of ideas from C&C and World in conflict. There are two teams US army and Soviet army. Game takes place in a Town and area around it. Teams objective is to capture 8 of 10 control points and hold them for two minutes. Map is like 60% made.
Economy
Each captured control point generates income for whole team.
Control points
There are few types of control points with diffrent bonuses for owning team.To capture control point you have to decrease its HP to 50%.
Radio Tower- increases attack points of all units of thr owning team. (aura)
Gas Station- increases speed of mechanical units.(aura)
Hospital-greatly increases health regeneration of infantry units.(aura)
Mall-more income than other CP's.
Airport-Ability of paradrop for Generals of Owning team.
More to come.
Generals
Each players chooses a general at start of the game with diffrent skills. General is not a unit , can only use skills and gather XP.
Units
You cant train/build any units. You order them in special menu. Orderd units are deliverd to team base with next income. Each army have diffrent units.
Curent units of Soviet army: Mi-24 , BTR-80 , Infantry , Medic , T-80 , ZSU-Shilka.
Curent units of US army: Cobra Gunship , M2-Bradley , Stinger Infantry , Medic , Infantry, Abrams Tank , MRLS.
credits
Models/Textures were made (and are still being made) by:
-Kofi_Banan
-Illidan(Evil)X
-JEDI_knight
-PunisherX
-Mechanical_Man
-WILLTHEALLMIGHTY
-Skarb
Testers:
-RDZ
-Noruberator
-Kwoxer
-Jacek
-Addur
Research:
-Feanor(TheRussianLord)
Attachments
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