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Warcraft 3 Legacy 1.29 version now available!

Since it sounds like all locales will not be installed anymore, anyone with Reforged who downloaded 1.29.2 before this change, just make sure you back up other languages from it if there are any rare ones you want to preserve that aren't currently in a public archive!

(I personally will not be installing from the official client, especially if it loses compatibility with the Community Edition, but, just thought I'd mention this for preservation purposes)
 
Geeez, they are already revoking stuff to where community needs to be making legacy 1.29 backups? Please no, I have 400GB of backups of Reforged on my computer already.

That said, I have a powered-down computer at the moment with battlenet agent not running that has a copy of 1.29 Legacy with all the tons of language MPQs from a few days ago...
 
Yeah, I wonder what EXACTLY they did to it to warrant a designation change like that.

EDIT: They didn't change it. It's the same build as the 1.29.2 backup here on Hive, just with ALL the localization files ever included. Build number is 1.29.2.9231.
 
1.29.2.9232-legacy-tft

Kaivax said:
We’ve deployed an update for the Legacy Frozen Throne.

## Version 1.29.2
Build 9232

  • Fixed an issue with some Warcraft III License holders not having access to the Legacy Client.
  • Fixed an issue with in-game cinematics not playing.
  • Fixed an issue where all locales will be installed instead of the users preferred locale.
 
1779223320021.webp



I guess there goes the theory that Microsoft chose 1.29.2 in order to support the Community Edition :xxd:
 
Is there any difference to playing the campaign on this version rather than reforged?
One difference I know of is that, in Reforged, even if you play in SD/Classic mode, as you can see in this gameplay footage/explanation, the names of some characters like Grom are changed in the text to be different (e.g., to Grommash, even if the audio says Grom). This problem doesn't exist in pre-Reforged versions - the text just matches the audio.
 
Is there any difference to playing the campaign on this version rather than reforged?
There are quite a lot differences between the pre-Reforged (SD mode) and Reforged (HD mode) campaigns. This also applies if you played this campaign on the latest patch, but with the SD graphics. With Reforged mode enabled, for example, you can play 3 "missing chapters" from the Demo version of the Prologue campaign with the working audio (not present in the legacy TFT). Also, as IronBladeClan mentioned in one of his post above yours, Reforged has a lot of changes that weren't exist in pre-Reforged versions. Aside from the "Hellscream" stuff present in Reforged instead of the usual "Grom", several units have their jokes being removed upon selecting them in-game (like Dryad's "I'm so wasted" or the "Drug Lord" rant used by Dreadlord).

I will add the spoiler regarding this (Source: Warcraft III: Reforged - Wowpedia):
Reforged Changes.webp
Reforged Changes 2.webp
By no means, an extensive or exhaustive list.
 
Is there any difference to playing the campaign on this version rather than reforged?
Well you have to remember that the Patch 1.29 Legacy masquerading as being the 2005 game called "The Frozen Throne" is still a version of the game that the Reforged team mucked up in a prepatch leading up to the release of their product.

As a result, if you try to play the Warcraft III: Reign of Chaos campaign on the Patch 1.29 Legacy client, there will be random bugs that were not present in CD versions of the Reign of Chaos and that were later fixed in Reforged's Classic (I hope(?)) such as some campaign missions where heroes cannot obtain items due to a bug. The mission might totally require and expect you to have items, carried from the previous mission into the current one, or from the current into the next, but instead your hero loses the item function -- as if he were a unit -- and can't pick anything up.

This is just one of the known bugs introduced in the Patch 1.29 prepatch as it led up to the Reforged release.
 
As a result, if you try to play the Warcraft III: Reign of Chaos campaign on the Patch 1.29 Legacy client, there will be random bugs that were not present in CD versions of the Reign of Chaos and that were later fixed in Reforged's Classic (I hope(?)) such as some campaign missions where heroes cannot obtain items due to a bug. The mission might totally require and expect you to have items, carried from the previous mission into the current one, or from the current into the next, but instead your hero loses the item function -- as if he were a unit -- and can't pick anything up.
Some of those campaign-related bugs were still present on the latest patch with Classic graphics, unfortunately.

Also, there's the "campaign difficulty reset bug". If you play the custom campaign on the same difficulty as the original one, this bug doesn't seem to occur.
 
the heroes being unable to obtain items was a 1.31 thing I heard, not 1.29
It's been some years since these patches were live. I know the Naga filepath issue was 1.29 but maybe I was forgetting and the items thing was on 1.31. Can others confirm if I was wrong? I haven't looked in a while, I just gave that as an example of my sentiments about 1.29. If it's not the item thing, some other thing will be wrong. I think the sentiment of my concern, that 1.29 was authored by the Reforged devs and has bugs, is still going to ring true for people who play it a lot. It is not the legacy version of Warcraft 3 from the CD, despite being labelled legacy. Of this I am certain.
 
That's odd, the heroes being unable to obtain items was a 1.31 thing I heard, not 1.29. And it was specifically the night elf campaign.
Not really.
In the Orc mission where you have to kill Cenarius, you can't have Grom pick up his items until he drinks the Corrupted Fountain.
Also, in the only Night Elf mission where you play as Illidan, he can't pick up items after destroying the Skull of Gul'dan.

A detailed list of unresolved bugs related to 1.31 can be found here.
Some of those bugs were still present in Reforged. Specifically the Rexxar campaign, where a lot of missing strings can be seen (Centaurs mistakenly named as "Vol'jin").
 
So this is 1.29 as it was in 2019? No 1.31 variable upgrades in WE the new unit skills or full bug fixed.
1.29 was the major patch released in April 2018 and that's a patch that introduced Widescreen, more players, and new natives.
1.31 (the last pre-Reforged patch) has a major upgrades regarding World Editor, specifically Lua and custom UI support.
But those patches were still riddled with tons of bugs, some of which were either fixed or remain unresolved in Reforged.
 
1.29 was the major patch released in April 2018 and that's a patch that introduced Widescreen, more players, and new natives.
1.31 (the last pre-Reforged patch) has a major upgrades regarding World Editor, specifically Lua and custom UI support.
But those patches were still riddled with tons of bugs, some of which were either fixed or remain unresolved in Reforged.
You don't understand much of anything.
 
I'm confused about the meaning of @deepstrasz post, isn't what Ravager said a fairly accurate summary?
Himperion's inquiry was if the official re-release of the 1.29 came the same as it was or with updates like 1.31. Ravagerbot just spewed patch differences without dealing with the question's essence.
So the real answer would've been something along these lines: yes it's generally the same 1.29 patch but without Battle.net access.
 
Himperion's inquiry was if the official re-release of the 1.29 came the same as it was or with updates like 1.31. Ravagerbot just spewed patch differences without dealing with the question's essence.
So the real answer would've been something along these lines: yes it's generally the same 1.29 patch but without Battle.net access.
You're gonna die early of high-blood pressure if you keep getting mad about people 'not answering the essence of the question'. At least his 'spew' was informative. 😉
 
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