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War-craft-3! - Card game

Discussion in 'Map Development' started by ZeusLT, May 11, 2011.

  1. Hexcellion

    Hexcellion

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    Use ingame models then. Just change the models used in our suggested monsters to something that fits 'em, but keep those models with low file sizes. Change those monsters like the Tauren Smasher, the one I suggested, to the normal tauren creep in the Object Editor. That would reduce the file size a bit, since there are already a lot of custom monster suggestions that we suggested. Plus, remove attachments like axes from spell cards, because that would only work for some units like peasants, villagers, that wouldn't work for machine type monsters. If there are attachments like Power Axe that could be equipped for warrior type monsters, then off those stuff. Just make it like this: when you equip a monster card with an equippable spell card, the model only shows up in the spell card, like what you do in monster cards. And when it's a spell card like dark hole, just make an effect where the screen goes black, then the cards disappear.

    Btw, [url="http://www.hiveworkshop.com/forums/2097645-post131.html]card pack updated[/url]. 3 new spell cards, and 1 new trap card.
     
    Last edited: Feb 14, 2012
  2. Drunken_Jackal

    Drunken_Jackal

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    Updated Beast Kings pack.

    Made more combos to it :)
     
  3. Hexcellion

    Hexcellion

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    Updated machine card pack. I'm now organizing them like this: Cards:\Monsters or Traps or Spells\Type of Card\Card
     
  4. Sin'dorei300

    Sin'dorei300

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    Here are some ideas:

    Toxic Barrier

    Name: Toxic Barrier
    Type: Trap Card
    Icon: [​IMG]
    Icon URL: https://www.hiveworkshop.com/posts/2101227/
    Model: http://www.hiveworkshop.com/forums/models-530/venomousaura-199761/?prev=search%3Dtoxic%2520barrier%26d%3Dlist%26r%3D20
    Description: Descreases all enemy's mechanical type cards' def points by 770.
    Extra Info: Every metallic thing that touches the barrier, it's destroyed slowly.


    Spellbook of Demonology

    Name: Spellbook of Demonology
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btndemonology-211821/?prev=d=list&r=20&t=14
    Model: http://www.hiveworkshop.com/forums/models-530/tome-retraining-47637/?prev=search=tome&d=list&r=20
    Description: Removes 5 dark attribute cards from your graveyard and summon them.
    Extra Info: This book contains everything about demons, demonic world and has a lot of evil spells, poison recipes, evil rituals and other things.


    Judging of the Evil

    Name: Judging of the Evil
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnjudges-211747/?prev=d=list&r=20&t=14
    Model: http://www.hiveworkshop.com/forums/...202086/?prev=search=dark%20ritual&d=list&r=20
    Description: Sends all enemy's light attribute cards to graveyard.
    Extra Info: Evil judges, judging that the light must be destroyed.


    Poisoned Mushrooms

    Name: Poisoned Mushrooms
    Type: Trap Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnmushroom-211217/?prev=d=list&r=20&t=14
    Model: http://www.hiveworkshop.com/forums/models-530/cloudoffog-50281/?prev=search=poison&d=list&r=20
    Description: The attacking card will go to graveyard.
    Extra Info: Muhrooms with deadly poison. Everyone who eats them, will die at the moment.


    Dark Ritual

    Name: Dark Ritual
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnshrunkenhead-211831/?prev=d=list&r=20
    Model: http://www.hiveworkshop.com/forums/models-530/dark-execution-197754/?prev=d=list&r=20&c=119&t=8
    Description: Sacrifices 3 dark attribute cards and give 2000 atk and def points to one of your cards.
    Extra Info: A dark ritual, a sacrifice for the dark gods.


    Treasure Map

    Name: Treasure Map
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btntreasuremap-211829/?prev=d=list&r=20
    Model: http://www.hiveworkshop.com/forums/models-530/map01-59252/?prev=search=map&d=list&r=20
    Description: Views all enemy's trap cards.
    Extra Info: A map of a treasure. The map shows all the deadly and hidden traps around the treasure.


    Coral Ring

    Name: Coral Ring
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btncoralring-211828/?prev=d=list&r=20
    Model: http://www.hiveworkshop.com/forums/models-530/water-high-uber-63655/?prev=search=water&d=list&r=20
    Description: Increases all water attribute cards' def points by 350.
    Extra Info: Everyone who equips it, has the protection of the great sea.


    Grim Hammer

    Name: Grim Hammer
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btngrimhammer-211827/?prev=d=list&r=20
    Model: http://www.hiveworkshop.com/forums/models-530/pemtagram-aura-108227/?prev=d=list&r=20&c=119&t=11
    Description: All your dark attribute cards take +40% damage to enemy cards.
    Extra Info: A ferocius and extremely powerful hammer, crafted by the hands of the most talented undead blacksmiths.


    Grim Boots

    Name: Grim Boots
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btngoreboot-211826/?prev=d=list&r=20
    Model: http://www.hiveworkshop.com/forums/models-530/green-pemtagram-108226/?prev=d=list&r=20&c=119&t=11
    Description: All your dark attribute cards take -25% damage when they 're attacked.
    Extra Info: Ferocius and extremely resistent boots, crafted by the hands of the most talented undead blacksmiths.


    Grim Shield

    Name: Grim Shield
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btngoreshield-211825/?prev=d=list&r=20
    Model: http://www.hiveworkshop.com/forums/...ram-aura2-108225/?prev=d=list&r=20&c=119&t=11
    Description: Increases def points of you dark attribute cards by 990.
    Extra Info: Ferocius and extremely resistent shield, crafted by the hands of the most talented undead blacksmiths.


    Frozen Explode

    Name: Frozen Explode
    Type: Trap Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnfrozenexplode-211401/?prev=d=list&r=20
    Model: http://www.hiveworkshop.com/forums/...7/?prev=search=frozen%20explosion&r=20&d=list
    Description: The attacking unit can't attack or move for 3 turns.
    Extra Info: A frozen explosion that freezes everyone who is neabry for a period of time.


    Hell Golem

    Name: Hell Golem
    Type: Dark/Stone
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btngriminfernal-211400/?prev=r=20&d=list&page=2
    Model: Blizzard's Infernal
    ATK: 2500
    DEF: 2360
    Description: If he's attacked by a fire attribute card, he's half-damaged.
    Extra Info: Terryfying golems with green and burning hellfire on they. Powerful and giant, those golems are used to destroy cities and big things.


    Enraged Orcs

    Name: Enraged Orcs
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btngrimorc-210943/?prev=r=20&d=list&page=2
    Model: http://www.hiveworkshop.com/forums/models-530/roarcaster-49957/?prev=search=roar&d=list&r=20&t=8
    Description: The orc cards can't attacked by cards that have lower than 400 atk points.
    Extra Info: The orcs are enraged. They want to destroy any strong enemy, they don't deal with weaker creatures than they.


    Fireforged Blades

    Name: Fireforged Blades
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btndoombringer-210785/?prev=r=20&d=list&page=2
    Model: http://www.hiveworkshop.com/forums/models-530/fire-nova-50408/?prev=search=fire&r=20&d=list&page=2
    Description: Increases fire attribute cards' atk points by 550.
    Extra Info: Blades forged with the powerful power of the fire.


    Necromancy

    Name: Necromancy
    Type: Spell Card
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnskullblue-210732/?prev=r=20&d=list&page=2
    Model: http://www.hiveworkshop.com/forums/models-530/fear-106090/?prev=search=curse&d=list&r=20
    Description: You have two choices: 1st choice: Remove 4 dark attribute cards from the gaveyard. 2nd choice: Destroys 4 light attribute of enemy's cards.
    Extra Info: A mastery of darkness, necromancy. Necromancy allows you to reanimate dead corpses and to use deadly spells.


    Rattemenschen Monk

    Name: Rattemenschen Monk
    Type: Light/Spellcaster
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/icons-541/btnratmonk-209583/?prev=r=20&d=list&page=2
    Model: http://www.hiveworkshop.com/forums/models-530/rattemenschen-monk-48892/?prev=search=rat&d=list&r=20
    ATK: 650
    DEF: 300
    Description: Can take the atk points of a enemy card and give it to an ally card.
    Extra Info: Rattemenschen are a ratman-type monster. They fight for the light, and they are known as monks and brutes.


    Rattemenschen Brute

    Name: Rattemenschen Brute
    Type: Earth/Brute
    Icon: [​IMG]
    Icon URL: http://www.hiveworkshop.com/forums/pastebin.php?id=157dfk
    Model: http://www.hiveworkshop.com/forums/models-530/rat-ogre-48893/?prev=search=rat&d=list&r=20
    ATK: 1080
    DEF: 600
    Description: Powerful unit.
    Extra Info: Rattemenschen are a ratman-type monster. They fight for the light, and they are known as monks and brutes.
     
    Last edited: Feb 14, 2012
  5. ZeusLT

    ZeusLT

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    Now think of flip summons :D
     
  6. Sin'dorei300

    Sin'dorei300

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    Sorry, but what exactly are the flip summons?
     
  7. ZeusLT

    ZeusLT

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    When you flip summon a monster (def position, face down) and it have a effect.
    Effect triggers when it is flipped to face up position. For example, is attacked, or flipped on your next turn.

    http://yugioh.wikia.com/wiki/Flip_Monster_Effect
     
  8. Hexcellion

    Hexcellion

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    BloodElf's cards are a bit imba or wrong. I saw a spell card that said: "Description: All your dark attribute cards take +40% damage to enemy cards."

    I think he doesn't play/know Yu-Gi-Oh! that much. I suggest researching a bit, so that your cards would be okay.
     
  9. Sin'dorei300

    Sin'dorei300

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    Thnx for the informations! :ogre_haosis:

    You're right, man! Can you say me, pls, what i should correct, Hexcellion?
     
  10. Hexcellion

    Hexcellion

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    Well, in Yu-Gi-Oh!, the monster cards, kill each other, where the one with the most attack points wins the fight. And, if the duel field of the other player is clear, you are able to attack the player himself, also called direct attack, to deal the monster's damage to his/her life points. So you can't "damage" monster cards, you can only kill them, when they're in the battlefield or use trap/spell cards/monster effect cards to kill them and send them to the graveyard. Here's a detailed guide for you:

    Yu-Gi-Oh! Guide

    Btw, there are draws in monster battles. But I can't explain it here, researching about it would be better.
     
  11. Sin'dorei300

    Sin'dorei300

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    Thx very much!
     
  12. ZeusLT

    ZeusLT

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    bloodelf300 you could try to play "Yu-Gi-Oh! Power of Chaos Joey the passion" It is really fun. :D
     
  13. Hexcellion

    Hexcellion

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    I'm bumping this thread, because I'm starting a warrior-type card pack.
     
  14. ZeusLT

    ZeusLT

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  15. Hexcellion

    Hexcellion

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    It's good, but you should lessen the instructions in it, just add the name of the current version, and some info about it. It makes it have lower file size, and you could just use F9(Quests) for instructions or you could just add it in-game.
     
  16. Drunken_Jackal

    Drunken_Jackal

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    Map info would do better instead of gameplay or tactics info.
    Mabe something like "take part in an epic conversion to portray th legacy of yu gi oh"
    Maybe something else.
     
  17. Hexcellion

    Hexcellion

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    Yes, just like what I said, you should use Map Info for that.

    And what DJ said would be good, add something like a "quote" like: "Venture the world of Farfetch'd!" or something.
     
  18. ZeusLT

    ZeusLT

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    I feel like noob :D where you got those quotes from :D
    -
    I've made loading screen, but minimap and preview image doesn't seem to work on this map BUT IT DOES WORK ON TEST MAP... can anyone explain what kind of sorcery is this?
     
  19. Drunken_Jackal

    Drunken_Jackal

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    Maybe some error on file path or something else.
     
  20. ZeusLT

    ZeusLT

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    nah its not path, 128x128 blp/tga even crash whole game at start up, 256x256 war3mapmap.tga worked finaly, but same file blp format worked on other map... doesn't really make sense