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Vampire Clan Wars 1.1

Submitted by -Kobas-
This bundle is marked as approved. It works and satisfies the submission rules.
Vampire Clan Wars

-Vampire Clan Wars-



Welcome to the world of Vampire. You are now one of the eternally damned. Make allies and enemies, fight creatures both living and undead and feed on the mortals of this world. It will be up to you to make sure you see another night.

Author: -Kobas-
Players: FFA
Size: 160x160 (Playable 149x148)
Map size: 2.01 MB (2,113,536 bytes)
Map is protected!
Current Progress -> Version 1.1c


There are 6 Vampire clans, each one has different champion (Hero). Also each clan has 1 unique unit! Each Vampire will burn if he leaves Safe Ground, but if he can't leave Safe Ground how will he feed and survive! Vampire can feed on Slaves or any other Dark Minion!

Day:
Humans are going to work, farmers are working on farm, more guards on duty... Animals are awake...

Night:
Whole new game, because now Vampires are here to attack, destroy and crush their enemies!

Vampire need to feed constantly, if his mana (Blood) reaches 0 he will die!

Ventrue can't feast on animals!



Vampire Clans

Within the World, there are clans: groups of vampires related to each other through the Embrace with unique Disciplines and Attributes.

The Brujah are passionate idealists. At times, this passion can lead them to trouble since they tend to make their arguments with their fists and not words.

If any clan were close to the Beast, it would be the wildly nomadic Gangrel. Usually preferring to be loners, the Gangrel clan has recently severed its ties with the World. With their feral nature, the Gangrel are much more attuned to animals and have the ability to take on animal forms.

Hideous and disgusting, the Nosferatu are cursed with a grotesque form. Forced into the shadows of the night, the Nosferatu have learned to adapt and hide from society.

The least trusted of the Vampire clans, the Tremere are blood sorcerers. Using blood magic, or Thaumaturgy, the Tremere guard their secrets quite religiously and do not take outsiders into their confidence.

The Vampire leaders of the World, the Ventrue. With their large bank accounts, the Ventrue have acquired quite expensive tastes. This allows them to gain easier acceptance into the World; however, they cannot lower themselves to ever feed on rats.

Insane by nature, the Malkavians see the world in a different light than anyone else. This "insight" allows Malkavians to see the true intentions of others.


Credits:

Icons, Loading Screen and import stuff ->
All Attack and Armor types done by myself!
Trees, grass and rock models imported from Ultimate Terraning Map 3.0
Also All Icons for Abilities and Disciplines are work of CRAZYRUSSIAN!
Blood Potions are work of GooS!
Loading Screen and minimap done by myself!
The Ventrue Skin is work of Kazzo!
The Malcavians Skin is work of Final Tyrant!
The Malcavians and the Ventrue Vampire Icon is work of Egg!
Item Claymore Icon is work of f SkriK!
Ring Icons are work of kola!

Systems->
Critical Strike (is not ability you will see) done by myself
Damage Show System done by myself because it can work with tutorial triggers in my case!
Jump done by Paladon!
Fear (Human can sense power of Darkness) done by myself
Item System done by myself


Screenshots

Screenshots -> Terrain

Pictures of map terrain!
Forest
[​IMG]

Mountain Road
[​IMG]

Swamp
[​IMG]

Town
[​IMG]

Priest
[​IMG]

Cave near Waterfall
[​IMG]


Screenshots -> Ingame

Zombie
[​IMG]

Dark Fiend in Cave
[​IMG]

Giant Wolf
[​IMG]

Hero Stats
[​IMG]




Change Log

Early Beta Version 1.0 -> 2.0


Fixed Stuff

1. Altar upgrades (2nd and 3th) have same pathing map as altar (1st)
2. Vampire can't now burn after revival
3. Hunters don't chase Vampires (not to base)
4. Dead Vampire corpse will not burn if he is on Safe Ground
5. After revival Vampire gains full hp and mana
6. All descriptions that used 'Steel' was written 'Stell'

Added Stuff

1. New text message when Vampire dies
2. Multiboard

Changed Stuff

1. In Single player mode map now remains hidden
2. Icon of Dark Hunter
3. Gangrel Clan Champion Champion Aura Ability to Beast Aura Ability
4. Elite units movement speed from 400 to 300
5. Increases cost of blood potions by 250%
6. Removed Evasion from Dark Minions
7. Deleted message when Vampire lose all his blood and die
8. Special Effects with burning
9. Vampire will now lost 1 point of blood every 1 second (1.5 before)
10. Base attack cooldown of Hell Beast was increased from 2 to 2.5

Early Beta Version 2.0 -> 3.0


Fixed Stuff

1. Improved Lumber Harvesting
3. Vampire Revival
4. Some bugs with Vampire Abilities
5. Fear

Added Stuff

1. Normal Items
->Weapons
->Armors
->Shields
->Jewelry
->Misc

Changed Stuff

1. Vampires starts with level 1
3. Collision size
4. Veteran Ability max level from 10 to 25
5. Vampire death time is now 30 seconds

Early Beta Version 3.0 -> 4.0


Fixed Stuff

1. Item System (Even more)
2. Some triggers
3. DISBTN Icon
4. Text message that show primary attribute

Added Stuff

1. New Unit: Dark Fiend
2. Vampire can carry 2 Misic items
3. Military Quests:
[1] Kill Legendary Wolf
[2] Kill Crab Behemoth
[3] Kill 25 Farmers
[4] Kill 10 Guards
[5] Kill 100 Animals
[6] Kill 75 Villagers
[7] Kill 15 Enemy Vampires
[8] Kill Elite Guard
[9] Kill Ancient Hydra
[10] Kill Vampire Hunter
4. Military Main Quest: Slay Enemy Clan Vampire Father
5. Economy Quests:
[1] Gather 5000 Dark Mineral
[2] Buy 10 Blood Potions
[3] Train 15 Slaves
[4] Train 5 Elite Warriors
[5] Capture 1 of 3 Resource Points
[6] Train Merchant
[7] Research Level 2 Merchant Skill
[8] Research Level 5 Father Skill
[9] Bribe 50 enemies
[10] Gain 6 Merchant Scrolls
6. Economy Main Quest: Bribe Enemy Clan Vampire Father
7. some JASS scripts for some spells
8. Item: Blood Orb
9. Item: Guardian Orb
10. Item: Ancient Rune
11. Item: Burning Spear
12. Ability: Dark Attack (Dark Fiend)
13. Ability: Frost Nova (Lich)

Changed Stuff

1. Item System description
2. Skeleton movement speed from 270 to 300
3. Ultimate units hotkeys and build place
4. Spy unit description
5. Necromancer unit to Lich

Beta 1


Fixed Stuff

1. Loading Screen
2. Game Goal
3. Bounty Text Display
4. Some Abilities like: Sell and Buy Lumber

Added Stuff

1. New Game Goal
4. Fountain of Blood

Changed Stuff

1. Merchant skill upgrade from base 500 to 1000
2. Better Quest Finished message
3. Dark Fiend can be trained after first upgrade
4. Father upgrade increase life 25% instead of 20% but don't increase armor

Version 1.1


Fixed Stuff

1. Memory leaks
2. New User Interface
3. Ability locations
4. Feast spell is now MUI/MPI

Removed Stuff

1. Father Strenght

Changed Stuff

1. Large number of Triggers
2. Some less important things

Version 1.1b


Fixed Stuff

1. Father Strength
2. Bribe
3. Convert
4. Water (Pathing Ground)
5. Game Interface messages

Added Stuff

1. Extra Fog (Swamp area)



Some crazy things about map:


Map has over 24.000 doodads
Map average loading time on internet is 30 seconds (Average PC configuration)
Total hours spent on map: over 36 hours...
For Now:
Map has over 120 custom abilities
Map has over 100 custom items
Map has over 400 custom objects
Map has over 150 triggers
Map has over 250 placed units
Map has over 200 regions


Keywords:
Vampire, Vampires, War, Wars, Clan, Clans, Undead, Death -Kobas-
Contents

Vampire Clan Wars 1.1 (Map)

Reviews
Moderator
17:42, 13th Aug 2010 ap0calypse: Approved
  1. 17:42, 13th Aug 2010
    ap0calypse: Approved
     
  2. SpiritBreaker

    SpiritBreaker

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    I like the map so far, here are some bugs/things you should fix:
    1. After I upgraded the altar, the workers got jumped from the trees north of the altar, and the trees were no longer accessible.
    2. I died, during the day, while I was in my base, due to low amount of blood, and when I revived, I started to get burned and had to leave and re-enter the safe ground for the burning to stop.
    3. On the first night, someone got defeated by a hunter, who chased them to their base, and destroyed it.
    4. I attacked someone and everytime he died, his corpse was burning, even though we were on safe ground.
    Nothing else, for now.
     
  3. Septimus

    Septimus

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    If it was combination of more than 1 element, the type should be Other.
     
  4. -Kobas-

    -Kobas-

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    Vampire Clan Wars Beta
    Map is finally uploaded, all that above was fixed in 2nd map update this if 5th ^^
    Btw. I am waiting for comments and bug reports!

     
    Last edited: Apr 15, 2010
  5. arphax214

    arphax214

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    looks neat hope you also add werewolves,1 vamphunters in it so vampires have their ultimate enemy and also with also with boss dracula...
     
  6. -Kobas-

    -Kobas-

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    LOL no only pure Vampire War :)
     
  7. arphax214

    arphax214

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    oh i c.sorry.....well you can add them as creeps or boss?
     
  8. -Kobas-

    -Kobas-

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    Well that is good idea I can make mode where players works together against humans and Warewolf :D
     
  9. Vengeancekael

    Vengeancekael

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    eeew too much bold text :D Nice to see you've finally uploaded this. (Somehow i think that you want to break my maps record)
     
  10. -Kobas-

    -Kobas-

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    1st. I know you are description dude :razz: but you will never be better than me :mwahaha: :xxd::xxd::xxd:

    2nd. Thanks :thumbs_up:

    3th. I will try to do that ofc :xxd:
     
  11. Lifee_72

    Lifee_72

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    Too many fatal errors,i played 2 times for 40 min and both times i got 2 fatal errors
     
  12. Vengeancekael

    Vengeancekael

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    No you ain't :D
     
  13. -Kobas-

    -Kobas-

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    I don't know what to say :con: I tested map with players on bnet and all seams to work fine, also I tried many times solo and all was again fine :cute:

    But again I must say that you are right once or 2 times I got fatal error! But after I fixed some triggers all was again fine! Maybe if you can tell me when exactly fatal error crush game, or maybe after witch action? So I can check it!

    Btw, thanks for comment :thumbs_up:
     
  14. Lifee_72

    Lifee_72

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    when errors showed up i just was in the base ( day time ) and killing creeps with skeletons (both times) idk what other players are doing i will try to play again now, and btw do u have garena ?Also i want say map is very good
     
  15. -Kobas-

    -Kobas-

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    Y, but if you ask me Garena isn't so good, Bnet is far more better (My opinion :razz:)
    Find me there '-Kobas-' :xxd: we can test map if you want?

    Or on Bnet 'Kobas...'
     
    Last edited: Oct 31, 2010
  16. Lifee_72

    Lifee_72

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    lets test now in garena and i rated 5/5 :)
     
  17. Lifee_72

    Lifee_72

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    I played again and i again i have fatal error, here is the replay check it ..
     

    Attached Files:

  18. -Kobas-

    -Kobas-

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    Dude that isn't my map? :eekani:
     

    Attached Files:

    • wOOt.JPG
      wOOt.JPG
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  19. Lifee_72

    Lifee_72

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    lol it seems ive attachment the wrong replay.. ok tommorow i will play again and will send you the fatal error