- Joined
- Jan 17, 2010
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Vampire Clan Wars
-Vampire Clan Wars-
Welcome to the world of Vampire. You are now one of the eternally damned. Make allies and enemies, fight creatures both living and undead and feed on the mortals of this world. It will be up to you to make sure you see another night.
Author: -Kobas-
Game type: something like arena, rpg, and loap!
Players: FFA
Size: 160x160 (Playable 149x148)
Map size: 2.05 MB (2,150,400 bytes)
Current Progress -> Beta Version 1
There are 6 Vampire clans, each one has different champion (Hero). Also each clan has 1 unique unit! Each Vampire will burn if he leaves Safe Ground, but if he can't leave Safe Ground how will he feed and survive! Vampire can feed on Slaves or any other Dark Minion!
Day:
Humans are going to work, farmers are working on farm, more guards on duty... Animals are awake...
Night:
Whole new game, because now Vampires are here to attack, destroy and crush their enemies!
Vampire need to feed constantly, if his mana (Blood) reaches 0 he will die! Vampire can feast on any living being but he can't feast on Hunters or Guard while they have full hit points, they must be damaged (50% or 25%).
Ventrue can't feast on animals!
Within the World, there are clans: groups of vampires related to each other through the Embrace with unique Disciplines and Attributes.
The Brujah are passionate idealists. At times, this passion can lead them to trouble since they tend to make their arguments with their fists and not words.
If any clan were close to the Beast, it would be the wildly nomadic Gangrel. Usually preferring to be loners, the Gangrel clan has recently severed its ties with the World. With their feral nature, the Gangrel are much more attuned to animals and have the ability to take on animal forms.
Hideous and disgusting, the Nosferatu are cursed with a grotesque form. Forced into the shadows of the night, the Nosferatu have learned to adapt and hide from society.
The least trusted of the Vampire clans, the Tremere are blood sorcerers. Using blood magic, or Thaumaturgy, the Tremere guard their secrets quite religiously and do not take outsiders into their confidence.
The Vampire leaders of the World, the Ventrue. With their large bank accounts, the Ventrue have acquired quite expensive tastes. This allows them to gain easier acceptance into the World; however, they cannot lower themselves to ever feed on rats.
Insane by nature, the Malkavians see the world in a different light than anyone else. This "insight" allows Malkavians to see the true intentions of others.
Icons, Loading Screen and import stuff ->
All Attack and Armor types done by myself!
Trees, grass and rock models imported from Ultimate Terraning Map 3.0
Also All Icons for Abilities and Disciplines are work of CRAZYRUSSIAN!
Blood Potions are work of GooS!
Loading Screen and minimap done by myself!
The Ventrue Skin is work of Kazzo!
The Malcavians Skin is work of Final Tyrant!
The Malcavians and the Ventrue Vampire Icon is work of Egg!
Item Claymore Icon is work of f SkriK!
Ring Icons are work of kola!
Systems->
Critical Strike (is not ability you will see) done by myself
Damage Show System done by myself because it can work with tutorial triggers in my case!
Jump done by Paladon!
Fear (Human can sense power of Darkness) done by myself
Item System done by myself
Attack Type
Fist: Deals 90% to Animal Skin Armor; 80% to Mail Armor; 80% to Arcane Armor; 70% to Hunter Armor; 70% to Vampire Armor
Animal: Deals 90% to Mail Armor; 90% to Arcane Armor; 80% to Hunter Armor; 80% to Vampire Armor
Steel: Deals 110% to Cloth Armor; 110% to Animal Skin Armor; 90% to Arcane Armor; 80% to Hunter Armor; 80% to Vampire Armor
Arcane: Deals 120% to Cloth Armor; 120% to Animal Skin Armor; 110% to Mail Armor; 90% to Hunter Armor; 90% to Vampire Armor
Hunter: Deals 130% to Cloth Armor; 130% to Animal Skin Armor; 120% to Mail Armor; 110% to Arcane Armor
Vampire: Deals 130% to Cloth Armor; 130% to Animal Skin Armor; 120% to Mail Armor; 110% to Arcane Armor
Armor Type
Cloth: Reduce damage by 110% from Steel Attack; 120% from Arcane Attack; 130% from Hunter Attack; 130% from Vampire Attack
Animal Skin: Reduce damage by 90% from Fist Attack; 110% from Steel Attack; 120% from Arcane Attack; 130% from Hunter Attack; 130% from Vampire Attack
Mail: Reduce damage by 80% from Fist Attack; 90% from Animal Attack; 110% from Arcane Attack; 120% from Hunter Attack; 120% from Vampire Attack
Arcane: Reduce damage by 80% from Fist Attack; 90% from Animal Attack; 90% from Steel Attack; 110% from Hunter Attack; 110% from Vampire Attack
Hunter: Reduce damage by 70% from Fist Attack; 80% from Animal Attack; 80% from Steel Attack; 90% from Arcane Attack
Vampire: Reduce damage by 70% from Fist Attack; 80% from Animal Attack; 80% from Steel Attack; 90% from Arcane Attack
Fortified: Reduce damage from all attacks to 25%.
Pictures of map terrain!
Early Beta Version 1.0 -> 2.0
Fixed Stuff
1. Altar upgrades (2nd and 3th) have same pathing map as altar (1st)
2. Vampire can't now burn after revival
3. Hunters don't chase Vampires (not to base)
4. Dead Vampire corpse will not burn if he is on Safe Ground
5. After revival Vampire gains full hp and mana
6. All descriptions that used 'Steel' was written 'Stell'
Added Stuff
1. New text message when Vampire dies
2. Multiboard
Changed Stuff
1. In Single player mode map now remains hidden
2. Icon of Dark Hunter
3. Gangrel Clan Champion Champion Aura Ability to Beast Aura Ability
4. Elite units movement speed from 400 to 300
5. Increases cost of blood potions by 250%
6. Removed Evasion from Dark Minions
7. Deleted message when Vampire lose all his blood and die
8. Special Effects with burning
9. Vampire will now lost 1 point of blood every 1 second (1.5 before)
10. Base attack cooldown of Hell Beast was increased from 2 to 2.5
Early Beta Version 2.0 -> 3.0
Fixed Stuff
1. Improved Lumber Harvesting
3. Vampire Revival
4. Some bugs with Vampire Abilities
5. Fear
Added Stuff
1. Normal Items
->Weapons
->Armors
->Shields
->Jewelry
->Misc
Changed Stuff
1. Vampires starts with level 1
3. Collision size
4. Veteran Ability max level from 10 to 25
5. Vampire death time is now 30 seconds
Early Beta Version 3.0 -> 4.0
Fixed Stuff
1. Item System (Even more)
2. Some triggers
3. DISBTN Icon
4. Text message that show primary attribute
Added Stuff
1. New Unit: Dark Fiend
2. Vampire can carry 2 Misic items
3. Military Quests:
[1] Kill Legendary Wolf
[2] Kill Crab Behemoth
[3] Kill 25 Farmers
[4] Kill 10 Guards
[5] Kill 100 Animals
[6] Kill 75 Villagers
[7] Kill 15 Enemy Vampires
[8] Kill Elite Guard
[9] Kill Ancient Hydra
[10] Kill Vampire Hunter
4. Military Main Quest: Slay Enemy Clan Vampire Father
5. Economy Quests:
[1] Gather 5000 Dark Mineral
[2] Buy 10 Blood Potions
[3] Train 15 Slaves
[4] Train 5 Elite Warriors
[5] Capture 1 of 3 Resource Points
[6] Train Merchant
[7] Research Level 2 Merchant Skill
[8] Research Level 5 Father Skill
[9] Bribe 50 enemies
[10] Gain 6 Merchant Scrolls
6. Economy Main Quest: Bribe Enemy Clan Vampire Father
7. some JASS scripts for some spells
8. Item: Blood Orb
9. Item: Guardian Orb
10. Item: Ancient Rune
11. Item: Burning Spear
12. Ability: Dark Attack (Dark Fiend)
13. Ability: Frost Nova (Lich)
Changed Stuff
1. Item System description
2. Skeleton movement speed from 270 to 300
3. Ultimate units hotkeys and build place
4. Spy unit description
5. Necromancer unit to Lich
Early Beta Version 4.0 -> B 1.0
Fixed Stuff
1. Loading Screen
2. Game Goal
3. Bounty Text Display
4. Some Abilities like: Sell and Buy Lumber
Added Stuff
1. New Game Goal
4. Fountain of Blood
Changed Stuff
1. Merchant skill upgrade from base 500 to 1000
2. Better Quest Finished message
3. Dark Fiend can be trained after first upgrade
4. Father upgrade increase life 25% instead of 20% but don't increase armor
Map has over 21.000 doodads
Map average loading time on internet is 55 seconds (Average PC configuration)
Total hours spent on map: over 30 hours for now
For Now:
Map has over 120 custom abilities
Map has over 100 custom items
Map has over 400 custom objects
Map has over 150 triggers
Map has over 250 placed units
Map has over 200 regions
Please if you have any idea or want to help send me a message or leave comment!
P.S. I will edit post after each larger progress!
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