- Joined
- Jun 17, 2010
- Messages
- 2,275
Im torn between Johan and Fladder. Someone quick influence my vote!
Two with 11 votes, one with 13 ---- in a contest where the poll determines a measly 25% of the winner?I see there are three people with most points... just like always... man, sometimes I wish for a more intresting competition when it's not that clear who will obviously win from the middle of voting time... still wonder what will be the judge raitings.
But is it a world wonder?
Stop gaining on me Oziris, it's futile.
Reviews... sort ofCourtesy of a drunk but truthful fladdermaskenJohannesr, I love your out there ideas. But this didn't strike me as much as for instance your Ion Storm terrain (which more or less left me speechless, damn that was a fine terrain). Sure, this is actually the first time I've seen someone portray the outline of a metropolitan district without it looking like horsecrap. And sure you have a thing for finding just the models to help you with the above mentioned. But I still can't come to like that lighting. The notion to model planets or moons with the cloudbox is a very commendable one, but it didn't really work out quite as well in my opinion. The clouds in general appear spammed and unpleasant, I just can't help but to mention that. Again I'm farily sure most of my fellow colleagues would burn me at the stake for even considering that, but I just can't ignore it. On the plus side I actually didn't like the foreground at first, but now I've grown rather fond it. You really are a great terrainer, you've made that blatantly obvious on numerous occasions, but I feel like you could take it much further than this. L2love, this is a very beautiful piece apart from a few very eyesore details, to put it as fladdermasken~ish as I could possibly muster in this state. In fact, if it hadn't been for said flaws I would've voted for you. My main concern being the mountains - they just look like chaotic noise. Pardon the asperity, but that was just a major turn off. My second, far less decisive, concern is the clouds. They look better than your first rendition, much better at that, but they still appear stretched and spammed. And I'm still not sure I like the color, fairly subjective critique, but critique nonetheless. But really, apart from this you pulled out a great piece from your arse. Chains might be a bit overdue, but as far as the constructions go... excellent work. I'm especially partial to how you used the cityscape doodads to such an extent that they actually look proper sexy. The towers and the bridge, major plus on the side. Could do with a tad bit more tree variation, if not different models then at least different color tones to detract from the otherwise monochromatic curtain of pines. But that's just a matter of preference. Looking forward to more terrains from you, oh yes I am. Azurot, my lovely little Azurot. You have the uncanny ability to impress me with whatever you conjour. I can't even put my finger on it. I guess it's your sense of style that just indulges me. Apart from that, your terrain does seem rather unfinished. I don't think you actually put too much effort into this one, and I'm open to discuss that statement if you would care to. But yes, technically I can't point out much that I would consider fatal flaws. A few misplaced and disfigured rocks in the foreground, lack of eyecandy etc. Well actually, the latter is something that could and should be considered. But I suppose that applies to my earlier assumption of you not putting as much effort into this as you could. Alagremm, I've actually never seen you terrain before, or seen much of you period. If this is your first try, kudos, you've actually made an impression on me. Has some flaws that could be tended to however, and I'd be more than willing to point them out for you as I take delight in pointing out seemingly inconspicuous flaws. For instance, I like the choice of textures for the rocks, but you picked a the poorest of models on which it's attached (refering to the pointy ones) - at least poorest choice of models to highlight. As much as I love the pillar-like stalagmites, you should still avoid those rough edges. I mean rough in this case is okay, but not pentip pointy. Another detail which caught my eye is the ferns and shrubbery growing on the plateau. Doesn't seem like there should be such a contrast in color tones. Find one tone that suits the enviroment, and vary it only slightly to get a neat gradient effect. Apart from the mentioned pentip edges, you did a marvelous job with the background and the fading. And I'm quite partial to the concept of the tiny houses, well designed. As a matter of fact, this entire concept pretty much pleases me. To wreck it would be mostly nitpicking (and not the kind of nitpicking I generally favor) Hope to see more from you in the future. Speaking of which, make sure you enter this - since there'll be a slight break in between contests after this one is wrapped up.
That concludes my thoughts...
|
Alagremm, I've actually never seen you terrain before, or seen much of you period. If this is your first try, kudos, you've actually made an impression on me. Has some flaws that could be tended to however, and I'd be more than willing to point them out for you as I take delight in pointing out seemingly inconspicuous flaws. For instance, I like the choice of textures for the rocks, but you picked a the poorest of models on which it's attached (refering to the pointy ones) - at least poorest choice of models to highlight. As much as I love the pillar-like stalagmites, you should still avoid those rough edges. I mean rough in this case is okay, but not pentip pointy. Another detail which caught my eye is the ferns and shrubbery growing on the plateau. Doesn't seem like there should be such a contrast in color tones. Find one tone that suits the enviroment, and vary it only slightly to get a neat gradient effect. Apart from the mentioned pentip edges, you did a marvelous job with the background and the fading. And I'm quite partial to the concept of the tiny houses, well designed. As a matter of fact, this entire concept pretty much pleases me. To wreck it would be mostly nitpicking (and not the kind of nitpicking I generally favor) Hope to see more from you in the future.
Same as saying; Obama is best, but idk why..... Find out before voting..
M0rbid is out of town, should be back in a day or two. I don't know about Chaos, but he's usually crazy efficient - so as soon as I have the judging on my desk I'll have the results posted shortly after. This really is the only answer I'll provide, because this will apply until I say otherwise.when are the results coming up?
I have M0rbid's judging, I expect to get my hands on Chaos' soon enough seeing as he's done already. I'll compile it in an hour or less, so expect them shortly. The math definitely won't take me long seeing as there's a considerable ammount less entries to compile this time around.When can we see the results?