- Joined
- Aug 23, 2014
- Messages
- 208
Jump to: Squire | Ranger | Thief | Cleric | Magician | Mystic | Bottom
| Talents | |
Squire |
LVL
| Icon | First | Second | Third |
10
| Increases maximum health by 15%. | Increases armor value of equipped shields by 50%. | Increases evasion by 5%. | |
15
| Increases threat generated through damage by 15%. | Increases all physical ability damage by 7%. | Reduces damage taken from critical strikes by 15%. | |
20
| Increases attack speed by 10%. | Increases movement speed by 10%. | Increases damage blocked by 'Parry' by 15% and threat bonus from 'Heroic Presence' by 7%. | |
25
| 'Hateful Strike' and 'Backhand' will now also deal damage within a small area of effect when a two-handed weapon is equipped. | 'Taunt' will now deal additional spellpower x 1.5 magic damage. | When evading an attack, the attacker takes 30% of damage dealt as physical damage. Reflected damage can not be reflected again. |
Berserker |
LVL
| Icon | First | Second | Third |
10
| Increases maximum health by 15%. | Increases armor value of equipped shields by 50%. | Increases evasion by 5%. | |
15
| Increases threat generated through damage by 15%. | Increases all physical ability damage by 7%. | Reduces damage taken from critical strikes by 15%. | |
20
| Increases attack speed by 10%. | Increases movement speed by 10%. | Increases damage blocked by 'Parry' by 15% and threat bonus from 'Heroic Presence' by 7%. | |
25
| 'Hateful Strike' and 'Backhand' will now also deal damage within a small area of effect when a two-handed weapon is equipped. | 'Taunt' will now deal additional spellpower x 1.5 magic damage. | When evading an attack, the attacker takes 30% of damage dealt as physical damage. Reflected damage can not be reflected again. | |
30
| 'Hateful Strike' stun duration increased by 1 second. | Increases attack speed by 10%. | Increases evasion by 5%. | |
35
| Successful melee attacks have a 10% chance to interrupt enemy spellcasting. | Every tick of 'Gaping Wounds' replenishes 1 Mana. | Increases threat generated by 10% when 'Heroic Presence' is active. | |
40
| Increases chance to score a critical hit by 10%. | 50% chance to debuff the current target with 'Gaping Wounds' when scoring a critical hit. | 'Demoralizing Shout' attack power reduction increased by 5%. | |
45
| Decreases cooldown of 'Hateful Strike' and 'Shield Slam' by 25%. | Two-handed weapons may hit one additional target. | Removes 'Berserker Rage' malus on damage received. | |
50
| Increases attack power by 15% with two-handed weapons. | Decreases cooldown of 'Heaven's Edge' and 'Lightning Blade' by 25%. | Increases attack power by 15% with one-handed weapons. |
Crusader |
LVL
| Icon | First | Second | Third |
10
| Increases maximum health by 15%. | Increases armor value of equipped shields by 50%. | Increases evasion by 5%. | |
15
| Increases threat generated through damage by 15%. | Increases all physical ability damage by 7%. | Reduces damage taken from critical strikes by 15%. | |
20
| Increases attack speed by 10%. | Increases movement speed by 10%. | Increases damage blocked by 'Parry' by 15% and threat bonus from 'Heroic Presence' by 7%. | |
25
| 'Hateful Strike' and 'Backhand' will now also deal damage within a small area of effect when a two-handed weapon is equipped. | 'Taunt' will now deal additional spellpower x 1.5 magic damage. | When evading an attack, the attacker takes 30% of damage dealt as physical damage. Reflected damage can not be reflected again. | |
30
| Increases the time a taunted enemy will ignore other targets by 2 seconds. | 'Gaping Wounds' duration increased by 6 seconds. | 'Parry' chance to reduce damage increased by 5%. | |
35
| All threat generated on enemies that are not attacking the Crusader is increased by 25%. | Attacks against enemies casting a spell deal 15% more damage [applied after armor and resistance rules]. | Increases maximum HP by 15%. | |
40
| When 'Heroic Presence' is active, all physical damage taken by the Crusader is reduced by 10% [applied before armor rules]. | 'Hateful Strike' now also interrupts the target. | All healing received increased by 20%. | |
45
| Decreases cooldown of 'Crucify' and 'Shield Slam' by 25%. | Increases chance to score a critical hit by 15%. | When the HP of the Crusader fall below 25% of the current maximum, all damage taken is reduced by 50% [applied after armor and resistance rules]. | |
50
| All magic damage dealt by the Crusader generates 30% more threat. | Decreases cooldown of 'Hateful Strike', 'Gaping Wounds' and 'Revenge' by 25%. | 5% chance to reset all cooldowns when attacking enemies with standard attacks [effect can only occur once every 30 seconds]. |
Ranger |
LVL
| Icon | First | Second | Third |
10
| Increases attackpower and spellpower of equipped weapons by 30%. | Increases pet stat score by 20%. | Increases maximum HP by 15%. | |
15
| Increases attack speed by 10%. | Increases maximum MP by 15%. | Increases chance to hit with standard attacks by 10%. | |
20
| Increases attack speed by 10%. | Increases all elemental damage by 15%. | Increases chance to score a critical hit with healing spells by 7%. | |
25
| Your 'Servant of Nature' is now a wolf. Your 'Servant of the Skies' is now a falcon. Attack speed (Servant of Nature) and spell haste (Efreet and Nymph) of minions increased by 15%. | Your 'Servant of Nature' is now a bear. Your 'Servant of the Skies' is now a raven. All minions have a 15% increased chance to score a critical strike for damage and healing done. | Your 'Servant of Nature' is now a treant. Your 'Servant of the Skies' is now a crow. Attack power (Servant of Nature) and spell power (Efreet and Nymph) of minions increased by 15%. |
Hunter |
LVL
| Icon | First | Second | Third |
10
| Increases attackpower and spellpower of equipped weapons by 30%. | Increases pet stat score by 20%. | Increases maximum HP by 15%. | |
15
| Increases attack speed by 10%. | Increases maximum MP by 15%. | Increases chance to hit with standard attacks by 10%. | |
20
| Increases attack speed by 10%. | Increases all elemental damage by 15%. | Increases chance to score a critical hit with healing spells by 7%. | |
25
| Your 'Servant of Nature' is now a wolf. Your 'Servant of the Skies' is now a falcon. Attack speed (Servant of Nature) and spell haste (Efreet and Nymph) of minions increased by 15%. | Your 'Servant of Nature' is now a bear. Your 'Servant of the Skies' is now a raven. All minions have a 15% increased chance to score a critical strike for damage and healing done. | Your 'Servant of Nature' is now a treant. Your 'Servant of the Skies' is now a crow. Attack power (Servant of Nature) and spell power (Efreet and Nymph) of minions increased by 15%. | |
30
| Increases attack speed by 10%. | Increases all resistances by 10%. | Increases attack speed of the Servant of Nature and Servant of the Skies by 15%. | |
35
| Increases duration of 'Flaming Arrow' by 6 seconds. | Increases duration of 'Ensnare' by 60%. | All threat generated by damage is reduced by 20%. | |
40
| Attacks in the back of an enemy deal 10% additional damage. | Each point of Agility also adds 0.5 to armor penetration. | 'Servant of Nature' is immune to critical hits. | |
45
| Increases chance to score a critical hit by 10%. | Cooldown of 'Multishot' and 'Magic Arrow' reduced by 25%. | Cooldown of 'Claw Strike' and 'Beast Fury' reduced by 25% | |
50
| 5% chance to reset all cooldowns when dealing damage with standard attacks [effect can only occur once every 30 seconds]. | Critical strikes will poison the target, reducing spell haste, movement and attack speed by 10% for 6 seconds. | 'Claw Strike' deals damage in a small area of effect. |
Druid |
LVL
| Icon | First | Second | Third |
10
| Increases attackpower and spellpower of equipped weapons by 30%. | Increases pet stat score by 20%. | Increases maximum HP by 15%. | |
15
| Increases attack speed by 10%. | Increases maximum MP by 15%. | Increases chance to hit with standard attacks by 10%. | |
20
| Increases attack speed by 10%. | Increases all elemental damage by 15%. | Increases chance to score a critical hit with healing spells by 7%. | |
25
| Your 'Servant of Nature' is now a wolf. Your 'Servant of the Skies' is now a falcon. Attack speed (Servant of Nature) and spell haste (Efreet and Nymph) of minions increased by 15%. | Your 'Servant of Nature' is now a bear. Your 'Servant of the Skies' is now a raven. All minions have a 15% increased chance to score a critical strike for damage and healing done. | Your 'Servant of Nature' is now a treant. Your 'Servant of the Skies' is now a crow. Attack power (Servant of Nature) and spell power (Efreet and Nymph) of minions increased by 15%. | |
30
| Increases maximum MP by 15%. | Increases chance to score a critical hit with damage spells by 10%. | Increases maximum MP of spirits by 15%. | |
35
| Increases spell haste by 15%. | Increases armor penetration by 25%. | Increases spell power by 10%. | |
40
| Increases range of 'Remedy' by 50%. | Each point of intelligence also adds 0.2 poison damage to the standard attack. | Increases duration of 'Feline Reflexes' by 5 seconds. | |
45
| Cooldown of 'Nature's Blessing' reduced by 25%. | Cooldown of 'Barbed Arrow' and 'Flaming Arrow' reduced by 25%. | Increases spell haste of spirits by 20%. | |
50
| When using healing spells on other targets, the caster is also healed by 50% of the healed amount. | Allows to summon both Efreet and Servant of Nature at the same time. | Allows to summon both Efreet and Nymph at the same time. |
Thief |
LVL
| Icon | First | Second | Third |
10
| Increases attack speed by 10%. | Increases physical ability damage by 7%. | Increases damage dealt through physical critical strikes by 25%. | |
15
| Increases maximum HP by 15%. | Increases chance to hit with standard attacks by 10%. | Increases attack power of equipped main hand weapon by 30%. | |
20
| Increases movement speed by 10%. | Increases all resistances by 10%. | Increases maximum MP by 15%. | |
25
| Sleep duration of 'Dazing Trap' increased by 10 seconds. | 'Sweeping Blades' will now grant 30% more attack speed but will no longer hit multiple targets. | 'Blurred Motions' will now also increase movement speed by 50% for 5 seconds. |
Assassin |
LVL
| Icon | First | Second | Third |
10
| Increases attack speed by 10%. | Increases physical ability damage by 7%. | Increases damage dealt through physical critical strikes by 25%. | |
15
| Increases maximum HP by 15%. | Increases chance to hit with standard attacks by 10%. | Increases attack power of equipped main hand weapon by 30%. | |
20
| Increases movement speed by 10%. | Increases all resistances by 10%. | Increases maximum MP by 15%. | |
25
| Sleep duration of 'Dazing Trap' increased by 10 seconds. | 'Sweeping Blades' will now grant 30% more attack speed but will no longer hit multiple targets. | 'Blurred Motions' will now also increase movement speed by 50% for 5 seconds. | |
30
| Increases stun duration of 'Backstab' by 1 second. | Increases attack power by 5%. | Increases attack speed by 10%. | |
35
| Increases chance to score a critical hit by 10%. | Removes movement speed penalty when stealthed. | 'Backstab' also interrupts the target. | |
40
| Increases damage dealt through physical critical strikes by 30%. | Increases duration of 'Sweeping Blades' by 10 seconds. | 'Embrittling Acid' also reduces all resistances of the target by 10%. | |
45
| Movement speed increased by 10%. | Cooldown of 'Backstab' and 'Bladefury' reduced by 25%. | Increases damage dealt when attacking targets from behind by 10%. | |
50
| 3% chance to reset all cooldowns when dealing damage with standard attacks [effect can only occur once every 30 seconds]. | Attacks from behind the target will ignore armor. | When receiving an otherwise deadly blow, the assassin will avoid all incoming damage for 2 seconds [effect can only occur once every 30 seconds]. |
Bard |
LVL
| Icon | First | Second | Third |
10
| Increases attack speed by 10%. | Increases physical ability damage by 7%. | Increases damage dealt through physical critical strikes by 25%. | |
15
| Increases maximum HP by 15%. | Increases chance to hit with standard attacks by 10%. | Increases attack power of equipped main hand weapon by 30%. | |
20
| Increases movement speed by 10%. | Increases all resistances by 10%. | Increases maximum MP by 15%. | |
25
| Sleep duration of 'Dazing Trap' increased by 10 seconds. | 'Sweeping Blades' will now grant 30% more attack speed but will no longer hit multiple targets. | 'Blurred Motions' will now also increase movement speed by 50% for 5 seconds. | |
30
| Increases attack speed by 10%. | Increases maximum MP by 15%. | Movement speed increased by 10%. | |
35
| 'Song of Peace' reduces threat generated by additional 5%. | 'Inspire' Cooldown reduced by 25%. | Increases damage dealt through physical critical strikes by 30%. | |
40
| Increases armor reduction of 'Embrittling Acid' by 15%. | 'Song of Peace' also increases spell haste of the target by 7%. | Cooldown of 'Backstab' and 'Sweeping Blades' reduced by 25%. | |
45
| 'Song of Vigor' strength bonus increased by 30%. | 'Song of Elements' also increases resistances against fire, water and lightning damage by 10%. | 25% chance on attack to deal 30% of attack power as lightning damage. | |
50
| When a unit is being killed, there is a 35% chance to get a second roll on the droptable. | Allows for one additional song to be active on the same target. | When the bard is not the current main target of an attacked enemy, there is a 5% chance to enter stealth mode [effect can only occur once every 30 seconds]. |
Cleric |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases maximum MP by 15%. | Decreases all threat generated through damage or healing by 15%. | |
15
| Increases all elemental damage by 10%. | Increases all resistances by 10%. | Increases all healing received by 15%. | |
20
| Increases movement speed by 10%. | Increases chance to score a critical hit by 5%. | Increases healing done by 10%. | |
25
| 'Soul Strike' and 'Heal' now have a 33% chance to hit an additional target nearby. | 'Crippling Curse' and 'Sunfire' will now generate 50% more threat when 'Steel Body' is active and 50% less threat without. | 'Heal' and 'Flash Heal' now cast 50% faster if used on oneself. |
Bishop |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases maximum MP by 15%. | Decreases all threat generated through damage or healing by 15%. | |
15
| Increases all elemental damage by 10%. | Increases all resistances by 10%. | Increases all healing received by 15%. | |
20
| Increases movement speed by 10%. | Increases chance to score a critical hit by 5%. | Increases healing done by 10%. | |
25
| 'Soul Strike' and 'Heal' now have a 33% chance to hit an additional target nearby. | 'Crippling Curse' and 'Sunfire' will now generate 50% more threat when 'Steel Body' is active and 50% less threat without. | 'Heal' and 'Flash Heal' now cast 50% faster if used on oneself. | |
30
| Attackspeed and spellhaste bonus of 'Symbol of Fury' increased by 10%. | Increases maximum MP by 15%. | Increases spell power by 5%. | |
35
| Resistance bonus granted by 'Confidence' increased by 7%. | Critical hits with spells generate 50% less threat. | Decreases cooldown of 'Burst of Light' by 33%. | |
40
| 'Sunfire' now also heals friendly targets in range by Spellpower x 0.7. | Increased chance to score a critical hit with spells on targets affected by 'Crippling Curse' by 10%. | Decreases MP cost of 'Heal' and 'Flash of Light' spells by 20%. | |
45
| 'Crippling Curse' replenishes 2 Mana per tick. | Decreases cooldown of 'Crippling Curse' by 50%. | Increases Spell haste by 15%. | |
50
| 50% chance to reset all cooldowns when scoring a critical hit with damage spells [effect can only occur once every 30 seconds]. | All magic and shadow damage dealt heals allies in range by 3% of the damage dealt. | Decreases Cooldown of 'Mend' by 30%. |
Monk |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases maximum MP by 15%. | Decreases all threat generated through damage or healing by 15%. | |
15
| Increases all elemental damage by 10%. | Increases all resistances by 10%. | Increases all healing received by 15%. | |
20
| Increases movement speed by 10%. | Increases chance to score a critical hit by 5%. | Increases healing done by 10%. | |
25
| 'Soul Strike' and 'Heal' now have a 33% chance to hit an additional target nearby. | 'Crippling Curse' and 'Sunfire' will now generate 50% more threat when 'Steel Body' is active and 50% less threat without. | 'Heal' and 'Flash Heal' now cast 50% faster if used on oneself. | |
30
| Duration of 'Symbol of Fury' increased by 30 seconds. | Increases attack speed by 10%. | Increases armor by 10%. | |
35
| Increases duration of 'Divine Fist' by 2 seconds. | Evasion now also affects attacks in the back. | Increases threat generated by 10% when 'Steel Body' is active. | |
40
| Increases chance to score a critical hit with all elemental damage dealt by 15%. | 'Body and Mind' chance to trigger increased by 3%. | 'Stone Skin' Cooldown reduced by 50%. | |
45
| Decreases cooldown of 'Fist Flurry' by 30%. | 5% chance on attacks to debuff the target with 'Crippling Curse' | Allows to evade physical ability damage. When successful, damage dealt is reduced by 50% [does not protect from debuffs or special effects]. | |
50
| 'Divine Fist' finishing attack deals splash damage in small area of effect. | 'Steel Body' spell restrictions removed. | Grants immunity to critical hits. |
Magician |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases maximum MP by 15%. | Increases damage dealt through critical strikes of spells by 20%. | |
15
| Increases all fire and physical spell damage by 10%. | Increases all water and lightning spell damage by 10%. | Increases all magic and shadow spell damage by 10%. | |
20
| Increases all resistances by 10%. | Critical Strikes with spells deal 25% less threat. | Increases spell haste by 10%. | |
25
| 'Magic Missile' recovers 15% of the damage dealt as HP for the caster. | 'Water Globes' is now an instant cast ability with a cooldown of 15 seconds. | 'Dispel Magic' is now an instant cast area-of-effect spell. |
Necromancer |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases maximum MP by 15%. | Increases damage dealt through critical strikes of spells by 20%. | |
15
| Increases all fire and physical spell damage by 10%. | Increases all water and lightning spell damage by 10%. | Increases all magic and shadow spell damage by 10%. | |
20
| Increases all resistances by 10%. | Critical Strikes with spells deal 25% less threat. | Increases spell haste by 10%. | |
25
| 'Magic Missile' recovers 15% of the damage dealt as HP for the caster. | 'Water Globes' is now an instant cast ability with a cooldown of 15 seconds. | 'Dispel Magic' is now an instant cast area-of-effect spell. | |
30
| Increases spell power by 5%. | Increases maximum MP by 15%. | Increases maximum HP by 15%. | |
35
| Skeletons and Skeleton Mages can be summoned without a corpse nearby. | Increases the duration of 'Frost Cage' by 10 seconds. | Increases spell haste by 15%. | |
40
| 'Fire Shield' also increases resistances of the target by 10%. | Reduces casting time of 'Fireball' by 0.5 seconds. | Increases armor reduction of 'Detonating Bones' by 30%. | |
45
| Skeleton and Skeleton Mage minions have a 15% improved chance to score a critical hit. | Increases chance to score a critical hit with fire and shadow spells by 10%. | Critical hits dealt with all shadow damage sources will now heal a nearby wounded ally by 25% of damage dealt. | |
50
| Allows Skeletons to use the 'Bash' ability. | Enchants the weapons of all skeleton minions with fire, adding 15% of damage dealt as fire damage to their attacks. | 'Curse of the Vampire' also recovers 2% of damage dealt as MP to all allies around. |
Sorcerer |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases maximum MP by 15%. | Increases damage dealt through critical strikes of spells by 20%. | |
15
| Increases all fire and physical spell damage by 10%. | Increases all water and lightning spell damage by 10%. | Increases all magic and shadow spell damage by 10%. | |
20
| Increases all resistances by 10%. | Critical Strikes with spells deal 25% less threat. | Increases spell haste by 10%. | |
25
| 'Magic Missile' recovers 15% of the damage dealt as HP for the caster. | 'Water Globes' is now an instant cast ability with a cooldown of 15 seconds. | 'Dispel Magic' is now an instant cast area-of-effect spell. | |
30
| 'Fireball' area of effect radius increased by 20%. | Increases maximum MP by 15%. | Spell power increased by 5%. | |
35
| Cooldown of 'Frost Cage' reduced by 50%. | Cooldown of 'Magic Missile' reduced by 25%. | Replenishes 1 Mana when scoring a critical hit with spells. | |
40
| Increases chance to score a critical hit with fire or water spells by 10%. | Increases chance to score a critical hit with lightning or magic spells by 10%. | 'Fire Shield' also increases armor of the target by 20%. | |
45
| 'Water Ball' reduces the spell haste of 'soaked' targets by 10%. | Critical hits with spells generate 50% less threat. | Increases spell haste by 15%. | |
50
| 'Meteor Strike' summons multiple boulders, spreading the area of effect over a wide area. | 'Lightning Charge' hits one additional target nearby for half damage. | Duration of 'Summon Water Elemental' increased by 40 seconds. |
Mystic |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases all resistances by 10%. | Increases all ability damage by 7%. | |
15
| Increases evasion by 5%. | Increases maximum MP by 15%. | Increases damage dealt through critical strikes of spells by 20%. | |
20
| Increases attack speed by 10%. | Decreases all threat generated by damage when using a staff by 15%. | Increases spell haste by 10%. | |
25
| Increases the number of charges of 'Jolting Strikes' by 2. | 'Bursting Touch' now deals damage in a 180° cone. | 'Distracting Weapon'-attacks now also drain 1 MP from the attacked target. |
Hexblade |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases all resistances by 10%. | Increases all ability damage by 7%. | |
15
| Increases evasion by 5%. | Increases maximum MP by 15%. | Increases damage dealt through critical strikes of spells by 20%. | |
20
| Increases attack speed by 10%. | Decreases all threat generated by damage when using a staff by 15%. | Increases spell haste by 10%. | |
25
| Increases the number of charges of 'Jolting Strikes' by 2. | 'Bursting Touch' now deals damage in a 180° cone. | 'Distracting Weapon'-attacks now also drain 1 MP from the attacked target. | |
30
| Increases movement speed by 10%. | Increases chance to score a critical hit by 10%. | Spell power increased by 7%. | |
35
| Decreases Cooldown of 'Distracting Weapon' by 30%. | Increases armor value of equipped shields by 50%. | 'Draining Timber' now also increases attack speed with staves by 15%. | |
40
| When using a staff, any attacks will also hit a second target within a range of 100 for 50% of damage dealt. | Decreases Cooldown of 'Blade Storm' by 30%. | Decreases Cooldown of 'Twisting Metal' by 30%. | |
45
| 'Jolting Strikes' will now also remove any movement impairing or stunning effects from the caster. | 'Imbue Armor' damage absorption increased by 60%. | 'Liquified Arms' now also applies to spell damage sources. | |
50
| 'Blade Storm' will now also interrupt and reduce the movement speed of all damaged enemies. | All attacks against targets affected by 'Twisting Metal' will always score a critical hit. | 'Binding Chains' will now also deal Attackpower x 1.5 physical damage to all enemies pulled towards the caster. |
Psion |
LVL
| Icon | First | Second | Third |
10
| Increases maximum HP by 15%. | Increases all resistances by 10%. | Increases all ability damage by 7%. | |
15
| Increases evasion by 5%. | Increases maximum MP by 15%. | Increases damage dealt through critical strikes of spells by 20%. | |
20
| Increases attack speed by 10%. | Decreases all threat generated by damage when using a staff by 15%. | Increases spell haste by 10%. | |
25
| Increases the number of charges of 'Jolting Strikes' by 2. | 'Bursting Touch' now deals damage in a 180° cone. | 'Distracting Weapon'-attacks now also drain 1 MP from the attacked target. | |
30
| 'Psionic Blade' can now absorb point-target and immediate abilities. | 'Psionic Blade' can now absorb enemy-target abilities. | 'Psionic Blade' can now absorb friendly-target abilities. | |
35
| Increases attack speed by 10%. | Increases spell haste by 10%. | Critical hits with spells generate 50% less threat. | |
40
| Attacks in 'Levitation'-state deal damage in a small radius. | Increases the maximum number of charges of your 'Psionic Blade' by 25%. | 'Mind Lash' can now jump up to 6 times. | |
45
| Absorbing a new spell with your 'Psionic Blade' will no longer reset charges. | Increases radius of 'Liquified Arms' by 100% and the casting range of 'Bursting Touch' by 100%. | 'Draining Timber' drain effect now also applies to one-handed weapons. | |
50
| Enslaved creatures gain 1 additional Attackpower for every 2 charges of your Psionic Blade. | 'Enslave' MP-penalty removed. | 'Imbue Armor' will now also shield friendly units within a medium range of the caster. |
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