Total necromancer minions make-over. I always have this idea of necromancers being an old man leading a bunch of skeletons. Currently necromancer in Gaias is mostly if not pure skill casting based. I am thinking instead of making necromancer spam skills all the time, lets change times up a bit. Adding new skills and talents that is paired with current skills. Cause I am too bored. Magicians cannot get the new skills, skills 1 to 13 are only available to job up-ed necromancer, and can get only be achieved via respecting skills. Remove the necromancer level 35 talent for this to work smoothly, I felt that talent is just boring in Whitepines. THE AIM IS NOT TO DECREASE NECROMANCER'S DPS RANK IN GAIA BUT RATHER GIVE IT AN ALTERNATIVE WAY TO MAKE THE CLASS PERFORM WITH MINIONS THAT MATCH THE DPS OF THE CURRENT SPELL CASTER BUILD.
Spells (Paired with current)
Level 1 Q Bone spear cost 12 mana (5 seconds cooldown) – Launches a spear towards the enemy, damaging it by 1x SP physical damage. Last 5 seconds, target affected by the debuff takes 10% more damage from minions.
Level 3 W Wraith Flames cost 5 mana (3 seconds cooldown) Deals SP X 2 to a unit, SP X 1 to all units nearby. Marking enemies with a -5% move speed debuff. Stacks up to 4 times debuff lasting for 6 seconds. (reworked)
Level 7 Z Atrophy Aura Increase the hit points and mana pool of your minions by 15%
Level 13 F Nether Skulls (Trigger spell) Every 3rd cast of any spell summons one skull that surrounds the caster, up to 3 skulls can be up at a same time. Each skull grants 3% SP, consumes 1 skull when you summon any skeleton minion. (reworked, replaced river of souls)
Level 25 and 27 are the usual summon minions
Level 33 E Glaze of Mephisto E cost 20 mana (30 seconds cooldown) – Stare into a monster through Mephisto himself, silencing it for 9 seconds, the target takes 15% more damage from all sources. Minions always crits when damaging units under this debuff. Unable to target bosses.
Level 37 R Sacrifice cost no mana (require 1 minion, 4 seconds cooldown) – Explode a minion dealing 5 x SP shadow/physical damage. Each corpse exploded heals all allies in a 500 radius for 25 mana and 50 hit points.
Level 43 Cloak of Baal D cost no mana (Toggle) Conjuring the veil of Baal himself, protecting the caster, minions are unaffected. Increase the stats of minions by 50, they still generate threat. 50% of the damage dealt by your minions now fuels your cloak, recharging it. The shield cannot be charge for more than SP x 3 points of damage.
Talents (addition 4th opinions in talents)
Level 10: Increase the stats of your minions by 20
Level 15: Increase minion damage by 10%
Level 20: Every third cast of Wraith Flames grants you 10 mana.
Level 25: Adds 2 skeleton warrior and 1 mage to the summon limit.
Level 30: Halves the cooldown on bone spear, increase the mana cost by 50%, bone spear effect now stacks 3 times if casted under the 5 seconds’ duration.
Level 35: Atrophy aura now also affects allies at 50% power.
Level 40: Every time you cast Wrath Flame on an enemy, it empowers all your minions, increasing their attack speed and cast speed by 10%, stacks up to 4 times. Buff last 6 seconds refreshed upon recast. (reworked)
Level 45: Whenever you take more than 50% of your total hit points from one source of damage, you gain damage reduction from all sources by 50% for 3 seconds, 30 seconds cool down. (reworked)
Level 50: Glaze of Mephisto can be used on bosses. Instead of silencing, it now reduces the total damage output of the targeted boss by 10%, also increasing the chance of receiving a critical hit from all sources by 10%. (Boss only) (Minions still crits 100%) (Re balanced)
Addition end game talents: Wicked Ward
Hit point and mana bonus from all items no longer affects you, instead they are transferred to benefit your minions.
Addition end game talents: Vaal Pack
Whenever a minion dies, there is 33% chance another of the similar type will rise and take its place.
Spells (Paired with current)
Level 1 Q Bone spear cost 12 mana (5 seconds cooldown) – Launches a spear towards the enemy, damaging it by 1x SP physical damage. Last 5 seconds, target affected by the debuff takes 10% more damage from minions.
Level 3 W Wraith Flames cost 5 mana (3 seconds cooldown) Deals SP X 2 to a unit, SP X 1 to all units nearby. Marking enemies with a -5% move speed debuff. Stacks up to 4 times debuff lasting for 6 seconds. (reworked)
Level 7 Z Atrophy Aura Increase the hit points and mana pool of your minions by 15%
Level 13 F Nether Skulls (Trigger spell) Every 3rd cast of any spell summons one skull that surrounds the caster, up to 3 skulls can be up at a same time. Each skull grants 3% SP, consumes 1 skull when you summon any skeleton minion. (reworked, replaced river of souls)
Level 25 and 27 are the usual summon minions
Level 33 E Glaze of Mephisto E cost 20 mana (30 seconds cooldown) – Stare into a monster through Mephisto himself, silencing it for 9 seconds, the target takes 15% more damage from all sources. Minions always crits when damaging units under this debuff. Unable to target bosses.
Level 37 R Sacrifice cost no mana (require 1 minion, 4 seconds cooldown) – Explode a minion dealing 5 x SP shadow/physical damage. Each corpse exploded heals all allies in a 500 radius for 25 mana and 50 hit points.
Level 43 Cloak of Baal D cost no mana (Toggle) Conjuring the veil of Baal himself, protecting the caster, minions are unaffected. Increase the stats of minions by 50, they still generate threat. 50% of the damage dealt by your minions now fuels your cloak, recharging it. The shield cannot be charge for more than SP x 3 points of damage.
Talents (addition 4th opinions in talents)
Level 10: Increase the stats of your minions by 20
Level 15: Increase minion damage by 10%
Level 20: Every third cast of Wraith Flames grants you 10 mana.
Level 25: Adds 2 skeleton warrior and 1 mage to the summon limit.
Level 30: Halves the cooldown on bone spear, increase the mana cost by 50%, bone spear effect now stacks 3 times if casted under the 5 seconds’ duration.
Level 35: Atrophy aura now also affects allies at 50% power.
Level 40: Every time you cast Wrath Flame on an enemy, it empowers all your minions, increasing their attack speed and cast speed by 10%, stacks up to 4 times. Buff last 6 seconds refreshed upon recast. (reworked)
Level 45: Whenever you take more than 50% of your total hit points from one source of damage, you gain damage reduction from all sources by 50% for 3 seconds, 30 seconds cool down. (reworked)
Level 50: Glaze of Mephisto can be used on bosses. Instead of silencing, it now reduces the total damage output of the targeted boss by 10%, also increasing the chance of receiving a critical hit from all sources by 10%. (Boss only) (Minions still crits 100%) (Re balanced)
Addition end game talents: Wicked Ward
Hit point and mana bonus from all items no longer affects you, instead they are transferred to benefit your minions.
Addition end game talents: Vaal Pack
Whenever a minion dies, there is 33% chance another of the similar type will rise and take its place.
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