1.35a
Added GroupMode
more support for GetLocalizedString
1.35
TalentGUIAddSpell resets the Spell to 0 after usage
Added the tooltip from TasButtonList
Can Hide choiceText+Box
(Lua)
Improved error messages for UnitSheets callbacks.
+function TalentChoiceAddSpells(choice, "AHbz,AHwe,AHab,AHmt")
+Talent.TasStats (choice add stats/AbilityFields)
Removed TalentPreMadeChoice
fixed some mp unSafe code
1.34d
Supports Localized data for choices
(jass) FrameLoader is optional now
(Lua) Improved OnLearn/OnReset callback functions
(Lua) Talent-functions taking ObjectEditor ObjectCodes now work without putting them into FourCC.
1.34c (vjass only) repeats the toc Loding after Loading the game
1.34b Recreates all Talent custom UI, after Loading the game to counter Save&Load Bug.
1.34a Fixed a possible desync with the Lua version
1.34 Added function TalentGetMacro(unit) it returns a text that could be used in TalentMacroDo to pick the talents the unit had done.
1.33
Resets the Talent Event real before Setting it to the wanted value.
TalentBox will now close when the current Selected Target dies.
TalentBox will now close after doing a choice and no further choice can be done.
Maybe the overglowing was fixed.
1.32a Fixed a bug in Lui with Talents beeing unselectable when adding abilties.
1.32.00
Improved the Dialog for allied shared Units.
Improved Level Boxes and Page switching.
fixed a bug with the Reset Button will be disable on Level not beeing the current selection.
One can now alter the space between Choice, the Bottom and the top.
Added an boolean array to disable the reset button as long that boolean is true.
Added udg_Talent__UnitCode inside Events binded Code it is the unitType beeing used by udg_Talent__Unit.
The Choice-Description fuses now with the Bottom and Right of the Choice Frame.
Fixed a glitch with disabled Reset Button.
Non Talent Users Show now a Box with the title reading "No Talent User".
Added a Lua Version