- Joined
- Mar 7, 2016
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I'm waiting for new version...
and nice job, bro
and nice job, bro
(182 ratings)
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Version 2.5.0. [08.03.2024] |
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Well I played through the start of the map with my friend, but we reached the area just past the first shop with the pressure plates, and neither of us were playing a hero with summons, and no items with summons had dropped, So i was unsure as to how we were supposed to continue. Can you give me a hint or something? sorry if this is something you've answered before. and thanks for the reply!
7 hours of life for few
Bad trade for sure
Time to nefr mage
P.S. Mage's hold pose with that legendary item
Here is the thing. All Strength and Intelligence heroes have multiple sources of damage. They actually have the tools to compete with eachother and with the Agility hero. However, very few non-Intelligence heroes have healing sources. So, a HPS metter (if I could actually do it) would look like that:Hey man
Great job on the maps, but you know I've got to ask if we can have a HPS-meter. Imo it shouldn't stay on screen like the DPS meter, but it could be accessed via an in-game command, such as -hps, or -heal... etc.
I think it would make a nice addition to the game.
I have thought about it over the years and it has been suggested multiple times. It's absoloutely impossible for me to do it considering that all game systems and mechanics are designed with str/int/agi in mind. Sorry.As I am not well versed in map making, I have no idea how difficult or easy a task this might be, so please take it with a grain of salt.
It might be cool to add an alternative mode for players to choose from that would allow multiple players to play classes from the same primary attribute, Obviously this is not as effective or as efficient as playing classes from different stat groups, but It could be fun for some people to give them a new way to play the map and add to its replayability.
Here is the thing. All Strength and Intelligence heroes have multiple sources of damage. They actually have the tools to compete with eachother and with the Agility hero. However, very few non-Intelligence heroes have healing sources. So, a HPS metter (if I could actually do it) would look like that:
Str: 0
Int: 650
Agi: 0
It would almost always be like that and it kinda seems purposeless to me.
It is from there, yes.Is the music of the map from Stargate Atlantis by any chance....?
Oddly fitting, I must say.
Stuff based on v2.1.9
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It's there. Look for a secret area somewhere in the corners of the corridors of the Treasure Room that lead to the Rune Circle.Been playing through solo, but im stuck at the moon rune puzzle, the only help i could find was that i need the moon stone, but it doesnt seem to be anywhere in the treasury. any help?
You sound annoyed by that.You are making me play the map once again...
You sound annoyed by that.
Thanks! Glad you like them.Came here to say, your newest heroes are amazing. Great job on them!
Yeah, I can't wait. I have big plans.I can't wait for the next patch to add support for 150+mb maps, so you can go HAM with new content and you don't need to remove these awesome heroes when you add new ones!
It's a Glyph. Whenever you take it, it activates the effect stated in an ability tooltip for your hero.I haven't played in a while, maybe I am just ignorant, and I am sorry in advance if that is a case, but can you explain to me what is this Heroism thing?
Yes. But it's not a priority on the list for the time being.On a side note, do you consider adding random events to the map?
This will take a long time from Blizzard, i think.I can't wait for the next patch to add support for 150+mb maps, so you can go HAM with new content and you don't need to remove these awesome heroes when you add new ones!
There is a Lever. And it's extremely close to the actual door. Pay attention, look carefully. It's well hidden.Can you give me a hint on how to open the panda shop?
Is there a switch or something similar in the vault? Or do I need to progress later into the game to open it?
Let me see if I understand properly: You expected on-hit effects like for example, Equip: Causes your auto-attacks to deal extra 25 standalone damage., to proc the Paladin passive ability? Well effects that proc on-attack are not actual attacks. So as far as I am concerned, everything here is clear.- There are some miss interpretations, for example I wanted to play Paladin. I was expecting item special attacks to trigger heal&mana too but they didn't.
Let me clear something out: All quests are available and completable. Always. However, Artifact items and 2 of the Legendary items are not acquirable in every game. This is personal design choise that I am going to stick to. I don't want players to find out how to acquire an Artifact item and then "god-mode" their way through the game every time. Acquiring such items should be rare and special. But again, all quests are completable except the one quest that is part of a Legendary item acquisition.- Like artist and audience, you have put great effort but we players also put great time in this game too. I have been searching for items and quests which may not even be available. Please, inform beforehand which quest are available. My search desire became a frustration.
I believe you refer to the Divine Armored golems in the end of the game? There are only 2-4 of them, so i wouldn't worry much about it.Unnecessarily long mob slaying due to 95% armor damage reduction. I am playing the game at easy-normal but it already took me too long.
Yes, I recently messed up experience gains and I am working on fixing the issue.- In order to reach level 18, you need to read TOMES OF EXPERIENCE (easy-normal). Random encounters rarely give experience. But, maybe you can change level caps for difficulty levels.
His "Fury" passive ability states that you don't get a skill point while empowered, but you gain it back when you get empowered once again. So the skill you are missing might have happened at level 18. I'll investigate.- Marauder bug : 1 skill missed due to empower. 17/18 skills. I lost the 1 skill at about level 12.
Did you go for pet build as Flame Warden? Because pets are strong when you go for pet build. You can't expect to mass Mana for example and have your Hydras deal tons of damage. If you want your Hydras to be powerful, you must build accordingly. Get the proper Glyphs and items that can make your summons incredibly strong. Certain effects have insane synergies, especially when it comes to pets.- Intelligence heroes are not balanced. Flame warden serpent/hydra was really weak.
"I don't like something" doesn't help me. Explain why and I might consider your opinion, but if you just tell me that you don't like it, I can't do much about it.- Most people liked the character and monster designs but I really didn't like them.
-save/load is a system created for ORPGs. This is a Dungeon Crawler. What missing items of quests are you talking about anyways?- You might add -save/load system so that we can get the missing items of quests.
I am having difficulties understanding you here, but I assume that it's difficult for you to teleport away after using Ultrasafe Teleporter. Well, it's pretty easy in multiplayer, but I guess Resurrection Stones are your only choice in singleplayer.- It was really annoying to find the resurrection stone to teleport back after using ULTRASAFE TELEPORT. Choosing any teleport stone was better. Also, there are maybe 20 different teleport zones. Not being able to teleport and teleporting the same place is really annoying.
I'll try to make that more clear.- Nice puzzles, but for example charging stone or discharged rod. There are 2 places in level 4 final area (4 switches area), where lightning strikes occur. I tried to charge the items there.
I'll try to improve that.- F9 quests does not say much about some of the quests.
Well, that's expected. You are playing solo. Things are a bit different, when you have 2 more hungry teammates with you.- I didn't need extra drop chance because I had the items I needed, except for legendary and artifacts.
Please pay attention to the actual item management features that the game offers to you.- I did't sell any items. I had tones of items. Please, improve item management. There were many unnecessary items.
That's partly intentional. I want shop items to be the best (non-Artifact, non-Legendary) items that you can get.- Many items were mediocre. Boss drops were not satisfactory.
I agree some of them are unsatisfactory, but certainly not all of them. I will work on this.- I completed most of the challenges (only MIND TRICK and CROUD CONTROL failed). The rewards were unsatisfactory.
I will investigate the issue.- I found all 23/23 of the secrets. 700 gold reward was not given.
Not all chests are meant to be open.I have 3 more locked chests but I don't have any keys.
I am working on enemy diversity, but Demons and Undead do fit. Follow the lore I have givenThe atmosphere was not fitting. Like character models, undead and demons should be separate. There should be more different monsters small and big bosses.
I am not sure I understand you here.In the beginning 5 auto damage by item was ok. But 10-20 damage for late game was annoying.
I agree. I will work on it.The game ending was less than expected.
Again, as I have already explained: All quests can be completed in 1 game. Only one of the quests is related to a Legendary item and cannot be completed every time.I guess you intentionally made some of the reservations so that people can play the map again. But it was really annoying trying to complete a quest without knowing it is not even possible since the item never dropped or I have to start a new game.
You need another unit to step on the circle of power in front of the door and it will open.I'm stuck on The Path is Clear; I can't find a way to open the door to the last trigger, how is this supposed to be triggered?
The Light Prism is used for acquiring a Legendary item. Read its tooltip, it will help you out. I can't give you more hints than that. Think of puzzles in the map you passed through and left for later solving.What is the Light Prism used for? unlike the treasure map, there isn't a hint (although I haven't figured out where the cave is either )
It's in a shop. It's pretty obvious actually.Can I have a hint on where to find the Sphere of Darkness? is it also in the vault? or is it later in the game? or maybe a rare drop?
Let's just say that I currently don't have any plans to change the class items, but it certainly will happen in the future.Have you considered making the rare class specific drops epic? They seem to be rare random drops so having the right class in the right run is quite rare already, it would be really nice if this low chance rewards players well haha!
Ehh... not really a fan of that. I want people to pay attention. I don't want to hold them by the hand.Also (I might be wrong about this) but have you considered making relics not disenchantable? I think I got a relic that is needed for some secrets in the game, but not knowing that it's needed I think I disenchanted it and now I can't find another one :S. Maybe make the Easter egg relics non-disenchantable too? that way it wouldn't give away which relics are used and which are Easter eggs.
Well... define "bigger".P.S. I heard you're planning on making this game much bigger? Is this true?
Let me see if I understand properly: You expected on-hit effects like for example, Equip: Causes your auto-attacks to deal extra 25 standalone damage., to proc the Paladin passive ability? Well effects that proc on-attack are not actual attacks. So as far as I am concerned, everything here is clear.[/QUOTE]First of all, thanks for your comment and for playing the map.
All class specific items are accessible by the respective class. If you want to reach the Warlock item, take the Warlock hero and you can easily do it.9498 said:some class spesific items and locations are hidden and uncreachable
Ok, let me explain this in very clear manner:9498 said:What I would have wanted to know was which quests, items etc. was always completable or not completable etc. and under which circumstances.
3-6 hours of actual gameplay, not walking around and looking at every corner, trying to find secret stuff.9498 said:The map also says 3-6 hours. Well some people have screenshots with 24 hours still trying to complete.
Legendary-related.9498 said:Some various quests that have not been completed due to various reasons;
- Marn the spirit walker
Legendary-related.9498 said:legend of dawn, phoenix egg
Area is optional.9498 said:the armory : you stated that it is a random drop teleport item issue.
Legendary-related.9498 said:zerash - ghost key
Class specific.9498 said:legend of Jak'ken
Artifact related.9498 said:master's chamber
False. All rubies are acquireable every game.9498 said:red ruby : 2 rubies are at certain places (queen sira and gazret) but the 3rd ruby is a random drop (not always completable)
The issue happens when the Grunt kills the boss. It's a bug. I'll look into it.9498 said:grunt - for the horde : I saved the grunt but he neither joined me nor the challanged status was updated
Yes, there are 2 more. One of them can never be acquired.9498 said:By the way I only know 1 artifact, which needs 2 dragon tokens. Are there any other artifacts?
Blizzard is preparing a change that will allow maps to exceed the 8mb limit. When that happens, I will make big changes, yes.Lucifiere said:Haha my friend said something about next wc3 patch you might make the map significantly larger or something, I don't know the details exactly that's why I'm asking you!
I'll clarify that the scrolls you get are equal to the amount of players ingame.Lucifiere said:The challenge that requires you to kill the fel ravager without breaking more than 3 arcane prison gives only 1 tome of experience, the challenge reward says 3.
Basically all heroes can complete the game in its entirety. Some classes have some small locations made especially for them. Naga heroes simply have more locations like that.Lucifiere said:What 3 hero setup can complete Sunken City in its entirety, including all quests? Judging from 9498's response, this would have to include 1 naga, What I'm asking is are there any other heroes with similar utility?
@9498
Trust me, we feel the same way on how the information in this map is very vague. That being said, this game is practically a giant puzzle - that's why when you ask the creator, the most he'll give you is a hint (unless it's something required for actual play-through).
Don't get me wrong, I too would like more specific information in the quest logs, with the justification being that we've already found the item needed for the quest -> give us more specific information on how to complete it (maybe in the same style as the specific hints for crafting the legendaries).
For the Naga Figurine quest, though I did get the figurine from the Ultrasafe Teleporter, I haven't completed that quest and can't help you or answer your questions.
As I said, all 3 rubies are obtainable in every game. You're correct that it's in a barrel, but it's in the same barrel every time, which in my experience always spawns. This barrel is situated before the last boss in the 4+ zone.
@SpasMaster
What 3 hero setup can complete Sunken City in its entirety, including all quests? Judging from 9498's response, this would have to include 1 naga, What I'm asking is are there any other heroes with similar utility?
@9498
The 1st ruby (the one you need) is not random. It is hidden near the lvl 6 dungeon.
Yes. But it's not a priority on the list for the time being.
Yes.Fair enough. Next logical question - considering new map places?
Ough. Hell Heroic is pretty rough. Summoner heroes should have bigger chance. Try with Warlock.Edit: Can you give me an advice?
I'm trying to find out which of the present heroes can make it solo through Hell on Heroic. So, any tips in general?
Yes, they do. Type in "-stats" when you have questions like that.Spectral leggins and the passive skill of evasion of MONK work togheter or not? xD and the miss of viper?
Yes, changes are coming.So did you find out what causes the bug with the demon hunter ultimate not giving the bonus stats?
There are Obelisks right behind the Bel'shan boss. They will temporarily open the door for you.Could you give me tips on how to get through the gate that is blocked by a purple aurora force field and water that has what could be a levitating platform it's north of the library and right from the west entrance