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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Sieghart93

    Sieghart93

    Joined:
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    i mean the circle on the seas.. theres 4 circle in total...
    but i .. the seaway stuck on the circle there.. no more way to move..
     
  2. IGT

    IGT

    Joined:
    Mar 4, 2011
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    any tips on the artifact item ????
     
  3. SpasMaster

    SpasMaster

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    It's meant to be unreachable. Only I and one friend know how to get it. When I made it, I didn't want it to be reachable by other players, but only me. Still, it's possible for you to get it. And no, I am giving no tips :p
     
  4. IGT

    IGT

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    Last edited: Mar 6, 2011
  5. -Bloody Hound-

    -Bloody Hound-

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    Is this map still unprotected from free editoring by other's? :vw_wtf:
     
  6. SpasMaster

    SpasMaster

    Joined:
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    I knew that this question will come soon or later. So here is my explanation on the whole thing.

    1.One or two weeks ago I found a user (not from THW) publish the map on another site under his name. That seriously made me think to protect the map and so I did it.
    2.This is the kind of maps that if you open it in the editor, you will spoil the whole gaming experience by seeing hidden places/bosses etc.
    3.Still I love the THW community and I am ready to give an unprotected version to people who give me reasonable... "reasons" for seeing the map in it's unprotected version. If you are interested PM me.

    Hope you understand me! =)
     
  7. -Bloody Hound-

    -Bloody Hound-

    Joined:
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    I do mate.
    Thats all i just wanted to know i am lazy to check it my self :O xD
     
  8. ylber

    ylber

    Joined:
    Sep 6, 2010
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    how can a play with it!
     
  9. SpasMaster

    SpasMaster

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    Play with what?
     
  10. HOooDy

    HOooDy

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    Cool MAp AWSOME 100 % 5/5 :goblin_yeah::goblin_yeah::goblin_yeah::thumbs_up::thumbs_up:
     
  11. ye5terday

    ye5terday

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    Why the warlord model in v5.5 is lost? Does anyone has this problem?
     
    Last edited: Mar 16, 2011
  12. SpasMaster

    SpasMaster

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    Hmm.. that's strange I didn't note that. If it's true, it will get fixed.
     
  13. RailKill

    RailKill

    Joined:
    Sep 19, 2008
    Messages:
    11
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    Okay, played your map with a bunch of friends, and found this bug.

    I was playing Selena, that bloodelf mage, so there's this skill that can control creeps under Level 3. There was this Firelord, which was Level 2. So I casted on it, and I controlled it. Then we couldn't proceed, so we thought we should kill it. Since it took too long, I decided to send it to the bunch of high level monsters (it's like a teleport trap that teleports you to a Lvl 10 hydra) and the Firelord ended up getting Devoured by the Hydra instead, and didn't die.

    Then shit happened, and we were stuck. So...yeah.
     
  14. HOooDy

    HOooDy

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    Cool map 5/5
     
  15. Alomovica

    Alomovica

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    Dude exelent map. i realy liked it. Oh i found a bug. One of the heroes that you select does not have a skin. The one with the grom helsceram icon. all the others work fine. And yes i have the latest patch. Could you tell me how to get the bow item that is rare. i found it near the begining but its sorounded bu magical pen wals. whats the deal??
     
  16. SpasMaster

    SpasMaster

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    The Warlord's bug got fixed, and about the bow, I will give you a hint: there is a book item that will tell you how to acquire the bow. Fnd the book!
     
  17. Vunjo

    Vunjo

    Joined:
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    Fawckin bookz, remindz me of school =(
     
  18. Overkane

    Overkane

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    Very nice map!!!
     
  19. Alomovica

    Alomovica

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    Or right. I did not see that 5.6 is out. i have 5.5. Will download. And the map is great once again. I love the details.
     
  20. Alomovica

    Alomovica

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    Dude i found bug. Its about the staf of the guardian. every time i step on a ritual circle it creates a staf. i can just create a pet with the hunter and just sep on and step of a hundred times and get a hundred stafs. I found a book but its for the medivh staff. If youd be so kind to tell me" in a private mesage where the one for the bow is. .No mater. i found it. thanks
     
    Last edited: Mar 17, 2011