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Strange bug concerning Shadowmeld

Discussion in 'World Editor Help Zone' started by praudmur, Jun 14, 2020.

  1. praudmur

    praudmur

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    Hello! This is not a request thread, just wanted to share a bug I encountered adding\removing shadow meld. I could not find this by searching so I'm writing this in case someone would encounter the same bug.

    If you removed shadowmeld ability from unit while they are in "hidden state" unit will stop auto-attacking and will not be able to use "attack-move" ability. That took me a lot of time to pinpoint.


    tags:
    Unit stopped attacking
    Unit stopped auto-attacking
     
    Last edited: Jun 14, 2020
  2. Macadamia

    Macadamia

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    Thanks for reporting this, I have personally never used Shadow Meld, but it is worth knowing.

    I suppose some people could even exploit this under certain conditions ^^
     
  3. deepstrasz

    deepstrasz

    Map Reviewer

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  4. Uncle

    Uncle

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    @Macadamia
    I like the sound of this bug, lol. Sounds like something I could've used many times.
     
  5. Macadamia

    Macadamia

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    Hehe, thats the first thing that crossed my mind too when I read the post :)
     
  6. Daffa

    Daffa

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    Roguelike maps could benefit a lot from this :D