Strange bug concerning Shadowmeld

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May 26, 2012
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Hello! This is not a request thread, just wanted to share a bug I encountered adding\removing shadow meld. I could not find this by searching so I'm writing this in case someone would encounter the same bug.

If you removed shadowmeld ability from unit while they are in "hidden state" unit will stop auto-attacking and will not be able to use "attack-move" ability. That took me a lot of time to pinpoint.


tags:
Unit stopped attacking
Unit stopped auto-attacking
 
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Thanks for reporting this, I have personally never used Shadow Meld, but it is worth knowing.

I suppose some people could even exploit this under certain conditions ^^
 
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