- Joined
- Nov 14, 2008
- Messages
- 3,256
the next contest will start in May.
I'm sad...
Have a nice day gentlemen. May the best comedy win.
the next contest will start in May.
nice spell. even though this really looks like web ability with tree effect though. and.. when you cast it to air unit, u forgot to remove the flying classification from that unit, so, even though it's already lying on the ground, a unit that can only attack ground unit can't attack it. and you should turn off the loop if the TSL_targetgroup is empty and turn it on again if u cast it when the TSL_targetgroup is empty for efficiency. btw, u can change this one on tree sight limitation loop
to this
Animation - Change (Last created unit) flying height to 0.00 at 100000000.00
the second will instantly change the flying height while the first still need time, very little time, but not instantly
Animation - Change (Last created unit) flying height to 0.00 at 0.00
and this
is too low. warcraft can only do a timer loop every 0.03 second or so even though you put every 0.01 sec. change it to about 0.03-0.05 sec.
Time - Every 0.01 seconds of game time
btw, about the limitation that doesn't allow you to cast it twice on same unit... that's stupid... you can always make it either stack-able(cast it again to increase the effect) or just refresh the duration...
it,s the BJs and stuff it contains that probably ruins the score if you didnt know that.
It's okaaah shit, i thought it ended 8h in the night, not morning
well here is my entry(I know it wont be accepted, its just for show)
I've completed my entry!
Just kidding, April fools. Some of you oldies might laugh at this.
This thread has been quiet for 43 hours and 16 minutes -.-
Seriously. Cmon people! How am i supposed to spread rep if you don't keep posting?lol
Oh shit, I totally forgot this contest xD
Well, I'll join the next one then (if my exams don't rape me).
Rating
- Idea - 4.5/5
- Triggering - 5/5
- Overall Aspect - 4.5/5
- Visual Effects - 6/7
- Lulz - 4/8
- Total - 24/30
Rating
- Idea - 3/5
- Triggering - 7/5
- Overall Aspect - 4/5
- Visual Effects - 5/7
- Lulz - 4/8
- Total - 23/30
Rating
- Idea - 4/5
- Triggering - 2/5
- Overall Aspect - 4/5
- Visual Effects - 6/7
- Lulz - 7/8
- Total - 23/30
Rating
- Idea - 5/5
- Triggering - 2/5
- Overall Aspect - 5/5
- Visual Effects - 7/7
- Lulz - 7/8
- Total - 26/30
Rating
- Idea - 4/5
- Triggering - 3/5
- Overall Aspect - 3/5
- Visual Effects - 5/7
- Lulz - 2/8
- Total - 16/30
Rating
- Idea - 5/5
- Triggering - 3/5
- Overall Aspect - 3/5
- Visual Effects - 3/7
- Lulz - 5/8
- Total - 19/30
Rating
- Idea - 2/5
- Triggering - 4/5
- Overall Aspect - 3/5
- Visual Effects - 1/7
- Lulz - 6/8
- Total - 16/30
Rating
- Idea - 2/5
- Triggering - 1/5
- Overall Aspect - 1.5/5
- Visual Effects - 1.5/7
- Lulz - 1/8
- Total - 7/30
Rating
- Idea - 5/5
- Triggering - 5/5
- Overall Aspect - 5/5
- Visual Effects - 7/7
- Lulz - 8/8
- Total - 30/30
Rating
- Idea - 5/5
- Triggering - 2.5/5
- Overall Aspect - 3.5/5
- Visual Effects - 3/7
- Lulz - 6/8
- Total - 21/30
Rating
- Idea - 2/5
- Triggering - 5/5
- Overall Aspect - 3/5
- Visual Effects - 2/7
- Lulz - 5/8
- Total - 17/30
Rating
- Idea - 5/5
- Triggering - 5/5
- Overall Aspect - 5/5
- Visual Effects - 7/7
- Lulz - 5/8
- Total - 27/30
Rating
- Idea - 5/5
- Triggering - 5/5
- Overall Aspect - 5/5
- Visual Effects - 6/7
- Lulz - 8/8
- Total - 29/30
Rating
- Idea - 4/5
- Triggering - 4.5/5
- Overall Aspect - 5/5
- Visual Effects - 6.5/7
- Lulz - 6/8
- Total - 26/30
um... If only I've find a way to use that MoonWellTarget effect correctly, I won't spam many effect like that. But this one can be changed easily though...The honey visual effect is a bit overpowered, maybe half that amount would have been fine.
What's Backswing point? Never heard it before...The bear's backswing point is not in-sync with its damage point.
Rofl It should be could to see who wins this, are they going to be downloadable after the contest?
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Check Out My Thread
http://www.hiveworkshop.com/forums/requests-341/spell-request-1-spell-192961/#post1886316
er... what's the use of that? any connection to damage point?backswing point is on the object data...
Wow.. You guys are still commenting on this thread?
Shouldn't it be closed by now? LOL
The contest was over weeks ago xD
Conrats Garfield![]()