Spell Workshop

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First of all I'm really sorry, Rheiko, for doing this prematurely since I needed some suggestions ASAP.

Second, this won't be a place for requests, but rather, a place where spells are born, before being coded. I'll post some spell titles, and if you would be kind, you would give suggestions as to how the spell works. It's like an idea factory.
 
The shield is made of an iron curtain, providing lightweight but strong defense.
But... Iron is heavy...

Castor Oil
A buff that makes burning spells do more damage, because it's oily.
 
But... Iron is heavy...
Okay.. just think of it as magic. xD
Thanks for bumping btw. I need that concept for an upcoming hero.
Castor Oil
A buff that makes burning spells do more damage, because it's oily.
Yeah, I've been thinking of an oil hero. Speaking of, can you conceptualize one for me?
For requirements, please see the Ascension and Hero Central threads.

Anyways,
2. No skill name
The Ghostwolf's vehemence is increased at night, giving bonuses.

What kind of bonuses? AS/MS? Crit?
 
I can't make good heroes, just tweak them if I manage to conceptualize one hehehe :D

2. No skill name
The Ghostwolf's vehemence is increased at night, giving bonuses.

What kind of bonuses? AS/MS? Crit?

Nocturnal Instinct!
Bonuses: Increased Line of sight, movement speed and agility bonus (attack speed is so generic nowadays, let's try something weird)
 
That's okay lol, I'm not gonna get pissed if you don't use it. I do admit they suck haha xD. Sasuke is soo gay [/random rant]
 
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