[Trigger] Simple Question

Status
Not open for further replies.
Level 9
Joined
Jun 25, 2009
Messages
427
I wanted to ask a simple question. Does this thing cause lag, leak, or does it make some units not destroyed?

  • Events
    • Time - Every 0.50 seconds of the game
  • Conditions
    • Level of Necromancy for Necromancer is greater than or equal to 1
  • Actions
    • Set Position_of_Necromancer=Position of (Necromancer)
    • Unit - Create 1 Dummy for Owner of (Necromancer) at Position_of_Necromancer
    • Unit - Add general expiration timer 1.00 to (Last created unit)
    • Custom script call RemoveLocation(udg_Position_of_Necromancer)
 
Status
Not open for further replies.
Back
Top