1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Shadows of Hatred v1.4

Submitted by Sclammerz
This bundle is marked as approved. It works and satisfies the submission rules.
[​IMG]


[​IMG]


Failing to recapture Illidan on Azeroth. Maiev and her watchers ventured off into the strange world called "Outland". To continue to pursue her vengeance upon the Betrayer. As things were already into as she planned, an unexpected turn of events happened.


After that she and her watchers found themselves closed inside of Illidan's cells. Found out they were rescued by Akama, her jailor. But Akama sees Illidan nothing but an enemy that needs to perish. Plotting his plans against the Betrayer. He secretly told his plans to Maiev. And he needed her aid to overthrow Illidan.


Maiev agreed, thinking this is her only and last chance to get her vengeance. The two formed an allegiance and vowed to see Illidan dead.



[​IMG]

Story based on WoW: The Burning Crusade

- But made my own alterations. Added my own original elements, characters, events and conflicts.

A long campaign spanning over 15 chapters

- Over 9 playable maps and 6 cinematic maps.

New custom units, skins, spells, models and some voices from WoW

- Customize units, see them with new skins and models with new spells.

Updated Tech-tree of the Night Elf race

- New units are present and some are replaced in the default Night Elf tech-tree,
to enhance Maiev's army.

Hidden Special Items

- Items that can only be found in selected maps but you must find them. They can be a little tricky.

QWER Hotkey System

- This applies on Hero abilities and spell caster units for easy access.

And many more...



Techtree
[​IMG]



[​IMG]
[​IMG] Maiev Shadowsong - The leader of the watchers and also the main character of the campaign. She is the long time jailor of Illidan, She sworn she will bring Illidan back to his cell. Her hatred upon him is unmatched and vowed to avenge her sisters to him at all costs. She is arrogant and fierce, As she will face her old and familiar enemies. She will do anything to bring Illidan to JUSTICE.
[​IMG] Akama - The leader of the Ashtongue Tribe, one of the servitors of Illidan but his true intentions lies beneath his shadows. He remained loyal servant of Illidan but unknowingly from his prying eyes he sought to end his reign. Akama is kind but hardened broken draenei, his goal is to end the betrayers life and free Outland from his burning grasps.
[​IMG] Illidan Stormrage - The supreme ruler of Outland and also the main antagonist throughout the campaign. He is the twin brother of Furion Stormrage, they called him the betrayer after what he had done in the War of the Ancients. He holds powerful control of Outland and quite powerful to tackle alone. Now he will face Maiev and her new allies, will he be able to resist them?
[​IMG] General Tiras'alan - The second in command of the Sha'tar. He led a group of draenei to assault the Black Temple. But his forces was almost defeated by Illidan's Fel Orcs led by Kar'gath Bladefist. But managed to overwhelmed them by the aid of Maiev and Akama. He is kind and careful to his allies but willing to do all what he could do to support them.
[​IMG] Lady Sereia - A noble captain of the Sha'tar. She led the reinforcement requested by Tiras'alan to aid him against Illidan's forces. But didn't manage to help the general due to the intervention of the vile naga. Delayed and didn't make it in time until Akama arrives with dreadful news. She focus her duties and loyal to whom she serve and to her people.



[​IMG]


Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]

Screenshot
[​IMG]



YetAnotherYoutuber's Playthrough






CREDITS

Special Thanks to:

~Nightmare - Signature and thread images
Heinvers - Campaign preview image
Chaosy - Grammar and Dialogue helper
APproject - WoW voices
Shar Dundred - AI help
Forsaken - Terrain help




Models
Icons
Skins
Music & Triggers
Credits
Sinister X
Ujimasa Hojo
General Frank
Hawkwing
levingeorge1617
Sellenisko
Edge45
AndrewOverload519
AnemicRoyalty
varsaigen
PROXY
JesusHipster
Mecheon
Red XIII
Tarrasque
sPy
Weep
Infrisios
WILL THE ALMIGHTY
Champara Bros
gookywooky
PeeKay
Daelin
NightSkyAurora
assasin_lord
Epimetheus
Revilo
13lack Death
Blood Raven
UgoUgo
Misha
SuperJakiro
Reflex
Blizzard Entertainment

Credits
Ujimasa Hojo
Sinister X
Merry
JediJoe84
67chrome
~Nightmare
Edge45
AndrewOverload519
Marshmalo
General Frank
Blaze Kraze
Heinvers
Dreadwing
Ardenian
Tarrasque
PeeKay
BlackDoom
Static
D.ee
Darkfang
Redeemer59
CreatorD3292
CRAZYRUSSIAN
Hellx-Magnus
b17rider
Palaslayer
morbent
4eNightmare
Apheraz Lucent
lelyahra
Lelling
Anachron
Sin'dorei300
Marcos DAB
Tiodor
Blizzard Entertainment

Credits
67chrome
FrIkY
Apheraz Lucent
Darkholme
THE_END
Ganondorf

Credits
Music:
Two Steps from Hell
- Heart of Courgae
- To Glory
- Strength of a Thousand Men
- Power of Darkness
Blizzard Entertainment
- Nightsong
- Some voices from WoW
Triggers:
Paladon
- Telekinesis 2.2







If you saw your resources and yet I forgot to add you at the credits list.
Please tell me immediately and I will add your name ASAP.



Known Issues
- When you end a chapter/map with Maiev's Vengeance still active,
it is possible on the next map she will still be on Vengeance form
until the duration expires.




Change log
Changelog

Version 1.0
- Released

Version 1.1
- Fixed the Vengeance Aura tool tip
- Remove curse and poison buffs on the prologue.
- Akama's line fix from "fret" to "fare".
- Chapter One's intro cinematic can now be skipped from the beginning.
- Maiev and her watcher's cages, once their levers are activated it will now open instead of being destroyed.
- Changed Maiev's dialogue after the intro cinematic of Chapter One.
- Removed the prison bars that get in the way of the camera.
- Warlock and Grunt is now visible during the Interlude.
- Warlord's Avatar changed.
- The succubi will no longer join to attack Maiev's base.
- Fixed the floating pig farm.
- AI difficulty reduced from all chapters.
- Dungeon Keepers will now teleport if you answer the riddles correctly.
-The Revenant will no longer join the fight when fighting the first Dungeon Keeper.
- When not killed Anna Kondra will no longer say her lines during the ending cinematic.
- Tiras'alan no longer gains level in chapter Five while captive.
- Far Seer, Anchorite and Shaman's tool tip fixed.
- Hippogryph Roost tool tip fixed.
- Changed Vefar's location, nearer to the Orb's location.
- Changed Maiev's Avatar sound set.
- Fixed Voren'thal's name during the cinematic.
- Changed Warlock Boss' name from "Kazzakk" to "Kaz'kruul".
- Illidan can no longer be killed in Chapter Seven.
- Removed Maiev's Avatar food cost.
- Added a trigger that will make the Key holders back to their original position when no enemies inbound.
- Fixed Akama's line in Chapter's Eight ending cinematic.
- Creeps from north will no longer try to join during battling Teron.
- Added an alternate ending in Chapter Six if you managed to destroy their bases before the time.
- Removed day/night cycle in Chapter Eight.
- Maiev's model and icon changed back to original.
- Chapter Eight renamed from "The Betrayer's End" to "Wrath of the Betrayer".

Version 1.2
- Grammar and dialogues slightly improved.
- Neutral Creeps no longer sleep.
- Changed Far Seer's Healing Wave ability.
- Changed Warlock's Dark Affliction ability.
- Fel Beast's Mana Burn ability removed. Also decreased damage and hit points.
- Timer is now paused during the Firelord's intro.
- Maiev's Vengeful Attack changed.
- Spammed text on Optional Quests fixed.
- Maiev's units will now be aquired/available differently.
- Cinematic Skip Triggers fixed.
- Kael's forces should now attack in Chapter 6.
- Night/day cycle is now off in cave themed chapters.
- In Chapter 3, starting gold mine's gold reduced.
- Fel Orc Heroes now have Chaos damage type.
- Kobolds remove from Outland.
- Akama's Life Stealth re-scaled from 20/40/60% to 15/30/45%.
- Salamander's armor upgrade removed.
- Salamander's attack missile should now show.
- Changed Maiev's icon and model.
- Minor changes all over the campaign.

Version 1.3
- Dark Incantation now target enemy units.
- Dreadwing food cost increased from 2 to 4.
- Changed Hippogryph Roost hotkey from R (the same with Ancient of War) to Y.
- Descriptions in Quest boxes fixed.
- Re-scaled Judgement Strike's damage from 75/150/225 to 60/120/180 damage.
- Increased Judgement Strike's cooldown from 8 sec. to 10 sec.
- Orb of fire and Town scroll of portal are no longer available in Chapter Three.
- Faerie Dragon's health and damage reduced.
- Akama no longer picks up items in Chapter Three.
- Minor changes and various fixes all over the campaign.
- Changed the loading screens, used the default ones.
- Some changes in Chapter Three.
- Reduced the resources available in Chapter Eight.
- Removed Optional Quests in the Epilogue.
- Minor changes all over the campaign.
- Priestesses are no longer invulnerable in Chapter One.
- Alchemist's Quest bug fixed.
- Chapter 4 Optional quest bug fixed.
- Quest marks in the epilogue removed.
- Some small changes and fixes.

Version 1.4
- Chapters in the Main menu is now fixed.
- Kamar'gor is now seen escaping in the ending cinematic in Chapter 1.
- Chapter 2 & 3 small terrain changes.
- Some minor changes from chapters 1, 2 & 3.
- The random Hippogryph Rider that joins in the prologue is now removed.
- Sea Essence's cooldown is now visible.
- The interlude after Chapter 3 is now accessible.
- Rage of Hatred duration decreased from 15 sec. to 10 sec.
- Akama's attributes re-scaled.
- Elemental Rage mana cost increased from 40 to 50 mana.
- Removed Fel Orc Kodos from the campaign.
- Replaced the Fel Orc Kodos with Fel Orc Necrolyte.
- Increased the Countdown Timer in Chapter 4.1 from 10 min. to 12 min.
- Lightened the fog in Chapter 4.2 a bit.
- Removed 2 enemy heroes in Chapter 4.2.
- Changed Anna Kondra's forces color from purple to teal in Chapter 4.2.
- Removed 2 enemy heroes in Chapter 5.
- Fixed the Optional Quests in Chapter 3 & 5.
- Added a new Optional Quest in Chapter 5.
- Added a new upgrade for some units of the Watchers, the Vitality Boost.
- Lady Sereia's voice is now fixed.
- Fixed the upgrade tool tips for the Far Seer, Warlock, Watchers and Warden.
- Made the enemy buildings in the last quest invulnerable in Chapter 5.
- Reduce the difficulty on all maps.
- Minor fixes and changes all over the campaign.






Please don't forget to report errors, bugs and post suggestions or tips!
Contents

Shadows of Hatred v1.4 (Campaign)

  1. Sclammerz

    Sclammerz

    Joined:
    Apr 12, 2014
    Messages:
    1,592
    Resources:
    3
    Skins:
    1
    Maps:
    2
    Resources:
    3
    This took me a while uploading.
     
    Last edited: Jun 3, 2016
  2. CY The UnGodly

    CY The UnGodly

    Joined:
    Feb 3, 2014
    Messages:
    212
    Resources:
    0
    Resources:
    0
    Sclammerz you beautiful human! Now then... I shall play with a smile on my face XD
     
  3. apcrabnightlive

    apcrabnightlive

    Joined:
    Oct 7, 2014
    Messages:
    1,922
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I can't wait to try these.
     
  4. Sclammerz

    Sclammerz

    Joined:
    Apr 12, 2014
    Messages:
    1,592
    Resources:
    3
    Skins:
    1
    Maps:
    2
    Resources:
    3
    Hey, guys. I updated the campaign for I forgot to hide the campaign buttons. My bad.
     
  5. Rence Kristoff

    Rence Kristoff

    Joined:
    Dec 19, 2015
    Messages:
    709
    Resources:
    0
    Resources:
    0
    Playing it as soon as download is over
     
  6. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,628
    Resources:
    18
    Maps:
    1
    Spells:
    11
    Tutorials:
    6
    Resources:
    18
    I'll just read the dialogue of the final chapters and be on my way.
    I have no interest of playing the chapters all over again :p
     
  7. elmaster200

    elmaster200

    Joined:
    Mar 28, 2013
    Messages:
    10
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Damn it, man, it took longer than i thought
     
  8. MogulKahn

    MogulKahn

    Joined:
    Sep 24, 2009
    Messages:
    1,327
    Resources:
    0
    Resources:
    0
    Damn, can't play it right now, finnals are killing me...
     
  9. KingLich

    KingLich

    Joined:
    Nov 14, 2005
    Messages:
    64
    Resources:
    0
    Resources:
    0
    Great campaign

    Great campaign overall. I have but one complaint... the difficulty :)

    The first two missions were ok, had little trouble doing them. But from the third onwards the constant attacking makes the game too hard, if not impossible (I used cheats :S)

    I suggest some tweaks:
    - Lower the frequency of the attacks (I don't want to spoil anything so I'm saying this overall, on every siege mission)
    - All orcs deal ridiculous damage with their chaos type, maybe you could change types for most of them, because they whoop my tough units like if they were paper.
     
  10. cleavinghammer

    cleavinghammer

    Joined:
    Apr 6, 2010
    Messages:
    2,530
    Resources:
    0
    Resources:
    0
    General:
    * English needs help.
    * Can't say I like Maiev's model.
    * Vengeance Aura's tooltip still reads Endurance (when in Avatar mode).

    Prologue:
    * When the night elves are dead, Kael and Vasj don't leave with their troops, and the cage stays where it is. Also, there's an invisible unit with curse and poison buffs.
    * You should remove the cage (or at least use another model) after the night elves are defeated, having Illidan look at himself in a cage is distracting.
    * Illidan's line should be "fare" instead of "fret".

    First level:
    * Opening cinematic isn't immediately skippable, it only skips after the first camera change.
    * Maiev's gate is killed instead of opened.
    * Watchers in perspective cages: Not sure what you mean here.
    * The tall prison bars on southern walls get in the way of the camera (for example, the short passage just before the first blademaster).

    Second level:
    * Orc bases should harvest 1 gold at a time.

    Interlude:
    * The warlock and grunt that bring news don't appear.

    Third level:
    * There's a neutral Doom Guard near the purple base that was killed by Stampede, push it further back.
    * Warlord's Avatar is the dwarf one ("For Khaz Modan!" instead of the Howl of Terror sound).
    * Ally and enemy attack waves have a tendency to randomly turn around instead of attacking.
     
  11. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,628
    Resources:
    18
    Maps:
    1
    Spells:
    11
    Tutorials:
    6
    Resources:
    18
    Do this apply for all chapters? Because I fixed the language in the first 7-8 maps or something. Unless he edited the lines after that of course.
     
  12. Warseeker

    Warseeker

    Joined:
    Feb 18, 2014
    Messages:
    2,590
    Resources:
    1
    Maps:
    1
    Resources:
    1
    How this can be possible unless you're using some script game store which include all current data cache.
     
  13. cleavinghammer

    cleavinghammer

    Joined:
    Apr 6, 2010
    Messages:
    2,530
    Resources:
    0
    Resources:
    0
    ^^ Yes. It's understandable, mind you, so it's not high priority.

    Third level:
    * The succubi south of the base can see units coming from too far off (even on the cliff), sometimes joining in orc attacks.
    * The brown and yellow bases are too close to each other, attacking one is sure to get the other almost immediately. They also tend to send waves at the same time.
    * The pig farm near the green base entrance is floating in the air.

    Second interlude:
    * When the WII music starts, it plays over the background music instead of replacing it.
     
    Last edited: Jun 3, 2016
  14. Yuefang

    Yuefang

    Joined:
    Apr 14, 2011
    Messages:
    447
    Resources:
    0
    Resources:
    0
    Despite that the other guys said it all i'll tell something, the second spell of Maiev, Vengeful Attack, i didn't have it activated and a vengeful spirit spawned when she killed an orc, thought i think that shouldn't happen...
     
  15. Sclammerz

    Sclammerz

    Joined:
    Apr 12, 2014
    Messages:
    1,592
    Resources:
    3
    Skins:
    1
    Maps:
    2
    Resources:
    3
    Thanks. I don't find chapter hard though, I strike fast and destroy the brown base first. They are Fel Orcs so they will stay with chaos damage.


    Thanks. I'm gonna fix these.

    To be exact almost 12 chapters. Also didn't touch the dialogues as you edited them last time.

    Yes, it does happen. I really don't know why.
     
    Last edited: Jun 4, 2016
  16. cleavinghammer

    cleavinghammer

    Joined:
    Apr 6, 2010
    Messages:
    2,530
    Resources:
    0
    Resources:
    0
    * Concerning the difficulty: I think the main problem is that bases often attack at the same time (the second level has the same problem as the third: the red and gray bases are too close to each other, and send out waves at the same time), otherwise they can be dealt with.
    * I saw the Vengeful Spirit bug as well.
    * Maiev's Judgement spell seems to do more damage than the tooltip says.
     
  17. MogulKahn

    MogulKahn

    Joined:
    Sep 24, 2009
    Messages:
    1,327
    Resources:
    0
    Resources:
    0
    Still haven't really played it, just tried first map, but I have to ask one question. What is with your obsession to use that absolutely awful Maiev model, while Blizzard made perfect model? I see, you even wasted your time on changing the head... I just can't get it...
    Head looks like it is made out of carton.. Just awful.. http://2.bp.blogspot.com/-MAeTvqYsl...s1600/67711749742_Danbo_BoxBoy_Wallpapers.jpg
     
  18. Yuefang

    Yuefang

    Joined:
    Apr 14, 2011
    Messages:
    447
    Resources:
    0
    Resources:
    0
    Guess who stayed too late to finish this?:v
    Congratulations Sclammerz, you did it very well, i really like it, hope you make another campaign :)
     
  19. Sclammerz

    Sclammerz

    Joined:
    Apr 12, 2014
    Messages:
    1,592
    Resources:
    3
    Skins:
    1
    Maps:
    2
    Resources:
    3
    I will try make the AI not to attack at the same time then.
    I don't know what's with that spell though. If someone know how to fix that I'll be glad to.
    About Maiev's spell yes it does do more damage to especially to unit's with medium armor since the damage type of that spell is normal.

    Hmm. Yes, perhaps I could turn it back to original.

    Thanks.