Ok, my review...
Very nice. There is lots of variety to the landscape, making it seem more interesting. You left plent of paths open, so we can set up many things in the map.
Is the village in the middle the one form the cinematic, or some other village? Yours looks much nicer and it much bigger, however it looks much different than mine (In the screens mine has lots of houses and a large castle.)
I'll give you a better cathedral texture. That gray one always looks shabby. I got a nice white one for you.
I could say there is several places in which you could host the bandit boss fight. We're gonna have to figure out which one we will use, and how we can make it required so you beat the level.
I see how you set up the ogre's lair. As long as we put some kind of barrier so they can't see the rest of the map while inside the cave, we are ok.
We also need a small part with a bunch or ruins where the mage's (I forget his name) tower was before it was destroyed. The trees should be sorta incinerated around the area.
Very lush, and even though it is relatively flat in some area, it is not an area the player will be looking at for the most part.
=D