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Requiem

Discussion in 'Map Development' started by Kithraya, Mar 25, 2011.

  1. Razosh

    Razosh

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    That's a smart descission I've been following this project since it was announced and I tell you it dosen't get boring to wait because every picture Goris puts up is of pure epicness.
     
  2. Foronisus

    Foronisus

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    Agree ;)
     
  3. median

    median

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    Big silence here...
     
  4. Razosh

    Razosh

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    Well what would you want us to talk about? I think we're all just waiting for the new update, or had you something you wanted us to talk about since I already feel that we have already spoken about this projects epicness a few times or do you maybe want us to talk about how we all wished we had girlfriends that played video games?
     
  5. HeroSlayer

    HeroSlayer

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    lol that has to be for me

    sorry goris, I've been busy with some shit XD
    anyways, i think i may get my pc back tomorrow, then i will start animating u_U
     
  6. Razosh

    Razosh

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    It should be fun to see if you'll be the first one who'll acctully keep your word...
     
  7. HeroSlayer

    HeroSlayer

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  8. Razosh

    Razosh

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    I mean that it should be fun if you actully did it because then this project could be completed.
     
  9. HeroSlayer

    HeroSlayer

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    ohh u are right :D
     
  10. Grievous1

    Grievous1

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    Any progress/news? Sorry for the asking but I can't wait for the next update. :)
     
  11. Kithraya

    Kithraya

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    Oh, sorry. Currently I'm working on journal system. I am going to share some pictures soon.

    //Edit: Anyway, new picture appeared in first post.
     
  12. 88WaRCraFT3

    88WaRCraFT3

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    you mean the logo of Requiem? It's awesome!
     
  13. Razosh

    Razosh

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    It truelly looks awesome how comes everyone alweys think you can't do things beter and you alweys prove us wrong Goris.
     
  14. Kithraya

    Kithraya

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    So... wanna update? ;D

    New weapon:


    [​IMG]
    Crack Hammer
    Two-Handed melee weapon

    It can be improved by including additional elements, increasing its weight.
    Heavy hammer. It can be used for splitting heavy rocks into smaller stones, which you can throw.

    Can be repaired
    Upgradeable
    Crafted Item


    Damage (Melee): 20
    Armor Penetration: 12.5
    Max Range: Melee
    Durability: 100 (Basic: 100)
    Attack Speed: Very low
    Critical hit chance: Very Low
    Special abilities: Stun (9%), Knockback (3%)




    And Journal System. Of course, text is an example. ;)

    [​IMG]

    Open
    [​IMG]

    And new signature. xD

    Signature
    [​IMG]

    [URL=http://www.hiveworkshop.com/forums/map-development-202/requiem-192294/][IMG]http://www.picshot.pl/pfiles/102751/rEQUIEM23.gif[/IMG][/URL]

    And still animator needed. -_-
     
    Last edited: May 2, 2012
  15. RayChaos

    RayChaos

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    Goris.I'd gladly be your apperentice,after this map.
    Keep going,Imma root for ya.
     
  16. Grievous1

    Grievous1

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    Great update like always. I hope you get the support of an animator soon in order you will able to finish your amazing project.
     
  17. satoshikid

    satoshikid

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    This project is just becoming more and more amazing with each comming update~
    Keep it up, Goris!
     
  18. Adiktuz

    Adiktuz

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    really awesome journal Goris... :)
     
  19. Razosh

    Razosh

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    I think I'm in love. Honestly I love the journal system you clearly state what is what by adding diffrent colours diffrent sizes and having the text on diffrent pages.

    And for the hammer I think it's a perfect model and the stats are perfect even though it seems like in reality there would be a higher chanse of getting knockbacked then stunned.

    The signature is perfect it really catches your attention with the spinning weel and has text that really grabs the readers attention and increases the likelyhood of him/her actully going to check out the project.
     
  20. Kanadaj

    Kanadaj

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    Goris, your existence is imba and OP... :D